Initial commit

pull/1/head
copygirl 2 years ago
commit 8c5fb87f9d
  1. 8
      .editorconfig
  2. 3
      .gitignore
  3. 8
      .packwizignore
  4. BIN
      .polymc/Heck.png
  5. 20
      .polymc/instance.cfg
  6. 13
      .polymc/minecraft/config/bettermodsbutton-client.toml
  7. 13
      .polymc/minecraft/config/cofh_core-client.toml
  8. 120
      .polymc/minecraft/config/create-client.toml
  9. 48
      .polymc/minecraft/config/immersiveengineering-client.toml
  10. 207
      .polymc/minecraft/config/supplementaries-client.toml
  11. 106
      .polymc/minecraft/config/xaerominimap.txt
  12. 156
      .polymc/minecraft/config/xaerominimap_entities.json
  13. 32
      .polymc/minecraft/config/xaeroworldmap.txt
  14. 306
      .polymc/minecraft/options.txt
  15. BIN
      .polymc/minecraft/packwiz-installer-bootstrap.jar
  16. 38
      .polymc/mmc-pack.json
  17. 0
      README.md
  18. 101
      config/ars_nouveau-common.toml
  19. 49
      config/artifacts-common.toml
  20. 38
      config/backpacked-common.toml
  21. 18
      config/eccentrictome-common.toml
  22. 65
      config/enhancedcelestials/minecraft/overworld/lunar/events/enhancedcelestials-blood_moon.json
  23. 48
      config/enhancedcelestials/minecraft/overworld/lunar/events/enhancedcelestials-blue_moon.json
  24. 51
      config/enhancedcelestials/minecraft/overworld/lunar/events/enhancedcelestials-harvest_moon.json
  25. 60
      config/enhancedcelestials/minecraft/overworld/lunar/events/enhancedcelestials-super_blood_moon.json
  26. 43
      config/enhancedcelestials/minecraft/overworld/lunar/events/enhancedcelestials-super_blue_moon.json
  27. 46
      config/enhancedcelestials/minecraft/overworld/lunar/events/enhancedcelestials-super_harvest_moon.json
  28. 5
      config/enhancedcelestials/minecraft/overworld/lunar/lunar-settings.json
  29. 8
      config/fml.toml
  30. 29
      config/immersiveengineering-common.toml
  31. 2125
      config/jei/blacklist.cfg
  32. 9
      config/passiveendermen-common.toml
  33. 1736
      config/quark-common.toml
  34. 10
      config/radium.properties
  35. 511
      config/reliquary-common.toml
  36. 36
      config/storagedrawers-common.toml
  37. 443
      config/supplementaries-common.toml
  38. 97
      config/supplementaries-registry.toml
  39. 121
      config/tconstruct-common.toml
  40. 131
      config/thermal-common.toml
  41. 86
      config/twilightforest-common.toml
  42. 373
      defaultconfigs/artifacts-server.toml
  43. 95
      defaultconfigs/carryon-server.toml
  44. 381
      defaultconfigs/ensorcellation-server.toml
  45. 548
      defaultconfigs/immersiveengineering-server.toml
  46. 210
      defaultconfigs/thermal-server.toml
  47. 289
      docs/MODS.md
  48. BIN
      docs/icon/cf.png
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      docs/icon/gh.png
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      docs/icon/mr.png
  51. 11
      kubejs/assets/create/lang/en_us.json
  52. BIN
      kubejs/assets/immersiveengineering/textures/item/metal_plate_aluminum.png
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      kubejs/assets/immersiveengineering/textures/item/metal_plate_steel.png
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      kubejs/assets/immersiveengineering/textures/item/metal_plate_uranium.png
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      kubejs/assets/storagedrawers/textures/items/upgrade_diamond.png
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      kubejs/assets/storagedrawers/textures/items/upgrade_emerald.png
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      kubejs/assets/storagedrawers/textures/items/upgrade_gold.png
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      kubejs/assets/storagedrawers/textures/items/upgrade_iron.png
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      kubejs/assets/storagedrawers/textures/items/upgrade_obsidian.png
  61. BIN
      kubejs/assets/tconstruct/textures/item/cast/plate.png
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      kubejs/assets/tconstruct/textures/item/red_sand_cast/plate.png
  63. BIN
      kubejs/assets/tconstruct/textures/item/sand_cast/plate.png
  64. 101
      kubejs/assets/terralith/lang/en_us.json
  65. 6
      kubejs/assets/thermal/models/item/bronze_plate.json
  66. 6
      kubejs/assets/thermal/models/item/constantan_plate.json
  67. 6
      kubejs/assets/thermal/models/item/electrum_plate.json
  68. 6
      kubejs/assets/thermal/models/item/enderium_plate.json
  69. 6
      kubejs/assets/thermal/models/item/invar_plate.json
  70. 6
      kubejs/assets/thermal/models/item/lead_plate.json
  71. 6
      kubejs/assets/thermal/models/item/lumium_plate.json
  72. 6
      kubejs/assets/thermal/models/item/netherite_plate.json
  73. 6
      kubejs/assets/thermal/models/item/nickel_plate.json
  74. 6
      kubejs/assets/thermal/models/item/rose_gold_plate.json
  75. 6
      kubejs/assets/thermal/models/item/signalum_plate.json
  76. 6
      kubejs/assets/thermal/models/item/silver_plate.json
  77. 6
      kubejs/assets/thermal/models/item/tin_plate.json
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      kubejs/assets/thermal/textures/item/bronze_plate_0.png
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      kubejs/assets/thermal/textures/item/constantan_plate_0.png
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      kubejs/assets/thermal/textures/item/lumium_plate_0.png
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      kubejs/assets/thermal/textures/item/rose_gold_plate_0.png
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      kubejs/assets/thermal/textures/item/silver_plate_0.png
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      kubejs/assets/thermal/textures/item/tin_plate_0.png
  91. 14
      kubejs/client_scripts/copper_tools_and_armor.js
  92. 5
      kubejs/client_scripts/immersive_engineering.js
  93. 5
      kubejs/client_scripts/rope.js
  94. 6
      kubejs/client_scripts/sawdust.js
  95. 8
      kubejs/client_scripts/simple_unification.js
  96. 5
      kubejs/client_scripts/slag.js
  97. 14
      kubejs/client_scripts/storage_blocks.js
  98. 5
      kubejs/client_scripts/sulfur.js
  99. 15
      kubejs/config/client.properties
  100. 9
      kubejs/config/common.properties
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root = true
[*]
indent_style = space
indent_size = 2
end_of_line = lf
trim_trailing_whitespace = true
insert_final_newline = true

3
.gitignore vendored

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/.upload/**
/kubejs/exported/**
index.toml

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/.git/**
/.polymc/**
/.upload/**
/docs/**
/kubejs/exported/**
/.editorconfig
/.gitignore
/README.md

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InstanceType=OneSix
JoinServerOnLaunch=false
MCLaunchMethod=LauncherPart
MaxMemAlloc=6144
MinMemAlloc=6144
OverrideCommands=true
OverrideConsole=false
OverrideGameTime=false
OverrideJavaArgs=false
OverrideJavaLocation=false
OverrideMemory=true
OverrideNativeWorkarounds=false
OverrideWindow=false
PermGen=128
PostExitCommand=
PreLaunchCommand="$INST_JAVA" -jar packwiz-installer-bootstrap.jar https://meowface.org/copygirl/heck/pack.toml
WrapperCommand=
iconKey=Heck
name=Heck
notes=

