clear all smoke when clearing smoke, including captured stone smoke

master
capitalthree 1 year ago
parent 670388bed7
commit a5a1c69975
  1. 3
      rules.lua

@ -201,9 +201,8 @@ local function board_clear_fx(basepos)
if groups then if groups then
if groups.ko_stone then if groups.ko_stone then
nodecore.set_loud(newpos, {name = "air"}) nodecore.set_loud(newpos, {name = "air"})
elseif groups.go_stone then
smokecontrol(newpos)
end end
smokecontrol(newpos)
end end
if (not checked[newhash]) then if (not checked[newhash]) then

Loading…
Cancel
Save