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					@ -41,7 +41,7 @@ test "World_progress_w_0" { | 
				
			
			
		
	
		
		
			
				
					
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					    const move_system = try world.system("move", move, c.EcsOnUpdate, "Position, Velocity"); | 
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					    const move_system = try world.system("move", move, c.EcsOnUpdate, "Position, Velocity"); | 
				
			
			
		
	
		
		
			
				
					
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					    var ctx = util.Probe.init(); | 
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					    var ctx = util.Probe{}; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					    c.ecs_set_ctx(world.raw, &ctx, null); | 
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					    c.ecs_set_ctx(world.raw, &ctx, null); | 
				
			
			
		
	
		
		
			
				
					
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					    e1.set(Position, .{ .x = 0, .y = 0 }); | 
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					    e1.set(Position, .{ .x = 0, .y = 0 }); | 
				
			
			
		
	
	
		
		
			
				
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					@ -78,7 +78,7 @@ test "World_progress_w_t" { | 
				
			
			
		
	
		
		
			
				
					
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					    const move_system = try world.system("move", move, c.EcsOnUpdate, "Position, Velocity"); | 
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					    const move_system = try world.system("move", move, c.EcsOnUpdate, "Position, Velocity"); | 
				
			
			
		
	
		
		
			
				
					
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					    var ctx = util.Probe.init(); | 
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					    var ctx = util.Probe{}; | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					    c.ecs_set_ctx(world.raw, &ctx, null); | 
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					    c.ecs_set_ctx(world.raw, &ctx, null); | 
				
			
			
		
	
		
		
			
				
					
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					    e1.set(Position, .{ .x = 0, .y = 0 }); | 
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					    e1.set(Position, .{ .x = 0, .y = 0 }); | 
				
			
			
		
	
	
		
		
			
				
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