@ -0,0 +1,13 @@
#Where to place mods button on main menu screen. Select "NO_CHANGE" to prevent any changes to the screen, useful for mod compatibility.
#Allowed Values: REPLACE_REALMS, LEFT_TO_REALMS, RIGHT_TO_REALMS, INSERT_BELOW_REALMS, NONE, NO_CHANGE
main_menu_mods_button = "REPLACE_REALMS"
#Show a small green orb indicating that mod updates are available.
update_notification = false
#Add mod count to mods button.
mod_count = true
#Force a dirt background to show for the mod list screen, even when inside of a world where it would normally be transparent.
force_dirt_background = true
#Where to place mods button on pause menu screen.
#Allowed Values: REPLACE_FEEDBACK, REPLACE_BUGS, REPLACE_FEEDBACK_AND_BUGS, REPLACE_AND_MOVE_LAN, INSERT_AND_MOVE_LAN, INSERT_BELOW_FEEDBACK_AND_BUGS, NONE
pause_screen_mods_button = "REPLACE_FEEDBACK_AND_BUGS"

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[Tooltips]
#If TRUE, Enchantment descriptions will be added to the tooltip for Enchanted Books containing only a single enchantment.
"Show Enchantment Descriptions" = true
#If TRUE, Items will be associated with various keywords which assist with searching in various menus such as JEI.
"Show Item Descriptions" = true
#If TRUE and Advanced Tooltips are enabled (F3+H), Tags will be will be added to item tooltips if possible.
"Show Item Tags" = false
#If TRUE, CoFH Items will always show full details (charge state, etc.) and will not require Shift to be held down.
"Always Show Item Details" = false
#If TRUE, CoFH Items will display a message prompting to hold Shift to see full details (charge state, etc.). This does not change the behavior, only if the informational message should display.
"Show 'Hold Shift for Details' Message" = true

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#
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
#
#Show item descriptions on Shift and controls on Ctrl.
enableTooltips = true
#
#Display a tooltip when looking at overstressed components.
enableOverstressedTooltip = true
#
#Log a stack-trace when rendering issues happen within a moving contraption.
explainRenderErrors = false
#
#Higher density means more spawned particles.
#Range: 0.0 ~ 1.0
fanParticleDensity = 0.5
#
#[in Blocks]
#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
#Range: 1.0 ~ 3.4028234663852886E38
filterItemRenderDistance = 10.0
#
#Show colourful debug information while the F3-Menu is open.
enableRainbowDebug = true
#
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
#Range: > 0
maximumContraptionLightVolume = 16384
#
#Choose the menu row that the Create config button appears on in the main menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 4
mainMenuConfigButtonRow = 0
#
#Offset the Create config button in the main menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
mainMenuConfigButtonOffsetX = -4
#
#Choose the menu row that the Create config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 0
#
#Offset the Create config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
ingameMenuConfigButtonOffsetX = -4
#
#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
ignoreFabulousWarning = false
#
#Settings for the Goggle Overlay
[client.goggleOverlay]
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetX = 20
#
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetY = 0
#
#Enable this to use your custom colors for the Goggle- and Hover- Overlay
customColorsOverlay = false
#
#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBackgroundOverlay = -267386864
#
#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderTopOverlay = 1347420415
#
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderBotOverlay = 1344798847
#
#Settings for the Placement Assist
[client.placementAssist]
#
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
#Choose 'NONE' to disable the Indicator altogether
#Allowed Values: TEXTURE, TRIANGLE, NONE
indicatorType = "TEXTURE"
#
#Change the size of the Indicator by this multiplier
#Range: 0.0 ~ 3.4028234663852886E38
indicatorScale = 1.0
#
#Ponder settings
[client.ponder]
#
#Slow down a ponder scene whenever there is text on screen.
comfyReading = false
#
#Show additional info in the ponder view and reload scene scripts more frequently.
editingMode = false
#
#Sound settings
[client.sound]
#
#Make cogs rumble and machines clatter.
enableAmbientSounds = true
#
#Maximum volume modifier of Ambient noise
#Range: 0.0 ~ 1.0
ambientVolumeCap = 0.10000000149011612

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#Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS.
#Affects turrets and garden cloches
disableFancyTESR = false
#Show the text overlay for various blocks, such as the configuration of capacitors or pumps
showTextOverlay = true
#Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things
nixietubeFont = true
#Set the GUI scale of the Engineer's Manual. This uses the same numbers as Vanilla's GUI Scale and is therefor limited to the maximum value available ingame.
#Range: 1 ~ 32
manualGuiScale = 4
#Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability.
badEyesight = false
#Controls if item tooltips should contain the tags names of items. These tooltips are only visible in advanced tooltip mode (F3+H)
tagTooltips = false
#Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on.
#Range: 0.0 ~ 1.7976931348623157E308
increasedTileRenderdistance = 1.5
#Set this to false to hide the update news in the manual
showUpdateNews = false
#Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods.
fancyItemHolding = true
#Set to false to disable the stencil buffer. This may be necessary on older GPUs.
stencilBufferEnabled = true
#A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names.
earDefenders_SoundBlacklist = []
#Use VBOs to render certain blocks. This is significantly faster than the usual rendering,
#but may not work correctly with visual effects from other mods
enableVBO = true
#Options to set the RGB color of all IE wire types
[wire_colors]
#Range: > -2147483648
copper = 11758655
#Range: > -2147483648
electrum = 15573061
#Range: > -2147483648
steel = 7303023
#Range: > -2147483648
structure_rope = 9862765
#Range: > -2147483648
structure_steel = 7303023
#Range: > -2147483648
redstone = 16723759
#Range: > -2147483648
copper_insulated = 16445918
#Range: > -2147483648
electrum_insulated = 10323322

