Update Quark config

main
copygirl 3 months ago
parent a19efda6a4
commit d4ca87b06d
  1. 2
      config/forgery/features.ini
  2. 40
      config/quark-common.toml

@ -1975,7 +1975,7 @@
; level (one trade of each level). Cartographers new always sell the ; level (one trade of each level). Cartographers new always sell the
; nearest map of a type. ; nearest map of a type.
; ;
extra.villager_trades_reset=true extra.villager_trades_reset=unset
; Server Only ; Server Only
; ;

@ -1,6 +1,6 @@
[general] [general]
"Enable 'q' Button" = true "Enable 'q' Button" = false
"'q' Button on the Right" = false "'q' Button on the Right" = false
"Disable Q Menu Effects" = false "Disable Q Menu Effects" = false
#How many advancements deep you can see in the advancement screen. Vanilla is 2. #How many advancements deep you can see in the advancement screen. Vanilla is 2.
@ -24,7 +24,7 @@
#This will have various knock-on effects but might make the Weald more common, or appear closer to modded biomes. Who knows? #This will have various knock-on effects but might make the Weald more common, or appear closer to modded biomes. Who knows?
"Terrablender Modify Vanilla Anyway" = false "Terrablender Modify Vanilla Anyway" = false
#Set to false to disable the popup message telling you that you can config quark in the q menu #Set to false to disable the popup message telling you that you can config quark in the q menu
"Enable Onboarding" = true "Enable Onboarding" = false
#The amount of slots the chest button system should seek when trying to figure out if a container should be eligible for them. #The amount of slots the chest button system should seek when trying to figure out if a container should be eligible for them.
"Chest Button Slot Target" = 27 "Chest Button Slot Target" = 27
#Set this to false to not generate the Quark Programmer Art resource pack #Set this to false to not generate the Quark Programmer Art resource pack
@ -52,13 +52,13 @@
[automation] [automation]
"Chains Connect Blocks" = true "Chains Connect Blocks" = true
Chute = true Chute = false
Crafter = true Crafter = false
"Dispensers Place Blocks" = true "Dispensers Place Blocks" = true
"Ender Watcher" = true "Ender Watcher" = true
"Feeding Trough" = true "Feeding Trough" = true
Gravisand = true Gravisand = true
"Iron Rod" = true "Iron Rod" = false
"Metal Buttons" = true "Metal Buttons" = true
"Obsidian Plate" = true "Obsidian Plate" = true
"Pistons Move Tile Entities" = true "Pistons Move Tile Entities" = true
@ -131,7 +131,7 @@
"Shear Vines" = true "Shear Vines" = true
Shingles = true Shingles = true
"Soul Sandstone" = true "Soul Sandstone" = true
Stools = true Stools = false
"Sturdy Stone" = true "Sturdy Stone" = true
Thatch = true Thatch = true
"Variant Bookshelves" = true "Variant Bookshelves" = true
@ -185,7 +185,7 @@
"Generate In Nether Fortress" = true "Generate In Nether Fortress" = true
[building.hollow_logs] [building.hollow_logs]
"Enable Auto Crawl" = true "Enable Auto Crawl" = false
[building.industrial_palette] [building.industrial_palette]
"Enable Iron Plates" = true "Enable Iron Plates" = true
@ -282,10 +282,10 @@
"Enable Pillar" = true "Enable Pillar" = true
[management] [management]
"Automatic Tool Restock" = true "Automatic Tool Restock" = false
"Easy Transfering" = true "Easy Transfering" = true
"Expanded Item Interactions" = true "Expanded Item Interactions" = true
"Hotbar Changer" = true "Hotbar Changer" = false
"Inventory Sorting" = true "Inventory Sorting" = true
"Item Sharing" = true "Item Sharing" = true
"Quick Armor Swapping" = true "Quick Armor Swapping" = true
@ -322,8 +322,8 @@
"Animation Time" = 7.0 "Animation Time" = 7.0
[management.inventory_sorting] [management.inventory_sorting]
"Enable Player Inventory" = true "Enable Player Inventory" = false
"Enable Player Inventory In Chests" = true "Enable Player Inventory In Chests" = false
"Enable Chests" = true "Enable Chests" = true
#Play a click when sorting inventories using keybindings #Play a click when sorting inventories using keybindings
"Satisfying Click" = true "Satisfying Click" = true
@ -492,11 +492,11 @@
[tools.seed_pouch] [tools.seed_pouch]
"Max Items" = 640 "Max Items" = 640
