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2 weeks ago | |
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Docs | 2 weeks ago | |
Resources | 1 month ago | |
Scenes | 2 weeks ago | |
Utility | 2 weeks ago | |
README.md | 2 weeks ago | |
copyMultiplayer.gd | 2 weeks ago | |
copyMultiplayer.tscn | 3 months ago | |
description.txt | 2 weeks ago |
README.md
copyMultiplayer
A relatively straight-forward module for SnekStudio allowing for multiple users to connect together, share tracking data in real-time, and display their models, all in a single application!
Features
- Supports more than just two simultaneous players.
- Detects when you switch models, and syncs accordingly.
- Simply click and drag to adjust other players' positions.
- Made by yet another monster girl! 💚
Limitations
- Requires pre-sharing models, placed in configurable "cache" directory.
- Missing peer-to-peer functionality, requires host to forward port.
- Currently doesn't save per-player settings like position.
- About 10 kB/s bandwidth per player, higher when more limbs are tracked.
- Only syncronizes a hardcoded set of bones for now (but all blendshapes).