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copygirl
7060809d7f
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2 weeks ago | |
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Docs | 3 weeks ago | |
Resources | 3 weeks ago | |
README.md | 3 weeks ago | |
copyMultiplayer.gd | 2 weeks ago | |
copyMultiplayer.tscn | 3 weeks ago | |
stream_buffer.gd | 3 weeks ago | |
sync_controller.gd | 2 weeks ago |
README.md
copyMultiplayer
A relatively straight-forward module for SnekStudio allowing for multiple users to connect together, share tracking data in real-time, and display their models, all in a single application!
Features
- Supports more than just two simultaneous players.
- Detects when you switch models, and syncs accordingly.
- Made by yet another monster girl! 💚
Limitations
- Requires pre-sharing model files, placed in "cache" directory.
- Missing peer-to-peer functionality, requires host to forward port.
- Locations and scale of other players' models currently hardcoded.
- Currently uses about 12–36 KB/s of bandwidth. Working on improving that.
- Only syncronizes a hardcoded set of bones for now.