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#Tweak and change the various block animations.
#Only cosmetic stuff in here so to leave default if not interested.
#Remember to delete this and server configs and let it refresh every once in a while since I might have tweaked it
[blocks]
[blocks.globe]
#Enable a random globe texture for each world
random_world = true
#Here you can put custom colors that will be assigned to each globe depending on the dimension where its placed:
#To do so you'll have to make a list for one entry for every dimension you want to recolor as follows:
#[[<id>,<c1>,...,<c12>],[<id>,<c1>,...,<c12>],...]
#With the following description:
# - <id> being the dimension id (ie: minecraft:the_nether)
# - <c1> to <c12> will have to be 12 hex colors (without the #) that will represent each of the 17 globe own 'virtual biome'
#Following are the virtual biomes that each index is associated with:
# - 1: water light
# - 2: water medium
# - 3: water dark
# - 4: coast/taiga
# - 5: forest
# - 6: plains
# - 7: savanna
# - 8: desert
# - 9: snow
# - 10: ice
# - 11: iceberg/island
# - 12: mushroom island
globe_colors = [["minecraft:overworld", "23658d", "25527d", "1d396d", "2d8a5c", "34a03a", "6ea14b", "89a83d", "b5ba65", "ccd7d5", "83b4c6", "2f83a2", "826e71"], ["minecraft:the_nether", "941818", "7b0000", "6a0400", "16615b", "941818", "ca4e06", "e66410", "f48522", "5a0000", "32333d", "118066", "100c1c"], ["minecraft:the_end", "061914", "000000", "2a0d2a", "000000", "d5da94", "cdc68b", "061914", "2a0d2a", "cdc68b", "000000", "eef6b4", "b286b2"]]
[blocks.clock_block]
#Display 24h time format. False for 12h format
24h_format = true
[blocks.pedestal]
#Enable displayed item spin
spin = true
#Spin speed
#Range: 0.0 ~ 100.0
speed = 2.0
#Enable special display types for items like swords, tridents or end crystals
fancy_renderers = true
[blocks.bubble_block]
#Wobbling intensity. set to 0 to disable
#Range: 0.0 ~ 1.0
wobble = 0.2
#How fast it grows when created. 1 to be instant
#Range: 0.0 ~ 1.0
grow_speed = 0.4
[blocks.item_shelf]
#Translate down displayed 3d blocks so that they are touching the shelf.
#Note that they will not be centered vertically this way
supported_blocks = true
[blocks.wind_vane]
#Wind vane animation swings according to this equation:
#angle(time) = max_angle_1*sin(2pi*time*pow/period_1) + <max_angle_2>*sin(2pi*time*pow/<period_2>)
#where:
# - pow = max(1,redstone_power*<power_scaling>)
# - time = time in ticks
# - redstone_power = block redstone power
#<power_scaling> = how much frequency changes depending on power. 2 means it spins twice as fast each power level (2* for rain, 4* for thunder)
#increase to have more distinct indication when weather changes
#Range: 1.0 ~ 100.0
power_scaling = 3.0
#Amplitude (maximum angle) of first sine wave
#Range: 0.0 ~ 360.0
max_angle_1 = 30.0
#Range: 0.0 ~ 360.0
max_angle_2 = 10.0
#Base period in ticks at 0 power of first sine wave
#Range: 0.0 ~ 2000.0
period_1 = 450.0
#This should be kept period_1/3 for a symmetric animation
#Range: 0.0 ~ 2000.0
period_2 = 150.0
[blocks.flag]
#How slow a flag will oscillate. (Period of oscillation)
#Lower value = faster oscillation
#Range: 0 ~ 10000
slowness = 100
#How wavy the animation will be in pixels. (Wavelength)
#Range: 0.001 ~ 100.0
wavyness = 4.0
#How tall the wave lobes will be. (Wave amplitude)
#Range: 0.0 ~ 100.0
intensity = 1.0
#How much the wave amplitude increases each pixel. (Amplitude increment per pixel)
#Range: 0.0 ~ 10.0
intensity_increment = 0.3
#At which graphic settings flags will have a fancy renderer: 0=fast, 1=fancy, 2=fabulous
#Allowed Values: FAST, FANCY, FABULOUS
fanciness = "FABULOUS"
#Makes flags render as sideways banner. Ignores many of the previously defined configs
render_as_banner = false
[blocks.captured_mobs]
#A list of mobs that can be ticked on client side when inside jars. Mainly used for stuff that has particles. Can cause issues and side effects so use with care
tickable_inside_jars = ["iceandfire:pixie", "druidcraft:dreadfish", "druidcraft:lunar_moth", "alexsmobs:hummingbird"]
#Here you can customize how mobs are displayed in jars and cages.
#Following will have to be a list with the format below:
#[[<id>,<height>,<width>,<light_level>,<animation_type>],[<id>,...],...]
#With the following description:
# - <id> being the mob id (ie: minecraft:bee)
# - <height>,<width>: these are the added height and width that will be added to the actual mob hitbox to determine its scale inside a cage or jar
# You can increase them so this 'adjusted hitbox' will match the actual mob shape
# In other words increase the to make the mob smaller
# - <light_level> determines if and how much light should the mob emit (currently broken)
# - <animation_type> is used to associate each mob an animation.
#It can be set to the following values:
# - 'air' to make it stand in mid air like a flying animal (note that such mobs are set to this value by default)
# - 'land' to force it to stand on the ground even if it is a flying animal
# - 'floating' to to make it stand in mid air and wobble up and down
# - any number > 0 to make it render as a 2d fish whose index matches the 'fishies' texture sheet
# - 0 or any other values will be ignored and treated as default
#Note that only the first 3 parameters are needed, the others are optional
rendering_parameters = [["minecraft:bee", "0.3125", "0.0"], ["minecraft:vex", "0.0", "0.125", "0", "FLOATING"], ["minecraft:silverfish", "0.0", "0.25"], ["minecraft:chicken", "0.25", "0.3125"], ["minecraft:endermite", "0.0", "0.0", "5"], ["minecraft:fox", "0.0", "0.2"], ["minecraft:squid", "0.25", "0.25", "0", "FLOATING"], ["minecraft:glow_squid", "0.25", "0.25", "3", "FLOATING"], ["supplementaries:firefly", "0.0", "0.0", "9", "FLOATING"], ["druidcraft:lunar_moth", "0.375", "0.1375", "10", "FLOATING"], ["iceandfire:pixie", "0.0", "0.0", "10"], ["feywild:winter_pixie", "0.125", "0.0", "8", "FLOATING"], ["feywild:summer_pixie", "0.125", "0.0", "8", "FLOATING"], ["feywild:spring_pixie", "0.125", "0.0", "8", "FLOATING"], ["feywild:autumn_pixie", "0.25", "0.0", "8", "FLOATING"], ["minecraft:fish", "0.0", "0.125", "0", "1"], ["minecraft:tropical_fish", "0.0", "0.125", "0", "2"], ["minecraft:salmon", "0.0", "0.125", "0", "3"], ["minecraft:cod", "0.0", "0.125", "0", "4"], ["minecraft:pufferfish", "0.0", "0.125", "0", "5"], ["minecraft:axolotl", "0.0", "0.125", "0", "6"], ["fins:pea_wee", "0.0", "0.125", "0", "7"], ["fins:wee_wee", "0.0", "0.125", "0", "8"], ["fins:vibra_wee", "0.0", "0.125", "0", "9"], ["fins:blu_wee", "0.0", "0.125", "0", "10"], ["fins:ornate_bugfish", "0.0", "0.125", "0", "11"], ["fins:spindly_gem_crab", "0.0", "0.125", "0", "12"], ["fins:phantom_nudibranch", "0.0", "0.125", "0", "13"], ["fins:high_finned_blue", "0.0", "0.125", "0", "14"], ["fins:teal_arrowfish", "0.0", "0.125", "0", "15"], ["fins:midnight_squid", "0.0", "0.125", "0", "16"], ["fins:banded_redback_shrimp", "0.0", "0.125", "0", "17"], ["fins:flatback_sucker", "0.0", "0.125", "0", "18"], ["fins:swamp_mucker", "0.0", "0.125", "0", "19"], ["upgrade_aquatic:lionfish", "0.0", "0.125", "0", "20"], ["upgrade_aquatic:nautilus", "0.0", "0.125", "0", "21"], ["upgrade_aquatic:pike", "0.0", "0.125", "0", "22"], ["alexsmobs:stradpole", "0.0", "0.125", "0", "23"], ["alexsmobs:blobfish", "0.0", "0.125", "0", "24"], ["unnamedanimalmod:flashlight_fish", "0.0", "0.125", "0", "25"], ["unnamedanimalmod:elephantnose_fish", "0.0", "0.125", "0", "26"], ["unnamedanimalmod:black_diamond_stingray", "0.0", "0.125", "0", "27"], ["unnamedanimalmod:humphead_parrotfish", "0.0", "0.125", "0", "28"], ["unnamedanimalmod:tomato_frog", "0.0", "0.125", "0", "29"], ["unnamedanimalmod:pacman_frog", "0.0", "0.125", "0", "30"], ["bettas:betta_fish", "0.0", "0.125", "0", "31"], ["pogfish:pogfish", "0.0", "0.125", "0", "32"], ["undergarden:gwibling", "0.0", "0.125", "0", "33"], ["environmental:koi", "0.0", "0.125", "0", "34"], ["betterendforge:end_fish", "0.0", "0.125", "0", "35"], ["betteranimalsplus:flying_fish", "0.0", "0.125", "0", "36"], ["betteranimalsplus:nautilus", "0.0", "0.125", "0", "37"], ["betteranimalsplus:eel_freshwater", "0.0", "0.125", "0", "38"], ["betteranimalsplus:eel_saltwater", "0.0", "0.125", "0", "39"], ["betteranimalsplus:lamprey", "0.0", "0.125", "0", "40"], ["betteranimalsplus:piranha", "0.0", "0.125", "0", "41"], ["betteranimalsplus:barracuda", "0.0", "0.125", "0", "42"], ["rediscovered:fish", "0.0", "0.125", "0", "1"], ["biomemakeover:glowfish", "0.0", "0.125", "0", "43"], ["biomemakeover:tadpoles", "0.0", "0.125", "0", "44"]]
[blocks.wall_lantern]
#Makes wall lantern use a simple block model instead of the animated tile entity renderer. This will make them render much faster but will also remove the animation
fast_lanterns = false
[blocks.hanging_sign]
#Makes hanging signs use a simple block model instead of the animated tile entity renderer. This will make them render much faster but will also remove the animation
fast_signs = false
[blocks.bamboo_spikes]
#Populate the creative inventory with all tipped spikes variations
populate_creative_tab = true
[blocks.turn_table]
#Display visual particles when a block is rotated
turn_particles = true
[blocks.speaker_block]
#Mute speaker block incoming narrator messages and displays them in chat instead
mute_narrator = false
#Particle parameters
[particles]
#Rotation particle
[particles.turn_particle]
#An RGBA color
initial_color = "2a77ea"
#An RGBA color
fade_color = "32befa"
#General settings
[general]
#Enable Quark style config button on main menu. Needs Configured installed to work
config_button = false
#Show some tooltip hints to guide players through the mod
tooltip_hints = true
#Show tooltips items that have been made placeable
placeable_tooltips = true
#Tries to detect when the mod hasn't been downloaded from Curseforge.Set to false if you have manually changed the mod jar name
anti_reposting_warning = true
#Allows dynamic resource generations for signs to pick textures from installed resource pack. Will only really work well if those texture pack have a similar format to vanilla otherwise it will result in glitched textures
dynamic_textures_from_resource_packs = false
#ignore this
#Range: -10.0 ~ 10.0
test1 = 0.0
#ignore this
#Range: -10.0 ~ 10.0
test2 = 0.0
#ignore this
#Range: -10.0 ~ 10.0
test3 = 0.0
#Game tweaks
[tweaks]
#Colors the brewing stand potion texture depending on the potions it's brewing.
#If using a resource pack add tint index from 0 to 3 to the 3 potion layers
brewing_stand_colors = true
#Makes tipped arrows show their colors when loaded with a crossbow
crossbows_colors = true
#Allow to right click with a clock to display current time in numerical form
clock_right_click = true
#Renders an enchantment glint on placeable enchanted books
placeable_books_glint = false
#Items
[items]
[items.slingshot]
#Adds an overlay to slingshots in gui displaying currently selected block
overlay = true
#Render the block outline for distant blocks that are reachable with a slingshot enchanted with Stasis
stasis_block_outline = true
#An RGBA color for the block outline in hex format, for example 0x00000066 for vanilla outline colors
block_outline_color = "ffffff66"
#How big should a slingshot projectile look
#Range: 0.0 ~ 1.0
projectile_scale = 0.5
[items.wrench]
#Display visual particles when a block is rotated
turn_particles = true
[items.flute]
#Display visual particles when a playing a flute
note_particles = true

