22 Commits (master)

Author SHA1 Message Date
capitalthree 6d17da9f72 changing workspaces (partial work on improved smoke) 3 weeks ago
capitalthree bb41211163 factored out nodedefs with underride 6 months ago
capitalthree 0b24f22b71 add mapcolors to nodes. The difficult decision was made to make meta-markers invisible on map, to maximize readability of actual stone positions at low zoom levels 6 months ago
capitalthree 670388bed7 aaa I screwed up. fix crafting markers 6 months ago
capitalthree 7ab28611c5 place ko blockers as appropriate 6 months ago
capitalthree 655ffa5c9a new ko stone, and proper board area search for removing smoke fx and ko stones 6 months ago
capitalthree 141a6e6697 handle smoke removal with on_destruct 6 months ago
capitalthree 032cb586fa more puns to hopefully please warr so we can be on ncc! 6 months ago
capitalthree 07c7ec00f8 rip nodebox rendering, you will be missed, but yay hexagons! also naming clarification (all stones now say "Go" in the name) 6 months ago
capitalthree bcf19f8096 territory markers don't fall (to allow use as longer-term last-played-stone indicator) 6 months ago
capitalthree b1828a3e4c simplified collision box matching selection box 6 months ago
capitalthree 625b3e9fa1 enable search depth limit in all search types, and limit previously-unlimited searches to 361 spaces (the size of a 19x19 board) 6 months ago
capitalthree 651ac2fc54 improved/optimized go stone nodebox from wolfie, and optimized placement marker nodebox 6 months ago
capitalthree 1848d03b5c no place prediction for territory markers (since they are picky about allowing placement and might change color) 6 months ago
capitalthree d788495988 enable crafting go stones with crossy as well as starcrossy 6 months ago
capitalthree 78da25d42b territory marker changes/fixes: now stack_as_node. now pickup as group by default. now correctly right-clicks into existing stack. go stone now blocks optics 6 months ago
capitalthree 3e3a0ca98d refactored (generalized) connected-search code. Added aux1 connected-group mining for stones and territory markers, and added flood-fill placement behavior for territory markers, with aux1 as an override to always place one. 6 months ago
capitalthree 6a77451fc0 added smaller territory marker stones for scoring 6 months ago
capitalthree 812bc837ba deglobalized and unhoisted 6 months ago
capitalthree 6a4acfa519 neighbor search respects both physical walls (solid blocks) and goban-indicated walls 6 months ago
capitalthree 30868bec31 node categorization code to identify go stones, physical walls, empty spaces, and also semantically-meaningful concrete variants 6 months ago
capitalthree 7cd53d2e89 initial commit 6 months ago