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-- LUALOCALS < ---------------------------------------------------------
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local include, nodecore
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= include, nodecore
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-- LUALOCALS > ---------------------------------------------------------
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local is_corny_pattern = {}
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local function edgify(s)
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return string.gsub(s, "nc_concrete_pattern_corny.png",
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"nc_concrete_pattern_edgy.png")
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end
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nodecore.register_on_register_item(function(_, def)
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if not def[is_corny_pattern] then return end
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local tiles = def.tiles
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if not tiles then return end
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while #tiles < 6 do tiles[#tiles + 1] = tiles[#tiles] end
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for i = 3, 6 do
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local t = tiles[i]
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if type(t) == "string" then
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tiles[i] = edgify(t)
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elseif type(t) == "table" and t.name then
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t.name = edgify(t.name)
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end
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end
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end)
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nodecore.register_concrete_pattern({description = "Crossy"})
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nodecore.register_concrete_pattern({description = "Starcrossy"})
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nodecore.register_concrete_pattern({description = "Edgy", paramtype2 = "4dir"})
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nodecore.register_concrete_pattern({description = "Corny", paramtype2 = "4dir",
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[is_corny_pattern] = true})
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