Commit Graph

  • e00bdba953 Use edgy on the sides of corny cornedgy Aaron Suen 2023-11-25 11:26:29 -0500
  • 300ec81e08 testing last-played-stone smoke effect, based on experimental function added to nodecore master capitalthree 2023-11-25 07:56:06 -0600
  • 625b3e9fa1 enable search depth limit in all search types, and limit previously-unlimited searches to 361 spaces (the size of a 19x19 board) capitalthree 2023-11-25 06:53:05 -0600
  • f72072fd0e invert goban corners/edges... I'm so sorry to change this after release, but it was done for 2 reasons: - edgy etching looks less bad on the sides of a raised goban with this orientation - if digging out an area for your goban, you can now place edgy from inside the playable area, instead of having to dig out extra space to place it from capitalthree 2023-11-25 00:48:56 -0600
  • 651ac2fc54 improved/optimized go stone nodebox from wolfie, and optimized placement marker nodebox capitalthree 2023-11-25 00:39:24 -0600
  • 1848d03b5c no place prediction for territory markers (since they are picky about allowing placement and might change color) capitalthree 2023-11-22 04:51:47 -0600
  • d788495988 enable crafting go stones with crossy as well as starcrossy capitalthree 2023-11-22 04:30:40 -0600
  • 78da25d42b territory marker changes/fixes: now stack_as_node. now pickup as group by default. now correctly right-clicks into existing stack. go stone now blocks optics capitalthree 2023-11-22 04:06:57 -0600
  • ad8ba5a50b Simplify naming renaming Aaron Suen 2023-11-21 11:24:51 -0500
  • 6b882536e6 Simplify collision boxes stonecollision Aaron Suen 2023-11-21 11:16:22 -0500
  • 5eeeac5a14 Fancier fire effects firefx Aaron Suen 2023-11-21 11:07:12 -0500
  • 558a45b705 add license, remove print capitalthree 2023-11-21 06:30:24 -0600
  • 001f715f94 fire effect only over official goban concrete (tm) capitalthree 2023-11-21 05:53:25 -0600
  • 3e3a0ca98d refactored (generalized) connected-search code. Added aux1 connected-group mining for stones and territory markers, and added flood-fill placement behavior for territory markers, with aux1 as an override to always place one. capitalthree 2023-11-21 05:29:18 -0600
  • 6a77451fc0 added smaller territory marker stones for scoring capitalthree 2023-11-21 02:46:15 -0600
  • 7fda1cf06a suicide move rejection working (though, needs more pizzaz) capitalthree 2023-11-20 22:35:46 -0600
  • 0e7cc27f6d reworked capture-dispensing capitalthree 2023-11-20 22:20:30 -0600
  • d4511f6d5c Merge pull request 'Drop captured go stones when capturing' (#1) from Warr1024/lc_liberties:capturedrop into master lizzie 2023-11-21 02:47:21 +0100
  • ce951072b5 Drop captured go stones when capturing Aaron Suen 2023-11-20 12:45:10 -0500
  • 812bc837ba deglobalized and unhoisted capitalthree 2023-11-20 10:58:00 -0600
  • f9ac9acb48 partial/prototype capture behavior, and improved handling of caching when touching a group from multiple sides capitalthree 2023-11-20 10:28:20 -0600
  • 423c213f2b identify captures and suicide moves capitalthree 2023-11-20 09:01:37 -0600
  • 6a4acfa519 neighbor search respects both physical walls (solid blocks) and goban-indicated walls capitalthree 2023-11-20 08:04:42 -0600
  • 89e1b8891d avoid crash on searching invalid nodes capitalthree 2023-11-20 05:13:18 -0600
  • 30868bec31 node categorization code to identify go stones, physical walls, empty spaces, and also semantically-meaningful concrete variants capitalthree 2023-11-20 04:58:18 -0600
  • 7cd53d2e89 initial commit capitalthree 2023-11-16 00:28:23 -0600