@ -0,0 +1,106 @@
#CONFIG ONLY OPTIONS
ignoreUpdate:0
settingsButton:false
allowWrongWorldTeleportation:false
differentiateByServerAddress:true
debugEntityIcons:false
debugEntityVariantIds:false
#INGAME SETTINGS (DO NOT EDIT!)
updateNotification:false
minimap:true
caveMaps:2
caveZoom:1
showWaypoints:true
showIngameWaypoints:true
displayRedstone:true
deathpoints:true
oldDeathpoints:true
distance:1
showCoords:true
lockNorth:true
zoom:0
minimapSize:0
chunkGrid:-1
slimeChunks:false
mapSafeMode:false
minimapOpacity:100.0
waypointsIngameIconScale:0
waypointsIngameDistanceScale:0
waypointsIngameNameScale:0
waypointsIngameCloseScale:1.0
antiAliasing:true
blockColours:0
lighting:true
dotsStyle:0
dotNameScale:1.0
compassOverEverything:true
showBiome:true
showFlowers:true
keepWaypointNames:true
waypointsDistanceExp:0
waypointsDistanceMin:0.0
defaultWaypointTPCommandFormat:/tp @s {x} {y} {z}
defaultWaypointTPCommandRotationFormat:/tp @s {x} {y} {z} {yaw} ~
arrowScale:1.5
arrowColour:0
smoothDots:true
worldMap:true
terrainDepth:true
terrainSlopes:2
mainEntityAs:0
blockTransparency:true
waypointOpacityIngame:80
waypointOpacityMap:90
hideWorldNames:1
openSlimeSettings:true
alwaysShowDistance:false
showLightLevel:0
crossDimensionalTp:true
showTime:1
biomeColorsVanillaMode:false
lookingAtAngle:10
lookingAtAngleVertical:180
centeredEnlarged:true
zoomedOutEnlarged:false
minimapTextAlign:0
showAngles:false
waypointsMutualEdit:true
compassLocation:2
compassScale:1
caveMapsDepth:30
hideWaypointCoordinates:false
renderAllSets:false
playerArrowOpacity:100
waypointsBottom:false
minimapShape:0
lightOverlayType:0
lightOverlayMaxLight:7
lightOverlayMinLight:0
lightOverlayColor:13
uiScale:1
bossHealthPushBox:1
potionEffectPushBox:1
minimapFrame:0
minimapFrameColor:9
compassColor:9
northCompassColor:-1
showDimensionName:false
displayMultipleWaypointInfo:1
entityRadar:true
adjustHeightForCarpetLikeBlocks:true
autoConvertWaypointDistanceToKmThreshold:10000
waypointDistancePrecision:1
mainDotSize:2
partialYTeleportation:true
deleteReachedDeathpoints:true
hideMinimapUnderScreen:true
hideMinimapUnderF3:true
manualCaveModeStartAuto:true
manualCaveModeStart:-1
chunkGridLineWidth:1
interface:dummy:0:0:false:false:true:false
interface:dummy:0:135:false:false:false:false
interface:dummy:120:0:true:false:false:false
interface:dummy:0:50:true:false:false:false
interface:gui.xaero_minimap:0:10000:false:false:false:false
#WAYPOINTS HAVE BEEN MOVED TO /XaeroWaypoints

