SnekStudio module for multiplayer / multiuser support
 

24 lines
832 B

class_name copyMultiplayerSettings
extends TabContainer
@export var visible_icon: Texture2D
@export var hidden_icon: Texture2D
func is_tab_selected(tab_name: String) -> bool:
return get_current_tab_control().name == tab_name
func _on_cache_dir_dialog_pressed() -> void:
var widget: LineEdit = $"Settings/VBoxContainer/Cache/LineEdit"
var dialog: FileDialog = $"Settings/VBoxContainer/Cache/FileDialog"
dialog.size = get_window().size / 2
dialog.position = get_window().size / 4
dialog.current_dir = widget.text
dialog.popup()
widget.text = await dialog.dir_selected
widget.text_changed.emit(widget.text)
func _on_show_hide_address_toggled(toggled_on: bool) -> void:
$"Connect/VBoxContainer/Host/Address".secret = !toggled_on
$"Connect/VBoxContainer/Host/ShowHide".icon = visible_icon if toggled_on else hidden_icon