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alexbobp 4b7005f856 add pseudoexponential decay to last-move smoke intensity (so it doesn't stay intense indefinitely after a large capture) 5 months ago
models rip nodebox rendering, you will be missed, but yay hexagons! also naming clarification (all stones now say "Go" in the name) 10 months ago
textures invert goban corners/edges... I'm so sorry to change this after release, but it was done for 2 reasons: 10 months ago
.gitignore initial commit 11 months ago
LICENSE add license, remove print 11 months ago
abm.lua add pseudoexponential decay to last-move smoke intensity (so it doesn't stay intense indefinitely after a large capture) 5 months ago
goban.lua Use edgy on the sides of corny 10 months ago
hints.lua more puns to hopefully please warr so we can be on ncc! 10 months ago
init.lua prototype of persistent smoke 5 months ago
mod.conf initial commit 11 months ago
rules.lua prototype of persistent smoke 5 months ago
stones.lua changing workspaces (partial work on improved smoke) 5 months ago