@ -0,0 +1,156 @@
{
"hardInclude": "anything",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [
"minecraft:glow_item_frame",
"minecraft:item_frame"
],
"name": "gui.xaero_entity_category_root",
"protection": true,
"settingOverrides": {
"displayed": true,
"heightBasedFade": true,
"renderOrder": 0.0,
"color": 13.0,
"displayNameWhenIconFails": true,
"entityNumber": 1000.0,
"alwaysDisplayNametags": false,
"dotSize": 2.0,
"startFadingAt": 0.0,
"renderOverMinimapFrame": 1.0,
"displayY": false,
"icons": 1.0,
"heightLimit": 20.0,
"names": 0.0,
"iconScale": 1.0
},
"subCategories": [
{
"hardInclude": "living",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [
"minecraft:armor_stand"
],
"name": "gui.xaero_entity_category_living",
"protection": true,
"settingOverrides": {
"renderOrder": 2.0,
"color": 14.0
},
"subCategories": [
{
"hardInclude": "players",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [],
"name": "gui.xaero_entity_category_players",
"protection": true,
"settingOverrides": {
"renderOrder": 6.0,
"color": 15.0,
"icons": 2.0
},
"subCategories": [
{
"hardInclude": "same-team",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [],
"name": "gui.xaero_entity_category_same_team",
"protection": true,
"settingOverrides": {},
"subCategories": []
},
{
"hardInclude": "anything",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [],
"name": "gui.xaero_entity_category_other_teams",
"protection": true,
"settingOverrides": {
"renderOrder": 7.0
},
"subCategories": []
}
]
},
{
"hardInclude": "hostile",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [],
"name": "gui.xaero_entity_category_hostile",
"protection": true,
"settingOverrides": {
"renderOrder": 3.0
},
"subCategories": [
{
"hardInclude": "tamed",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [],
"name": "gui.xaero_entity_category_hostile_tamed",
"protection": true,
"settingOverrides": {
"renderOrder": 5.0
},
"subCategories": []
}
]
},
{
"hardInclude": "anything",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [],
"name": "gui.xaero_entity_category_friendly",
"protection": true,
"settingOverrides": {},
"subCategories": [
{
"hardInclude": "tamed",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [],
"name": "gui.xaero_entity_category_friendly_tamed",
"protection": true,
"settingOverrides": {
"renderOrder": 4.0
},
"subCategories": []
}
]
}
]
},
{
"hardInclude": "items",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [],
"name": "gui.xaero_entity_category_items",
"protection": true,
"settingOverrides": {
"renderOrder": 1.0,
"color": 12.0
},
"subCategories": []
},
{
"hardInclude": "anything",
"includeList": [],
"excludeMode": "ONLY",
"excludeList": [],
"name": "gui.xaero_entity_category_other_entities",
"protection": true,
"settingOverrides": {
"color": 5.0
},
"subCategories": []
}
]
}

@ -0,0 +1,32 @@
ignoreUpdate:0
updateNotification:false
differentiateByServerAddress:true
netherlikeCaveMapAllowed:true
debug:false
lighting:true
colours:0
loadChunks:true
updateChunks:true
terrainSlopes:2
terrainDepth:true
footsteps:true
flowers:true
coordinates:true
biomeColorsVanillaMode:false
waypoints:true
renderArrow:true
displayZoom:true
worldmapWaypointsScale:1.0
openMapAnimation:true
reloadVersion:0
reloadEverything:false
zoomButtons:true
waypointBackgrounds:true
detectAmbiguousY:true
showDisabledWaypoints:false
closeWaypointsWhenHopping:true
adjustHeightForCarpetLikeBlocks:true
onlyCurrentMapWaypoints:false
minZoomForLocalWaypoints:0.0
arrowColour:-2
globalVersion:1

