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copygirl 1 year ago
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commit e38ee13558
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      README.md

@ -6,14 +6,16 @@ as optics and doors easily, without having to cycle through all possible
rotations every time. rotations every time.
Rotating a node can be done in three ways: Rotating a node can be done in three ways:
- Click near the center of a face, and the node rotates 90° around it. - Click near the center of a face, and the node rotates 90° around it.
- Click near an edge, and the node will be rotated 90° away from you. - Click near an edge, and the node will be rotated 90° away from you.
- Clikc near a corner, and the node will rotate 120° around it. - Click near a corner, and the node will rotate 120° around it.
Sneaking inverts the direction of the rotation. Sneaking inverts the direction of the rotation.
At this time, nodes that can be rotated are hardcoded into the mod, since At this time, nodes that can be rotated are hardcoded into the mod, since
their valid orientations can't be easily extracted. A function mimicking their valid orientations can't be determined just by their node definition.
NodeCore's own rotation logic has to be provided. A function mimicking NodeCore's `node_spin_filtered` has to be provided.
[Minetest]: https://www.minetest.net/ [Minetest]: https://www.minetest.net/
[NodeCore]: https://content.minetest.net/packages/Warr1024/nodecore/ [NodeCore]: https://content.minetest.net/packages/Warr1024/nodecore/

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