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@ -10,14 +10,15 @@ all in a single application! |
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- Supports more than just two simultaneous players. |
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- Detects when you switch models, and syncs accordingly. |
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- Simply click and drag to adjust other players' positions. |
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- Made by yet another monster girl! 💚 |
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## Limitations |
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- Requires pre-sharing model files, placed in "cache" directory. |
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- Requires pre-sharing models, placed in configurable "cache" directory. |
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- Missing peer-to-peer functionality, requires host to forward port. |
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- Locations and scale of other players' models currently hardcoded. |
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- Currently uses about 12–36 KB/s of bandwidth. Working on improving that. |
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- Only syncronizes a hardcoded set of bones for now. |
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- Currently doesn't save per-player settings like position. |
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- About 10 kB/s bandwidth per player, higher when more limbs are tracked. |
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- Only syncronizes a hardcoded set of bones for now (but all blendshapes). |
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[SnekStudio]: https://github.com/ExpiredPopsicle/SnekStudio |
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