2D multiplayer platformer using Godot Engine
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copygirl
4b064db838
Fix bug in shape definition
...
Previously, `points` would be reused and (for example)
rotated multiple times, rather than once by the desired
angle, which resulted in nonsensical variant order.
Now, variants with indices 0 to 3 correctly correspond
to rotations of 0, 90, 180 and 270 degrees.
1 week ago
globals
Refactor, remake, rewrite in GDScript
2 weeks ago
hud
Update to Godot 4.5
2 weeks ago
item
Update to Godot 4.5
2 weeks ago
network
Refactor, remake, rewrite in GDScript
2 weeks ago
player
Fix missing references
2 weeks ago
scenes
Refactor, remake, rewrite in GDScript
2 weeks ago
world
Fix bug in shape definition
1 week ago
.editorconfig
Refactor, remake, rewrite in GDScript
2 weeks ago
.gitattributes
Initial commit
5 years ago
.gitignore
Refactor, remake, rewrite in GDScript
2 weeks ago
CREDITS.md
Add gun items
4 years ago
export_presets.cfg
Refactor, remake, rewrite in GDScript
2 weeks ago
game.gd
Refactor, remake, rewrite in GDScript
2 weeks ago
game.gd.uid
Refactor, remake, rewrite in GDScript
2 weeks ago
game.tscn
Fix missing references
2 weeks ago
icon.png
Refactor, remake, rewrite in GDScript
2 weeks ago
icon.png.import
Update to Godot 4.5
2 weeks ago
project.godot
Update to Godot 4.5
2 weeks ago