@ -0,0 +1,306 @@
version:2975
autoJump:false
autoSuggestions:true
chatColors:true
chatLinks:true
chatLinksPrompt:true
enableVsync:true
entityShadows:true
forceUnicodeFont:false
discrete_mouse_scroll:false
invertYMouse:false
realmsNotifications:false
reducedDebugInfo:false
showSubtitles:false
touchscreen:false
fullscreen:false
bobView:true
toggleCrouch:false
toggleSprint:false
darkMojangStudiosBackground:true
hideLightningFlashes:false
mouseSensitivity:0.5
fov:0.0
screenEffectScale:1.0
fovEffectScale:1.0
gamma:1.0
renderDistance:12
simulationDistance:12
entityDistanceScaling:1.0
guiScale:3
particles:0
maxFps:120
difficulty:2
graphicsMode:1
ao:2
prioritizeChunkUpdates:0
biomeBlendRadius:2
renderClouds:true
resourcePacks:[]
incompatibleResourcePacks:[]
lastServer:
lang:en_us
soundDevice:
chatVisibility:0
chatOpacity:1.0
chatLineSpacing:0.0
textBackgroundOpacity:0.5
backgroundForChatOnly:true
hideServerAddress:false
advancedItemTooltips:true
pauseOnLostFocus:true
overrideWidth:0
overrideHeight:0
heldItemTooltips:true
chatHeightFocused:1.0
chatDelay:0.0
chatHeightUnfocused:0.44366195797920227
chatScale:1.0
chatWidth:1.0
mipmapLevels:4
useNativeTransport:true
mainHand:right
attackIndicator:1
narrator:0
tutorialStep:none
mouseWheelSensitivity:1.0
rawMouseInput:true
glDebugVerbosity:1
skipMultiplayerWarning:true
skipRealms32bitWarning:false
hideMatchedNames:true
joinedFirstServer:false
hideBundleTutorial:false
syncChunkWrites:false
showAutosaveIndicator:true
allowServerListing:true
key_key.attack:key.mouse.left
key_key.use:key.mouse.right
key_key.forward:key.keyboard.w
key_key.left:key.keyboard.a
key_key.back:key.keyboard.s
key_key.right:key.keyboard.d
key_key.jump:key.keyboard.space
key_key.sneak:key.keyboard.left.shift
key_key.sprint:key.keyboard.left.control
key_key.drop:key.keyboard.q
key_key.inventory:key.keyboard.e
key_key.chat:key.keyboard.t
key_key.playerlist:key.keyboard.tab
key_key.pickItem:key.mouse.middle
key_key.command:key.keyboard.slash
key_key.socialInteractions:key.keyboard.unknown
key_key.screenshot:key.keyboard.f2
key_key.togglePerspective:key.keyboard.f5
key_key.smoothCamera:key.keyboard.unknown
key_key.fullscreen:key.keyboard.f11
key_key.spectatorOutlines:key.keyboard.unknown
key_key.swapOffhand:key.keyboard.f
key_key.saveToolbarActivator:key.keyboard.unknown
key_key.loadToolbarActivator:key.keyboard.unknown
key_key.advancements:key.keyboard.l
key_key.hotbar.1:key.keyboard.1
key_key.hotbar.2:key.keyboard.2
key_key.hotbar.3:key.keyboard.3
key_key.hotbar.4:key.keyboard.4
key_key.hotbar.5:key.keyboard.5
key_key.hotbar.6:key.keyboard.6
key_key.hotbar.7:key.keyboard.7
key_key.hotbar.8:key.keyboard.8
key_key.hotbar.9:key.keyboard.9
key_key.lightoverlay.enable_overlay:key.keyboard.f7
key_key.prone:key.keyboard.c
key_key.prone.toggle:key.keyboard.unknown
key_key.waila.show_recipes:key.keyboard.keypad.3
key_key.waila.show_uses:key.keyboard.keypad.4
key_key.jei.toggleOverlay:key.keyboard.o:CONTROL
key_key.jei.focusSearch:key.keyboard.f:CONTROL
key_key.jei.previousPage:key.keyboard.unknown
key_key.jei.nextPage:key.keyboard.unknown
key_key.jei.toggleBookmarkOverlay:key.keyboard.unknown
key_key.jei.bookmark:key.keyboard.unknown
key_key.jei.showRecipe:key.keyboard.r
key_key.jei.showRecipe2:key.mouse.left
key_key.jei.showUses:key.keyboard.u
key_key.jei.showUses2:key.mouse.right
key_key.jei.clearSearchBar:key.mouse.right
key_key.jei.previousSearch:key.keyboard.up
key_key.jei.nextSearch:key.keyboard.down
key_key.jei.toggleCheatMode:key.keyboard.unknown
key_key.jei.cheatOneItem:key.mouse.left
key_key.jei.cheatOneItem2:key.mouse.right
key_key.jei.cheatItemStack:key.mouse.left:SHIFT
key_key.jei.cheatItemStack2:key.mouse.middle
key_key.jei.toggleCheatModeConfigButton:key.mouse.left:CONTROL
key_key.jei.toggleEditMode:key.keyboard.p
key_key.jei.toggleHideIngredient:key.mouse.left:CONTROL
key_key.jei.toggleWildcardHideIngredient:key.mouse.right:CONTROL
key_key.jei.recipeBack:key.keyboard.backspace
key_key.jei.previousRecipePage:key.keyboard.page.up
key_key.jei.nextRecipePage:key.keyboard.page.down
key_key.jei.previousCategory:key.keyboard.page.up:SHIFT
key_key.jei.nextCategory:key.keyboard.page.down:SHIFT
key_key.jei.closeRecipeGui:key.keyboard.escape
key_key.jei.copy.recipe.id:key.keyboard.unknown
key_key.carry.desc:key.keyboard.left.shift
key_key.create_stuff_additions.flying:key.keyboard.space
key_Piston Pushcart Up:key.keyboard.space
key_Piston Pushcart Down:key.keyboard.left.control
key_placebo.toggleTrails:key.keyboard.unknown
key_placebo.toggleWings:key.keyboard.unknown
key_key.hexerei.broomDescend:key.keyboard.left.shift
key_key.botania_corporea_request:key.keyboard.unknown
key_keybind.invmove.toggleMove:key.keyboard.unknown
key_key.curios.open.desc:key.keyboard.unknown
key_key.ars_nouveau.open_book:key.keyboard.unknown
key_key.ars_nouveau.selection_hud:key.keyboard.unknown
key_key.ars_nouveau.previous_slot:key.keyboard.unknown
key_key.ars_nouveau.next_slot:key.keyboard.unknown
key_inventoryhotswap.key.verticalscroll:key.keyboard.left.alt
key_key.waila.config:key.keyboard.keypad.0
key_key.waila.show_overlay:key.keyboard.keypad.1
key_key.waila.toggle_liquid:key.keyboard.keypad.2
key_key.waila.narrate:key.keyboard.keypad.6
key_key.waila.show_details:key.keyboard.left.shift
key_key.ars_elemental.open_pouch:key.keyboard.unknown
key_key.ars_nouveau.switch_armarium_slot:key.keyboard.unknown
key_key.ars_nouveau.choose_armarium_slot:key.keyboard.unknown
key_pneumaticcraft.armor.options:key.keyboard.u
key_pneumaticcraft.helmet.hack:key.keyboard.h
key_pneumaticcraft.helmet.debugging.drone:key.keyboard.y
key_pneumaticcraft.boots.kick:key.keyboard.x:CONTROL
key_pneumaticcraft.chestplate.launcher:key.keyboard.c:CONTROL
key_pneumaticcraft.boots.jet_boots:key.keyboard.space
key_key.tconstruct.helmet_interact:key.keyboard.z
key_key.tconstruct.leggings_interact:key.keyboard.i
key_cos.key.opencosarmorinventory:key.keyboard.unknown
key_quark.emote.no:key.keyboard.unknown
key_quark.emote.yes:key.keyboard.unknown
key_quark.emote.wave:key.keyboard.unknown
key_quark.emote.salute:key.keyboard.unknown
key_quark.emote.cheer:key.keyboard.unknown
key_quark.emote.clap:key.keyboard.unknown
key_quark.emote.think:key.keyboard.unknown
key_quark.emote.point:key.keyboard.unknown
key_quark.emote.shrug:key.keyboard.unknown
key_quark.emote.headbang:key.keyboard.unknown
key_quark.emote.weep:key.keyboard.unknown
key_quark.emote.facepalm:key.keyboard.unknown
key_quark.keybind.patreon_emote.dance:key.keyboard.unknown
key_quark.keybind.patreon_emote.tpose:key.keyboard.unknown
key_quark.keybind.patreon_emote.dab:key.keyboard.unknown
key_quark.keybind.patreon_emote.jet:key.keyboard.unknown
key_quark.keybind.patreon_emote.exorcist:key.keyboard.unknown
key_quark.keybind.patreon_emote.zombie:key.keyboard.unknown
key_quark.keybind.change_hotbar:key.keyboard.unknown
key_quark.keybind.autorun:key.keyboard.unknown
key_key.immersiveengineering.magnetEquip:key.keyboard.s
key_key.immersiveengineering.railgunZoom:key.mouse.middle
key_key.immersiveengineering.chemthrowerSwitch:key.keyboard.unknown
key_quark.keybind.lock_rotation:key.keyboard.k
key_quark.keybind.back:key.mouse.4
key_quark.keybind.transfer_insert:key.keyboard.unknown
key_quark.keybind.transfer_extract:key.keyboard.unknown
key_quark.keybind.shift_lock:key.keyboard.unknown
key_quark.keybind.sort_player:key.keyboard.unknown
key_quark.keybind.sort_container:key.keyboard.unknown
key_quark.keybind.camera_mode:key.keyboard.f12
key_create.keyinfo.toolmenu:key.keyboard.left.alt
key_create.keyinfo.toolbelt:key.keyboard.left.alt
key_gui.xaero_switch_waypoint_set:key.keyboard.unknown
key_gui.xaero_instant_waypoint:key.keyboard.insert:CONTROL
key_gui.xaero_toggle_slime:key.keyboard.unknown
key_gui.xaero_toggle_grid:key.keyboard.unknown
key_gui.xaero_toggle_waypoints:key.keyboard.unknown
key_gui.xaero_toggle_map_waypoints:key.keyboard.unknown
key_gui.xaero_toggle_map:key.keyboard.unknown
key_gui.xaero_enlarge_map:key.keyboard.end
key_gui.xaero_waypoints_key:key.keyboard.delete
key_gui.xaero_zoom_in:key.keyboard.page.up
key_gui.xaero_zoom_out:key.keyboard.page.down
key_gui.xaero_new_waypoint:key.keyboard.insert
key_gui.xaero_display_all_sets:key.keyboard.unknown
key_gui.xaero_toggle_light_overlay:key.keyboard.unknown
key_gui.xaero_toggle_entity_radar:key.keyboard.unknown
key_gui.xaero_reverse_entity_radar:key.keyboard.unknown
key_gui.xaero_toggle_manual_cave_mode:key.keyboard.unknown
key_gui.xaero_minimap_settings:key.keyboard.unknown
key_gui.xaero_open_map:key.keyboard.m
key_gui.xaero_open_settings:key.keyboard.unknown
key_gui.xaero_map_zoom_in:key.keyboard.unknown
key_gui.xaero_map_zoom_out:key.keyboard.unknown
key_gui.xaero_quick_confirm:key.keyboard.right.shift
key_gui.xaero_wm_toggle_minimap_radar:key.keyboard.unknown
key_tetra.toolbelt.binding.access:key.keyboard.b
key_tetra.toolbelt.binding.restock:key.keyboard.b:SHIFT
key_tetra.toolbelt.binding.open:key.keyboard.b:ALT
key_key.cgm.reload:key.keyboard.r
key_key.cgm.unload:key.keyboard.u
key_key.cgm.attachments:key.keyboard.u:SHIFT
key_key.cofh.mode_change_increment:key.keyboard.r
key_key.cofh.mode_change_decrement:key.keyboard.unknown
key_keybind.reliquary.fortune_coin:key.keyboard.unknown
key_key.occultism.backpack:key.keyboard.unknown
key_key.occultism.storage_remote:key.keyboard.n
key_key.occultism.familiar.greedy_familiar:key.keyboard.unknown
key_key.occultism.familiar.otherworld_bird:key.keyboard.unknown
key_key.occultism.familiar.bat_familiar:key.keyboard.unknown
key_key.occultism.familiar.deer_familiar:key.keyboard.unknown
key_key.occultism.familiar.cthulhu_familiar:key.keyboard.unknown
key_key.occultism.familiar.devil_familiar:key.keyboard.unknown
key_key.occultism.familiar.dragon_familiar:key.keyboard.unknown
key_key.occultism.familiar.blacksmith_familiar:key.keyboard.unknown
key_key.occultism.familiar.guardian_familiar:key.keyboard.unknown
key_key.occultism.familiar.headless_familiar:key.keyboard.unknown
key_key.occultism.familiar.chimera_familiar:key.keyboard.unknown
key_key.occultism.familiar.goat_familiar:key.keyboard.unknown
key_key.occultism.familiar.shub_niggurath_familiar:key.keyboard.unknown
key_key.occultism.familiar.beholder_familiar:key.keyboard.unknown
key_key.occultism.familiar.fairy_familiar:key.keyboard.unknown
key_key.occultism.familiar.mummy_familiar:key.keyboard.unknown
key_key.occultism.familiar.beaver_familiar:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.core_components:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.block_tracker:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.block_tracker.module.hackables:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.block_tracker.module.inventories:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.block_tracker.module.fluids:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.block_tracker.module.end_portal:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.block_tracker.module.spawner:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.block_tracker.module.misc:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.block_tracker.module.energy:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.entity_tracker:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.search:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.coordinate_tracker:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.night_vision:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.scuba:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.ender_visor:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.magnet:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.charging:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.air_conditioning:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.reach_distance:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.run_speed:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.jump_boost:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.jet_boots:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.jet_boots.module.builder_mode:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.jet_boots.module.flight_stabilizers:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.jet_boots.module.smart_hover:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.step_assist:key.keyboard.unknown
key_pneumaticcraft.armor.upgrade.stomp:key.keyboard.unknown
key_key.configured.open_mod_list:key.keyboard.unknown
soundCategory_master:0.75
soundCategory_music:0.0
soundCategory_record:1.0
soundCategory_weather:0.25
soundCategory_block:0.5
soundCategory_hostile:1.0
soundCategory_neutral:0.5
soundCategory_player:0.5
soundCategory_ambient:0.75
soundCategory_voice:1.0
modelPart_cape:true
modelPart_jacket:true
modelPart_left_sleeve:true
modelPart_right_sleeve:true
modelPart_left_pants_leg:true
modelPart_right_pants_leg:true
modelPart_hat:true

