territory markers don't fall (to allow use as longer-term last-played-stone indicator)

master
capitalthree 1 year ago
parent 3ef3425261
commit bcf19f8096
  1. 1
      stones.lua

@ -152,7 +152,6 @@ local function reg(name, basename, basedef)
groups = { groups = {
snappy = 1, snappy = 1,
falling_node = 1, falling_node = 1,
falling_repose = 1,
go_territory_marker = 1, go_territory_marker = 1,
stack_as_node = 1, stack_as_node = 1,
}, },

Loading…
Cancel
Save