Bloxel sandbox game similar to Minecraft "Classic" (2009) written in Rust with Bevy
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//! Common module to handle asset loading and adding visual components
//! (such as [`Mesh`]) to entities when they are spawned from the server.
//!
//! This doesn't mean this is the only place assets are loaded.
//! For example UI related assets may be loaded in `ui` plugins.
use bevy::prelude::*;
pub mod block_visuals;
pub mod player;
pub(super) fn plugin(app: &mut App) {
app.add_plugins(block_visuals::plugin);
app.add_plugins(player::plugin);
}