internals
Mike 6 years ago
parent 3a62f6b723
commit 78fe032ebd
  1. 1
      src/ImGui.NET.SampleProgram.XNA/SampleGame.cs

@ -42,7 +42,6 @@ namespace ImGuiNET.SampleProgram.XNA
// First, load the texture as a Texture2D (can also be done using the XNA/FNA content pipeline)
_xnaTexture = CreateTexture(GraphicsDevice, 300, 150, pixel =>
{
//Console.WriteLine( pixel );
var red = (pixel % 300) / 2;
return new Color(red, 1, 1);
});

Loading…
Cancel
Save