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// priority: 0
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onEvent("lootjs", event => { |
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let creepers = [ |
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"jungle", "bamboo", "desert", "badlands", "hills", "savannah", "mushroom", |
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"swamp", "dripstone", "cave", "dark_oak", "spruce", "beach", "snowy", |
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].map(variant => `creeperoverhaul:${variant}_creeper`); |
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event.addEntityLootModifier(creepers) |
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.killedByPlayer() |
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.customCondition({ "condition": "reliquary:random_chance_looting_severing", |
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"chance": 0.02, "looting_multiplier": 0.03, "severing_multiplier": 0.1 }) |
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.addLoot("reliquary:catalyzing_gland"); |
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event.addEntityLootModifier(creepers) |
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.killedByPlayer() |
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.matchEntity(entity => entity.nbt({ powered: 1 })) |
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.customCondition({ "condition": "reliquary:random_chance_looting_severing", |
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"chance": 0.03, "looting_multiplier": 0.05, "severing_multiplier": 0.15 }) |
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.addLoot("reliquary:eye_of_the_storm"); |
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}); |
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