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11 lines
455 B
11 lines
455 B
namespace gaemstone.Bloxel; |
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public static class Constants |
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{ |
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// <summary> Amount of bit shifting to go from a BlockPos to a ChunkPos. </summary> |
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public const int ChunkBitShift = 4; |
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// <summary> Amount of bit masking to go from a BlockPos to a chunk-relative BlockPos. </summary> |
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public const int ChunkBitMask = ~(~0 << ChunkBitShift); |
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// <summary> Length of the egde of a world chunk. </summary> |
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public const int ChunkLength = 1 << ChunkBitShift; |
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}
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