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4b4b1eac3d
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60e6b8c564
5 changed files with 25 additions and 12 deletions
@ -1,8 +1,17 @@ |
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[Flags] |
[Flags] |
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public enum PhysicsLayer : uint { |
public enum PhysicsLayer : uint { |
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/// <summary> Objects that are part of the scene, and never move. </summary> |
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Static = 1 << 0, |
Static = 1 << 0, |
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/// <summary> Objects the player collides with, but may move. </summary> |
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Dynamic = 1 << 1, |
Dynamic = 1 << 1, |
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/// <summary> The player. </summary> |
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Player = 1 << 2, |
Player = 1 << 2, |
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/// <summary> Small objects the player doesn't collide with, but collide with the player. </summary> |
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Item = 1 << 3, |
Item = 1 << 3, |
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Interactable = 1 << 8, |
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/// <summary> Objects that may be picked up. </summary> |
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Pickup = 1 << 8, |
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/// <summary> Objects that other objects may be placed against. </summary> |
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Place = 1 << 9, |
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} |
} |
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