|
|
|
const std = @import("std");
|
|
|
|
const mach_core = @import("mach_core");
|
|
|
|
const zmath = @import("zmath");
|
|
|
|
|
|
|
|
pub fn build(b: *std.Build) !void {
|
|
|
|
const target = b.standardTargetOptions(.{});
|
|
|
|
const optimize = b.standardOptimizeOption(.{});
|
|
|
|
|
|
|
|
const zmath_pkg = zmath.package(b, target, optimize, .{
|
|
|
|
.options = .{ .enable_cross_platform_determinism = true },
|
|
|
|
});
|
|
|
|
|
|
|
|
const mach_core_dep = b.dependency("mach_core", .{
|
|
|
|
.target = target,
|
|
|
|
.optimize = optimize,
|
|
|
|
});
|
|
|
|
const app = try mach_core.App.init(b, mach_core_dep.builder, .{
|
|
|
|
.name = "zig-bloxel-game",
|
|
|
|
.src = "src/main.zig",
|
|
|
|
.target = target,
|
|
|
|
.optimize = optimize,
|
|
|
|
.deps = &.{
|
|
|
|
.{ .name = "zmath", .module = zmath_pkg.zmath },
|
|
|
|
},
|
|
|
|
});
|
|
|
|
if (b.args) |args| app.run.addArgs(args);
|
|
|
|
|
|
|
|
const run_step = b.step("run", "Run the app");
|
|
|
|
run_step.dependOn(&app.run.step);
|
|
|
|
|
|
|
|
const unit_tests = b.addTest(.{
|
|
|
|
.root_source_file = .{ .path = "src/main.zig" },
|
|
|
|
.target = target,
|
|
|
|
.optimize = optimize,
|
|
|
|
});
|
|
|
|
unit_tests.root_module.addImport("zmath", zmath_pkg.zmath);
|
|
|
|
|
|
|
|
const run_unit_tests = b.addRunArtifact(unit_tests);
|
|
|
|
const test_step = b.step("test", "Run unit tests");
|
|
|
|
test_step.dependOn(&run_unit_tests.step);
|
|
|
|
}
|