initial commit

pull/1/head
capitalthree 1 year ago
commit 7cd53d2e89
  1. 1
      .gitignore
  2. 15
      goban.lua
  3. 9
      init.lua
  4. 3
      mod.conf
  5. 81
      rules.lua
  6. 103
      stones.lua
  7. BIN
      textures/nc_concrete_pattern_corny.png
  8. BIN
      textures/nc_concrete_pattern_crossy.png
  9. BIN
      textures/nc_concrete_pattern_edgy.png
  10. BIN
      textures/nc_concrete_pattern_starcrossy.png

1
.gitignore vendored

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/.idea

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-- LUALOCALS < ---------------------------------------------------------
local include, nodecore
= include, nodecore
-- LUALOCALS > ---------------------------------------------------------
nodecore.register_concrete_pattern({description = "Crossy"})
nodecore.register_concrete_pattern({description = "Starcrossy"})
nodecore.register_concrete_pattern({description = "Edgy", paramtype2 = "4dir"})
nodecore.register_concrete_pattern({description = "Corny", paramtype2 = "4dir"})
--nodecore.register_concrete_pattern({description = "Crossy", groups = {goban = 1}})
--nodecore.register_concrete_pattern({description = "Starcrossy", groups = {goban = 1}})
--nodecore.register_concrete_pattern({description = "Edgy", paramtype2 = "4dir", groups = {goban = 1}})
--nodecore.register_concrete_pattern({description = "Corny", paramtype2 = "4dir", groups = {goban = 1}})

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-- LUALOCALS < ---------------------------------------------------------
local include, nodecore
= include, nodecore
-- LUALOCALS > ---------------------------------------------------------
include("goban")
include("rules")
include("stones")

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name = lc_liberties
description = A minimalistic approach to enabling the game of go.
depends = nc_api_all, nc_concrete

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-- LUALOCALS < ---------------------------------------------------------
local include, nodecore, pairs, string, table
= include, nodecore, pairs, string, table
local string_lower
= string.lower
-- LUALOCALS > ---------------------------------------------------------
local modname = minetest.get_current_modname()
--nodecore.gametime
local cache = {}
local relativeNeighbors = {
vector.new(1, 0, 0),
vector.new(0, 0, 1),
vector.new(-1, 0, 0),
vector.new(0, 0, -1)
}
function check_position(pos)
local hash = minetest.hash_node_position(pos)
if cache[hash] then
return cache[hash]
end
local ret = minetest.get_node(pos)
print_r(ret)
print_r(minetest.registered_items[ret.name])
print(pos)
cache[hash] = ret
return ret
end
function check_captures(pos)
minetest.chat_send_all(tostring(pos))
nodecore.node_sound(pos, "dug")
check_position(pos + vector.new(0, -1, 0))
local neighbors = {}
for i,v in ipairs(relativeNeighbors) do
neighbors[i] = pos + v
end
end
function surrounded_group(pos)
local group = {}
local queue = {}
end
function print_r ( t )
local print_r_cache={}
local function sub_print_r(t,indent)
if (print_r_cache[tostring(t)]) then
print(indent.."*"..tostring(t))
else
print_r_cache[tostring(t)]=true
if (type(t)=="table") then
for pos,val in pairs(t) do
if (type(val)=="table") then
print(indent.."["..pos.."] => "..tostring(t).." {")
sub_print_r(val,indent..string.rep(" ",string.len(pos)+8))
print(indent..string.rep(" ",string.len(pos)+6).."}")
else
print(indent.."["..pos.."] => "..tostring(val))
end
end
else
print(indent..tostring(t))
end
end
end
sub_print_r(t," ")
end

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-- LUALOCALS < ---------------------------------------------------------
local include, nodecore, pairs, string
= include, nodecore, pairs, string
local string_lower
= string.lower
-- LUALOCALS > ---------------------------------------------------------
include("rules")
local modname = minetest.get_current_modname()
local function reg(name, basename, basedef)
local piecename = modname .. ":stone_" .. string_lower(name)
if minetest.registered_nodes[piecename] then return end
local desc = basedef.description or name
local nodeDesc
local nameStone = string.match(desc, "(.*)stone$")
if nameStone then
nodeDesc = nameStone
elseif desc == "Stone" then
nodeDesc = "Go"
else
nodeDesc = desc
end
nodeDesc = nodeDesc .. " Stone"
minetest.register_node(":" .. piecename, {
description = nodeDesc,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = {
{-3/16, -8/16, -3/16, 3/16, -7/16, 3/16},
{-5/16, -7/16, -5/16, 5/16, -6/16, 5/16},
{-6/16, -6/16, -6/16, 6/16, -4/16, 6/16},
{-7/16, -4/16, -7/16, 7/16, -2/16, 7/16},
{-6/16, -2/16, -6/16, 6/16, 0/16, 6/16},
{-5/16, 0/16, -5/16, 5/16, 1/16, 5/16},
{-3/16, 1/16, -3/16, 3/16, 2/16, 3/16},
}
},
selection_box = {
type = "fixed",
fixed = {-7/16, -8/16, -7/16, 7/16, 2/16, 7/16}
},
tiles = {
basedef.tiles[1]
},
paramtype = "light",
sunlight_propagates = true,
groups = {
snappy = 1,
falling_node = 1,
falling_repose = 1,
},
sounds = basedef.sounds,
on_construct = check_captures
})
nodecore.register_craft({
label = "shave " .. string_lower(desc) .. " into stones",
action = "pummel",
toolgroups = {choppy = 3},
nodes = {
{
match = "nc_concrete:" .. name .. "_starcrossy_ply",
--match = {groups = {goban = 1}},
replace = "air"
}
},
items = {{name = piecename, count = 3, scatter = 4}},
})
end
local function buildall()
for _, v in ipairs(nodecore.registered_concrete_etchables) do
local basedef = v.name and v.basename and minetest.registered_nodes[v.basename]
if basedef then
reg(v.name, v.basename, basedef)
end
end
end
do
local old_reg_etch = nodecore.register_concrete_etchable
local function helper(...)
buildall()
return ...
end
nodecore.register_concrete_etchable = function(...)
return helper(old_reg_etch(...))
end
end
buildall()

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