invert goban corners/edges... I'm so sorry to change this after release, but it was done for 2 reasons:

- edgy etching looks less bad on the sides of a raised goban with this orientation
- if digging out an area for your goban, you can now place edgy from inside the playable area, instead of having to dig out extra space to place it from
pull/5/head
capitalthree 1 year ago
parent 651ac2fc54
commit f72072fd0e
  1. 4
      rules.lua
  2. BIN
      textures/nc_concrete_pattern_corny.png
  3. BIN
      textures/nc_concrete_pattern_edgy.png

@ -58,9 +58,9 @@ local function _check_position_uncached(pos)
if reg_item.pattern_def then if reg_item.pattern_def then
if reg_item.pattern_def.name == "edgy" then if reg_item.pattern_def.name == "edgy" then
return "WE" .. node.param2 return "WE" .. ((node.param2+2)%4)
elseif reg_item.pattern_def.name == "corny" then elseif reg_item.pattern_def.name == "corny" then
return "WC" .. node.param2 return "WC" .. ((node.param2+2)%4)
elseif reg_item.pattern_def.name == "crossy" then elseif reg_item.pattern_def.name == "crossy" then
return "WB" return "WB"
elseif reg_item.pattern_def.name == "starcrossy" then elseif reg_item.pattern_def.name == "starcrossy" then

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