@ -16,7 +16,10 @@ app_timer: core.Timer,
title_timer: core.Timer,
pub fn init(app: *App) !void {
try core.init(.{});
try core.init(.{
// Request high performance = prefer dedicated GPU when available.
.power_preference = .high_performance,
});
// Set up a "general purpose allocator" that will handle allocations for
// the lifetime of the application, for which a more specific allocation