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alexbobp 4b7005f856 add pseudoexponential decay to last-move smoke intensity (so it doesn't stay intense indefinitely after a large capture) 4 weeks ago
models rip nodebox rendering, you will be missed, but yay hexagons! also naming clarification (all stones now say "Go" in the name) 6 months ago
textures invert goban corners/edges... I'm so sorry to change this after release, but it was done for 2 reasons: 6 months ago
.gitignore initial commit 6 months ago
LICENSE add license, remove print 6 months ago
abm.lua add pseudoexponential decay to last-move smoke intensity (so it doesn't stay intense indefinitely after a large capture) 4 weeks ago
goban.lua Use edgy on the sides of corny 6 months ago
hints.lua more puns to hopefully please warr so we can be on ncc! 6 months ago
init.lua prototype of persistent smoke 4 weeks ago
mod.conf initial commit 6 months ago
rules.lua prototype of persistent smoke 4 weeks ago
stones.lua changing workspaces (partial work on improved smoke) 4 weeks ago