diff --git a/src/ImGui.NET.SampleProgram.XNA/SampleGame.cs b/src/ImGui.NET.SampleProgram.XNA/SampleGame.cs index 0fe0016..0164d08 100644 --- a/src/ImGui.NET.SampleProgram.XNA/SampleGame.cs +++ b/src/ImGui.NET.SampleProgram.XNA/SampleGame.cs @@ -37,12 +37,11 @@ namespace ImGuiNET.SampleProgram.XNA protected override void LoadContent() { - // Texture loading example + // Texture loading example // First, load the texture as a Texture2D (can also be done using the XNA/FNA content pipeline) _xnaTexture = CreateTexture(GraphicsDevice, 300, 150, pixel => { - //Console.WriteLine( pixel ); var red = (pixel % 300) / 2; return new Color(red, 1, 1); });