31 Commits (02163d903b444ce010c9779df040d0cc2cd1b131)
 

Author SHA1 Message Date
capitalthree 02163d903b territory markers properly defer to all node rightclick actions rather than specialcasing stacks, overridden with sneak 1 year ago
capitalthree 8fb6fcc381 sneak works in addition to aux1, for inverting pickup-as-group or placing single territory markers 1 year ago
capitalthree cbc2d2c1a7 enable smoke effects only if nodecore.smokeclear is present, to prevent bad behavior on current nodecore stable 1 year ago
capitalthree bcf19f8096 territory markers don't fall (to allow use as longer-term last-played-stone indicator) 1 year ago
capitalthree 3ef3425261 better fire effect, and apply smoke even when making a capture 1 year ago
capitalthree ad6d4c9c67 proper smoke handling (maybe), and nice restacking of tokens grabbed as group 1 year ago
capitalthree b1828a3e4c simplified collision box matching selection box 1 year ago
lizzie 3bd9a68534 Merge pull request 'Use edgy on the sides of corny' (#5) from Warr1024/lc_liberties:cornedgy into master 1 year ago
Aaron Suen e00bdba953 Use edgy on the sides of corny 1 year ago
capitalthree 300ec81e08 testing last-played-stone smoke effect, based on experimental function added to nodecore 1 year ago
capitalthree 625b3e9fa1 enable search depth limit in all search types, and limit previously-unlimited searches to 361 spaces (the size of a 19x19 board) 1 year ago
capitalthree f72072fd0e invert goban corners/edges... I'm so sorry to change this after release, but it was done for 2 reasons: 1 year ago
capitalthree 651ac2fc54 improved/optimized go stone nodebox from wolfie, and optimized placement marker nodebox 1 year ago
capitalthree 1848d03b5c no place prediction for territory markers (since they are picky about allowing placement and might change color) 1 year ago
capitalthree d788495988 enable crafting go stones with crossy as well as starcrossy 1 year ago
capitalthree 78da25d42b territory marker changes/fixes: now stack_as_node. now pickup as group by default. now correctly right-clicks into existing stack. go stone now blocks optics 1 year ago
capitalthree 558a45b705 add license, remove print 1 year ago
capitalthree 001f715f94 fire effect only over official goban concrete (tm) 1 year ago
capitalthree 3e3a0ca98d refactored (generalized) connected-search code. Added aux1 connected-group mining for stones and territory markers, and added flood-fill placement behavior for territory markers, with aux1 as an override to always place one. 1 year ago
capitalthree 6a77451fc0 added smaller territory marker stones for scoring 1 year ago
capitalthree 7fda1cf06a suicide move rejection working (though, needs more pizzaz) 1 year ago
capitalthree 0e7cc27f6d reworked capture-dispensing 1 year ago
lizzie d4511f6d5c Merge pull request 'Drop captured go stones when capturing' (#1) from Warr1024/lc_liberties:capturedrop into master 1 year ago
Aaron Suen ce951072b5 Drop captured go stones when capturing 1 year ago
capitalthree 812bc837ba deglobalized and unhoisted 1 year ago
capitalthree f9ac9acb48 partial/prototype capture behavior, and improved handling of caching when touching a group from multiple sides 1 year ago
capitalthree 423c213f2b identify captures and suicide moves 1 year ago
capitalthree 6a4acfa519 neighbor search respects both physical walls (solid blocks) and goban-indicated walls 1 year ago
capitalthree 89e1b8891d avoid crash on searching invalid nodes 1 year ago
capitalthree 30868bec31 node categorization code to identify go stones, physical walls, empty spaces, and also semantically-meaningful concrete variants 1 year ago
capitalthree 7cd53d2e89 initial commit 1 year ago