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14 lines
418 B
14 lines
418 B
using System; |
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namespace gaemstone.ECS; |
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/// <summary> |
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/// Entity for storing global game state and configuration. |
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/// Parameters can use <see cref="GameAttribute"/> to source this entity. |
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/// </summary> |
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[Singleton] |
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public struct Game { } |
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/// <summary> Equivalent to <see cref="SourceAttribute{Game}"/>. </summary> |
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[AttributeUsage(AttributeTargets.Parameter)] |
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public class GameAttribute : SourceAttribute<Game> { }
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