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@ -241,6 +241,11 @@ local function multi_eject(proximal, stone, speed, count, inv) |
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end |
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end |
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end |
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end |
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local firenode = "nc_fire:fire_burst" |
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if not minetest.registered_nodes["nc_fire:fire_burst"] then |
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firenode = "nc_fire:fire" |
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end |
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function lc_liberties.handle_placement(pos) |
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function lc_liberties.handle_placement(pos) |
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cache = {} |
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cache = {} |
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--minetest.chat_send_all(tostring(pos)) |
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--minetest.chat_send_all(tostring(pos)) |
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@ -288,7 +293,8 @@ function lc_liberties.handle_placement(pos) |
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for i2, v2 in pairs(v.stones) do |
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for i2, v2 in pairs(v.stones) do |
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local under = check_position(v2 + down) |
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local under = check_position(v2 + down) |
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if (under:sub(1, 1) == "W") and (under:len() > 1) then |
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if (under:sub(1, 1) == "W") and (under:len() > 1) then |
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nodecore.set_loud(v2, {name = "nc_fire:fire"}) |
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nodecore.sound_play("nc_fire_ignite", {gain = 1, pos = pos}) |
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nodecore.set_loud(v2, {name = firenode}) |
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else |
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else |
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nodecore.set_loud(v2, {name = "air"}) |
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nodecore.set_loud(v2, {name = "air"}) |
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end |
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end |
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@ -310,7 +316,11 @@ function lc_liberties.handle_placement(pos) |
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local stone = minetest.get_node(pos).name |
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local stone = minetest.get_node(pos).name |
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nodecore.set_loud(pos, {name = "air"}) |
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nodecore.set_loud(pos, {name = "air"}) |
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nodecore.item_eject(pos, stone, 5) |
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nodecore.item_eject(pos, stone, 5) |
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else |
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return |
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end |
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end |
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for x=pos.x-18, pos.x+18 do |
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for x=pos.x-18, pos.x+18 do |
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for z=pos.z-18, pos.z+18 do |
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for z=pos.z-18, pos.z+18 do |
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if (x ~= pos.x) or (z ~= pos.z) then |
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if (x ~= pos.x) or (z ~= pos.z) then |
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@ -321,8 +331,6 @@ function lc_liberties.handle_placement(pos) |
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nodecore.smokefx(pos, 300, 2) |
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nodecore.smokefx(pos, 300, 2) |
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end |
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end |
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end |
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end |
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function lc_liberties.handle_territory_fill(itemstack, placer, pointed_thing) |
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function lc_liberties.handle_territory_fill(itemstack, placer, pointed_thing) |
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if (placer.get_player_control and placer:get_player_control().aux1) |
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if (placer.get_player_control and placer:get_player_control().aux1) |
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