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			8 months ago | |
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| Docs | 11 months ago | |
| Resources | 9 months ago | |
| Scenes | 8 months ago | |
| Utility | 8 months ago | |
| README.md | 11 months ago | |
| copyMultiplayer.gd | 8 months ago | |
| copyMultiplayer.tscn | 11 months ago | |
		
			
				
				README.md
			
		
		
			
			
		
	
	copyMultiplayer
A relatively straight-forward module for SnekStudio allowing for multiple users to connect together, share tracking data in real-time, and display their models, all in a single application!
Features
- Supports more than just two simultaneous players.
 - Detects when you switch models, and syncs accordingly.
 - Made by yet another monster girl! 💚
 
Limitations
- Requires pre-sharing model files, placed in "cache" directory.
 - Missing peer-to-peer functionality, requires host to forward port.
 - Locations and scale of other players' models currently hardcoded.
 - Currently uses about 12–36 KB/s of bandwidth. Working on improving that.
 - Only syncronizes a hardcoded set of bones for now.
 
