A game where you get to play as a slime, made with Godot.
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public static class CollectionExtensions
{
public static TValue GetOrAddNew<TKey, TValue>(
this Dictionary<TKey, TValue> dict, TKey key)
where TValue : new()
{
if (!dict.TryGetValue(key, out var value))
dict.Add(key, value = new());
return value;
}
}