internals
Mike 6 years ago
parent 3a62f6b723
commit 78fe032ebd
  1. 3
      src/ImGui.NET.SampleProgram.XNA/SampleGame.cs

@ -37,12 +37,11 @@ namespace ImGuiNET.SampleProgram.XNA
protected override void LoadContent() protected override void LoadContent()
{ {
// Texture loading example // Texture loading example
// First, load the texture as a Texture2D (can also be done using the XNA/FNA content pipeline) // First, load the texture as a Texture2D (can also be done using the XNA/FNA content pipeline)
_xnaTexture = CreateTexture(GraphicsDevice, 300, 150, pixel => _xnaTexture = CreateTexture(GraphicsDevice, 300, 150, pixel =>
{ {
//Console.WriteLine( pixel );
var red = (pixel % 300) / 2; var red = (pixel % 300) / 2;
return new Color(red, 1, 1); return new Color(red, 1, 1);
}); });

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