20 Commits (2aa370dc60b8961fa587f4ff4c718f0194a2bfe2)

Author SHA1 Message Date
copygirl acf2667944 Load block assets from manifest 2 months ago
copygirl ddf01160c3 Fix `placement` system crashing ... 2 months ago
copygirl 0cc65bf300 Disable hot reloading on WASM 2 months ago
copygirl 994b33dac2 Block definition / visuals assets 2 months ago
copygirl 536ff0ebb6 Add `BlockPos` struct 3 months ago
copygirl 7c235d6d61 Sync client-to-server block changes 3 months ago
copygirl b67e9191ee Sync head orientation, add simple player visuals 3 months ago
copygirl df8cc62ece Reorganize modules 3 months ago
copygirl d2e6bfac2b Predict player entity, unify movement system 4 months ago
copygirl 4c9cee7363 Inserting `ActionState` is not required on server 4 months ago
copygirl 90b255ed3c Replicate player entity with input 4 months ago
copygirl 04c63abee2 Temporarily fix hostname resolving 4 months ago
copygirl 560d27466b Remove `on_connecting` observer 4 months ago
copygirl 93245c136e Reorganize common exports into `prelude` module 4 months ago
copygirl 765882b8b6 Delay gameplay until assets loaded 4 months ago
copygirl 058ed952fc Start local server by adding `(Linked, Started)` 4 months ago
copygirl ebd3c009fa Fix `print_certificate_digest` running on local server 4 months ago
copygirl 1715f51b35 Parse arguments and cleanup networking 4 months ago
copygirl bb66d28f06 Basic networking using `lightyear` crate 4 months ago
copygirl ff8578fd82 Add `common` package with blocks module 4 months ago