@ -0,0 +1,38 @@
{
"components": [
{
"cachedName": "LWJGL 3",
"cachedVersion": "3.2.2",
"cachedVolatile": true,
"dependencyOnly": true,
"uid": "org.lwjgl3",
"version": "3.2.2"
},
{
"cachedName": "Minecraft",
"cachedRequires": [
{
"suggests": "3.2.2",
"uid": "org.lwjgl3"
}
],
"cachedVersion": "1.18.2",
"important": true,
"uid": "net.minecraft",
"version": "1.18.2"
},
{
"cachedName": "Forge",
"cachedRequires": [
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"equals": "1.18.2",
"uid": "net.minecraft"
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],
"cachedVersion": "40.1.60",
"uid": "net.minecraftforge",
"version": "40.1.60"
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"formatVersion": 1
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@ -0,0 +1,101 @@
#General settings
[general]
#Dimensions where hostile mobs will not spawn. Ex: ["minecraft:overworld", "undergarden:undergarden"]. . Run /forge dimensions for a list.
dimensionBlacklist = []
#Rate of tree spawn per chunk
#Range: > 0
treeWeight = 100
#Spawn Mana Berry Bushes in the world
genBerries = true
#Spawn a book in the players inventory on login
spawnBook = false
#How often Carbuncles spawn
#Range: 0 ~ 100
carbuncleWeight = 5
#How often Sylphs spawn
#Range: 0 ~ 100
sylphWeight = 5
#How often Drygmys spawn
#Range: 0 ~ 100
drygmyWeight = 3
#How much mana sylphs consume per generation
#Range: 0 ~ 10000
sylphManaCost = 250
#How often Wilden Guardians spawn
#Range: 0 ~ 200
wguardianWeight = 50
#How often Wilden Stalkers spawn
#Range: 0 ~ 200
wstalkerWeight = 50
#How often Wilden Hunter spawn
#Range: 0 ~ 200
whunterWeight = 50
#Should the Wilden Hunter attack animals?
hunterHuntsAnimals = true
#Should the Wilden Stalker attack animals?
stalkerHuntsAnimals = false
#Should the Wilden Defender attack animals?
defenderHuntsAnimals = false
[drygmy_production]
#How much source drygmys consume per generation
#Range: 0 ~ 10000
drygmyManaCost = 1000
#How many channels must occur before a drygmy produces loot
#Range: 0 ~ 300
drygmyMaxProgress = 20
#Bonus number of items a drygmy produces per unique mob
#Range: 0 ~ 300
drygmyUniqueBonus = 2
#Base number of items a drygmy produces per cycle before bonuses.
#Range: > -2147483648
drygmyBaseItems = 1
#Max Bonus number of items a drygmy produces from nearby entities. Each entity equals 1 item.
#Range: 0 ~ 300
drygmyQuantityCap = 5
#Mana
[mana]
#Base mana regen in seconds
#Range: > 0
baseRegen = 5
#Base max mana
#Range: > 0
baseMax = 100
#How often max and regen will be calculated, in ticks. NOTE: Having the base mana regen AT LEAST this value is recommended.
#Range: 1 ~ 20
updateInterval = 5
#Max mana bonus per glyph
#Range: > 0
glyphmax = 15
#Max mana bonus for tier of book
#Range: > 0
tierMax = 50
#Mana Boost value per level
#Range: > 0
manaBoost = 25
#(enchantment) Mana regen per second per level
#Range: > 0
manaRegenEnchantment = 2
#Regen bonus per glyph
#Range: 0.0 ~ 2.147483647E9
glyphRegen = 0.33
#Regen bonus per potion level
#Range: > 0
potionRegen = 10
[Spells]
#Enforce augment cap on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
enforceCapOnCast = true
#Enforce glyph per spell limit on casting? Turn this off if you are a pack maker and want to create more powerful items than players.
enforceGlyphLimitOnCast = true
#Items
[Spells.item]
#Cost per glyph in a codex
#Range: > 0
codexCost = 10
#Spawn Caster Tomes in Dungeon Loot?
spawnTomes = true

