Attempt at making a bloxel game in Zig using Mach and Flecs
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.{
.name = "zig-bloxel-game",
.version = "0.0.0",
.paths = .{
"src",
"build.zig",
"build.zig.zon",
"README.md",
},
.dependencies = .{
.mach = .{
.url = "https://pkg.machengine.org/mach/279290bbf2f1adab0af00323280a07d6bfff47a5.tar.gz",
.hash = "1220ba5472217ef81455b19d540967049bbfaf768b30d04534865707e907ee1c4aec",
},
.zigimg = .{
.url = "https://github.com/zigimg/zigimg/archive/8873f29fc449e1b63400e9f4ad86d3c76204f962.tar.gz",
.hash = "122019f6439545235af116d0d8eb81fde1ff05fdb070da57c723772c557f84c5bf39",
},
.zmath = .{ .path = "libs/zig-gamedev/libs/zmath" },
.@"flecs-zig-ble" = .{ .path = "libs/flecs-zig-ble" },
},
}