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copygirl 1 year ago
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commit e38ee13558
  1. 8
      README.md

@ -6,14 +6,16 @@ as optics and doors easily, without having to cycle through all possible
rotations every time.
Rotating a node can be done in three ways:
- Click near the center of a face, and the node rotates 90° around it.
- Click near an edge, and the node will be rotated 90° away from you.
- Clikc near a corner, and the node will rotate 120° around it.
- Click near a corner, and the node will rotate 120° around it.
Sneaking inverts the direction of the rotation.
At this time, nodes that can be rotated are hardcoded into the mod, since
their valid orientations can't be easily extracted. A function mimicking
NodeCore's own rotation logic has to be provided.
their valid orientations can't be determined just by their node definition.
A function mimicking NodeCore's `node_spin_filtered` has to be provided.
[Minetest]: https://www.minetest.net/
[NodeCore]: https://content.minetest.net/packages/Warr1024/nodecore/

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