22 Commits (6d17da9f72d2e1de6e345b12e3267e8d29398fe1)

Author SHA1 Message Date
capitalthree 6d17da9f72 changing workspaces (partial work on improved smoke) 7 months ago
capitalthree bb41211163 factored out nodedefs with underride 12 months ago
capitalthree 0b24f22b71 add mapcolors to nodes. The difficult decision was made to make meta-markers invisible on map, to maximize readability of actual stone positions at low zoom levels 12 months ago
capitalthree 670388bed7 aaa I screwed up. fix crafting markers 12 months ago
capitalthree 7ab28611c5 place ko blockers as appropriate 12 months ago
capitalthree 655ffa5c9a new ko stone, and proper board area search for removing smoke fx and ko stones 12 months ago
capitalthree 141a6e6697 handle smoke removal with on_destruct 12 months ago
capitalthree 032cb586fa more puns to hopefully please warr so we can be on ncc! 12 months ago
capitalthree 07c7ec00f8 rip nodebox rendering, you will be missed, but yay hexagons! also naming clarification (all stones now say "Go" in the name) 12 months ago
capitalthree bcf19f8096 territory markers don't fall (to allow use as longer-term last-played-stone indicator) 1 year ago
capitalthree b1828a3e4c simplified collision box matching selection box 1 year ago
capitalthree 625b3e9fa1 enable search depth limit in all search types, and limit previously-unlimited searches to 361 spaces (the size of a 19x19 board) 1 year ago
capitalthree 651ac2fc54 improved/optimized go stone nodebox from wolfie, and optimized placement marker nodebox 1 year ago
capitalthree 1848d03b5c no place prediction for territory markers (since they are picky about allowing placement and might change color) 1 year ago
capitalthree d788495988 enable crafting go stones with crossy as well as starcrossy 1 year ago
capitalthree 78da25d42b territory marker changes/fixes: now stack_as_node. now pickup as group by default. now correctly right-clicks into existing stack. go stone now blocks optics 1 year ago
capitalthree 3e3a0ca98d refactored (generalized) connected-search code. Added aux1 connected-group mining for stones and territory markers, and added flood-fill placement behavior for territory markers, with aux1 as an override to always place one. 1 year ago
capitalthree 6a77451fc0 added smaller territory marker stones for scoring 1 year ago
capitalthree 812bc837ba deglobalized and unhoisted 1 year ago
capitalthree 6a4acfa519 neighbor search respects both physical walls (solid blocks) and goban-indicated walls 1 year ago
capitalthree 30868bec31 node categorization code to identify go stones, physical walls, empty spaces, and also semantically-meaningful concrete variants 1 year ago
capitalthree 7cd53d2e89 initial commit 1 year ago