"Show All Variants In Creative" = true "Show All Variants In Creative" = false
"Shift Range" = 3 "Shift Range" = 3
#Allow putting bone meal into the Seed Pouch (or anything else in the tag 'quark:seed_pouch_fertilizers') #Allow putting bone meal into the Seed Pouch (or anything else in the tag 'quark:seed_pouch_fertilizers')
"Allow Fertilizer" = true "Allow Fertilizer" = true
"Fertilizer Shift Range" = 3 "Fertilizer Shift Range" = 1
[tools.skull_pikes] [tools.skull_pikes]
"Pike Range" = 5.0 "Pike Range" = 5.0
@ -540,7 +540,7 @@
"Petals On Water" = true "Petals On Water" = true
"Pig Litters" = true "Pig Litters" = true
"Poison Potato Usage" = true "Poison Potato Usage" = true
"Reacharound Placing" = true "Reacharound Placing" = false
"Renewable Spore Blossoms" = true "Renewable Spore Blossoms" = true
"Replace Scaffolding" = true "Replace Scaffolding" = true
"Safer Creatures" = true "Safer Creatures" = true
@ -1608,7 +1608,7 @@
[client.improved_tooltips] [client.improved_tooltips]
"Attribute Tooltips" = true "Attribute Tooltips" = true
"Food Tooltips" = true "Food Tooltips" = false
"Shulker Tooltips" = true "Shulker Tooltips" = true
"Map Tooltips" = true "Map Tooltips" = true
"Enchanting Tooltips" = true "Enchanting Tooltips" = true
@ -1619,7 +1619,7 @@
#The value of each shank of food. #The value of each shank of food.
#Tweak this when using mods like Hardcore Hunger which change that value. #Tweak this when using mods like Hardcore Hunger which change that value.
"Food Divisor" = 2 "Food Divisor" = 2
"Show Saturation" = true "Show Saturation" = false
"Food Compression Threshold" = 4 "Food Compression Threshold" = 4
"Fuel Time Divisor" = 200 "Fuel Time Divisor" = 200
#Should item attributes be colored relative to your current equipped item? #Should item attributes be colored relative to your current equipped item?
@ -1679,7 +1679,7 @@
"Spawner Replacer" = false "Spawner Replacer" = false
#Allows placing variant blocks automatically via a selector menu triggered from a keybind #Allows placing variant blocks automatically via a selector menu triggered from a keybind
"Variant Selector" = false "Variant Selector" = false
"Villager Rerolling Rework" = false "Villager Rerolling Rework" = true
[experimental.adjustable_chat] [experimental.adjustable_chat]
"Horizontal Shift" = 0 "Horizontal Shift" = 0
@ -1810,15 +1810,15 @@
#It's possible for a trade to not restock even when the chance is 1. This happens when the rerolled trade is one the villager already has. #It's possible for a trade to not restock even when the chance is 1. This happens when the rerolled trade is one the villager already has.
#This chance only guarantees a reroll will be attempted. #This chance only guarantees a reroll will be attempted.
#Allowed values: [0,1] #Allowed values: [0,1]
"Chance To Reroll When Restocking" = 0.25 "Chance To Reroll When Restocking" = 1.0
#Set to 0 to disable the chance to reroll trades when restocking. Set to -1 to allow unlimited rerolling. #Set to 0 to disable the chance to reroll trades when restocking. Set to -1 to allow unlimited rerolling.
#Trades earlier in the list will restock first. #Trades earlier in the list will restock first.
"Maximum Restocks Per Day" = 3 "Maximum Restocks Per Day" = 3
#If enabled, villagers will reroll when they restock, rather than when they begin work for the day. #If enabled, villagers will reroll when they restock, rather than when they begin work for the day.
#If disabled, players can prevent rerolling by ensuring the villager isn't out of stock on their last restock of the day. #If disabled, players can prevent rerolling by ensuring the villager isn't out of stock on their last restock of the day.
"Reroll On Any Restock" = false "Reroll On Any Restock" = true
#If enabled, villagers will be able to reroll any trade that has been used AT ALL since the last restock. #If enabled, villagers will be able to reroll any trade that has been used AT ALL since the last restock.
"Reroll Even If Not Out Of Stock" = false "Reroll Even If Not Out Of Stock" = true
[oddities] [oddities]
Backpack = true Backpack = true

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