@ -254,7 +254,8 @@ func on_model_changed(model: Node) -> void:
await get_tree().process_frame
var filename = main_controller._last_loaded_vrm.get_file()
change_model.rpc(version, bone_lookup, blendshape_lookup, filename)
if multiplayer.get_peers().size() > 1:
## Gets the SyncController for the player with the specified peer id.