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98 lines
2.1 KiB
98 lines
2.1 KiB
2 years ago
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#Here are configs that need reloading to take effect
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[general]
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#Enable Creative Tab
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creative_tab = false
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#Set to false to disable custom dispenser behaviors (i.e: filling jars) if for some reason they are causing trouble
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dispensers = true
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#Creates a creative tab full of filled jars
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jar_tab = false
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#Enables custom Configured config screen
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custom_configured_screen = true
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#Save generated resources to disk in a 'debug' folder in your game directory. Mainly for debug purposes but can be used to generate assets in all wood types for your mods :0
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debug_save_dynamic_pack = false
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[blocks]
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planter = true
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clock_block = true
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pedestal = true
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wind_vane = true
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redstone_illuminator = true
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notice_board = true
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crank = true
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jar = true
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faucet = true
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turn_table = true
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spring_launcher = true
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speaker_block = true
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sign_post = true
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hanging_sign = true
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bellows = true
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sconce = true
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sconce_green = false
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cage = true
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item_shelf = true
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sconce_lever = true
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cog_block = true
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globe = true
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hourglass = true
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sack = true
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blackboard = true
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safe = true
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copper_lantern = true
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flute = true
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gold_trapdoor = true
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gold_door = true
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bamboo_spikes = true
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bamboo_spikes_tipped = true
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stone_lamp = true
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end_stone_lamp = true
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blackstone_lamp = true
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deepslate_lamp = true
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checker_block = true
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netherite_door = true
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netherite_trapdoor = true
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pancake = true
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lock_block = true
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flax = false
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rope = false
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rope_arrow = true
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pulley_block = true
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fodder = false
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bomb = true
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crimson_lantern = true
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magma_cream_block = true
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daub = true
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wattle_and_daub = true
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timber_frame = true
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flag = true
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stone_tile = true
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goblet = true
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raked_gravel = true
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statue = true
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iron_gate = true
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feather_block = true
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flint_block = true
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slingshot = true
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shulker_shell = true
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candy = true
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wrench = true
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urn = true
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ash = true
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ash_bricks = true
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antique_ink = true
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doormat = true
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flower_box = true
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blackstone_tile = true
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soap = true
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bubble_blower = true
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globe_sepia = true
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present = true
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stasis = true
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dispenser_minecart = true
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silver_trapdoor = true
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silver_door = true
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lead_trapdoor = true
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lead_door = true
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