@ -0,0 +1,49 @@
#Affects how common artifacts are (does not affect mimics)
#When this is 1, the default artifact spawn rates will be used
#Values higher that 1 will decrease spawn rates while values lower than 1 will increase spawn rates
#Doubling this value will (roughly) halve the chance a container contains an artifact
#Setting this to 10000 will completely prevent artifacts from spawning
#When set to 0, every container that can contain artifacts will contain an artifact
#Range: 0.0 ~ 10000.0
artifact_rarity = 1.0
[campsite]
#Probability that a campsite has a mimic instead of a chest
#Range: 0.0 ~ 1.0
mimic_chance = 0.25
#Whether to use wooden chests from other mods when generating campsites
#(keeping this enabled may make it easier to distinguish them from mimics)
use_modded_chests = true
#Affects the amount of campsites generating in the world
#This is the amount of times a campsite attempts to generate in each chunk
#The actual amount of campsites per chunk is lower than this value, since not every attempt at generating a campsite is successful
#Set this to 0 to prevent campsites from generating entirely
#Range: > 0
count = 6
#Rarity of campsites generating in the world
#You don't need this unless you want to make campsites rarer than 1 attempt per chunk
#Each attempt to generate a campsite will succeed with a chance of 1/rarity
#Range: > 1
rarity = 1
#The minimum y-level campsites can spawn at
#Range: -2048 ~ 2048
min_y = -60
#The maximum y-level campsites can spawn at
#Range: -2048 ~ 2048
max_y = 40
#After choosing an initial position between min_y and max_y, a downwards scan will be performed to find a suitable non-air block to place the campsite on
#(This means campsites can spawn slightly below min_y)
#The scan range is the amount of blocks downwards to search for
#If no suitable location is found, no campsite will spawn
#Range: 1 ~ 4096
scan_range = 8
#The maximum amount of air blocks above a campsite
#To prevent too many campsites from spawning in large, open caves, campsites will not spawn if the cave ceiling in a candidate location is higher than this value
#Set this to 0 to allow campsites to be placed regardless of ceiling height
#Range: 0 ~ 4096
max_ceiling_height = 6
#List of biome IDs in which campsites are not allowed to generate
#End and nether biomes are excluded by default and do not have to be in this list
#To blacklist all biomes from a single mod, use "modid:*"
biome_blacklist = ["minecraft:void", "undergarden:*", "the_bumblezone:*", "twilightforest:*"]

@ -0,0 +1,38 @@
#Common configuration settings
[common]
#Determines whether or not the backpack should be dropped on death
keepBackpackOnDeath = false
#The amount of slot columns in the backpack inventory.
#Range: 1 ~ 13
backpackInventorySizeColumns = 9
#The amount of slot rows in the backpack inventory.
#Range: 1 ~ 7
backpackInventorySize = 6
[common.wandering_trader]
#If enabled, allows wandering traders to have a backpack equipped when they spawn.
spawnBackpackOnWanderingTraders = true
#The chance a Wandering Trader will spawn with a backpack. The chance is interpreted as one out of x, with x being the number given from this config option.
#Range: 1 ~ 100
wanderingTraderBackpackChance = 2
#The maximum distance a Wandering Trader can detect a player. The longer the distance, the more difficult the challenge to pickpocket their backpack.
#Range: 1.0 ~ 32.0
wanderingTraderMaxDetectionDistance = 10.0
#The time (in ticks) a Wandering Trader will wait before it decides to forget about a detected player. The Wandering Trader will wait indefinitely if the detected player is within the maximum detection distance.
#Range: 1 ~ 12000
wanderingTraderForgetTime = 200
#If true, allows players who are disliked by Wandering Traders to continue to trade normally with them. A player is considered disliked if they are caught when trying to pickpocket a Wandering Trader's backpack.
dislikedPlayersCanTrade = false
#The amount of time (in ticks) a player has to wait before a Wandering Trader will like them again. If a player gets caught pickpocketing a Wandering Trader, the cooldown will be reset
#Range: 0 ~ 24000
dislikeCooldown = 6000
#Instead of generating trades as loot in the Wandering Traders backpacks, only generate emeralds.
generateEmeraldsOnly = false
#The maximum multiplier to apply when generating loot in the Wandering Trader backpack
#Range: 1 ~ 64
maxLootMultiplier = 12
#The maximum size of an emerald stack that can generate in the Wandering Trader backpack
#Range: 1 ~ 64
maxEmeraldStack = 32

@ -0,0 +1,18 @@
#Common configuration settings
[common]
#Allow all items to be added
allitems = false
#Disable overlay previewing tome conversion
disable_overlay = false
#Whitelisted items
items = []
#Whitelisted names
names = []
#Mod aliases
aliases = []
#Blacklisted mods
exclude = []
#Blacklisted items
exclude_items = []

@ -0,0 +1,65 @@
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"startNotification": {
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"key": "enhancedcelestials.notification.blood_moon.rise",
"style": {
"color": "ff5555"
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"type": "CHAT"
},
"endNotification": {
"component": {
"key": "enhancedcelestials.notification.blood_moon.set"
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"type": "CHAT"
}
},
"blockSleeping": true,
"spawnCategoryMultiplier": {
"monster": 3.0
},
"lunarSpawnSettings": {
"useBiomeSpawnSettings": true,
"forceSurfaceSpawning": true,
"spawners": {
"monster": [],
"creature": [],
"ambient": [],
"axolotls": [],
"underground_water_creature": [],
"water_creature": [],
"water_ambient": [],
"misc": []
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"spawn_costs": {}
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"clientSettings": {
"colorSettings": {
"skyLightColor": "ff0000",
"skyLightBlendStrength": 0.6,
"moonTextureColor": "ff0000",
"moonTextureBlendStrength": 0.6
},
"moonSize": 20.0,
"moonTextureLocation": "minecraft:textures/environment/moon_phases.png",
"soundTrack": "enhancedcelestials:blood_moon",
"type": "enhancedcelestials:default"
},
"minNumberOfNightsBetween": 4,
"chance": 0.07,
"validMoonPhases": [
0,
1,
2,
3,
5,
6,
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"type": "enhancedcelestials:blood_moon"
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@ -0,0 +1,48 @@
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"validMoonPhases": [
0,
1,
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],
"textComponents": {
"name": {
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"style": {
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"endNotification": {
"component": {
"key": "enhancedcelestials.notification.blue_moon.set"
},
"type": "CHAT"
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},
"blockSleeping": false,
"luckStrength": 1,
"clientSettings": {
"colorSettings": {
"skyLightColor": "ffff",
"skyLightBlendStrength": 0.6,
"moonTextureColor": "ffff",
"moonTextureBlendStrength": 0.6
},
"moonSize": 20.0,
"moonTextureLocation": "minecraft:textures/environment/moon_phases.png",
"soundTrack": "enhancedcelestials:blue_moon",
"type": "enhancedcelestials:default"
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"minNumberOfNightsBetween": 4,
"chance": 0.02,
"type": "enhancedcelestials:blue_moon"
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@ -0,0 +1,51 @@
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"style": {
"color": "ffff55"
}
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