class_name copyMultiplayerSettings extends TabContainer @export var visible_icon: Texture2D @export var hidden_icon: Texture2D func is_tab_selected(tab_name: String) -> bool: return get_current_tab_control().name == tab_name func _on_cache_dir_dialog_pressed() -> void: var widget: LineEdit = $"Settings/VBoxContainer/Cache/LineEdit" var dialog: FileDialog = $"Settings/VBoxContainer/Cache/FileDialog" dialog.size = get_window().size / 2 dialog.position = get_window().size / 4 dialog.current_dir = widget.text dialog.popup() widget.text = await dialog.dir_selected widget.text_changed.emit(widget.text) func _on_show_hide_address_toggled(toggled_on: bool) -> void: $"Connect/VBoxContainer/Host/Address".secret = !toggled_on $"Connect/VBoxContainer/Host/ShowHide".icon = visible_icon if toggled_on else hidden_icon