Inventory management focused game written in Godot / C#
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copygirl b1112f6006 Fix origin of bolt model and collider 1 year ago
.vscode Initial commit 1 year ago
assets Fix origin of bolt model and collider 1 year ago
objects Switch from Blockbench to Blender 1 year ago
player Default to .NET collections 1 year ago
scenes Add cutting board item 1 year ago
scripts Default to .NET collections 1 year ago
ui Add holding animation 1 year ago
.editorconfig Initial commit 1 year ago
.gitattributes Initial commit 1 year ago
.gitignore Add export_presets.cfg to .gitignore 1 year ago
Game.cs Add static Game.Instance property 1 year ago
Inventory2.csproj Initial commit 1 year ago
Inventory2.sln Initial commit 1 year ago
game.tscn Improve Grid handling, prevent overlapping items 1 year ago
project.godot Separate interable layer into pickup and place 1 year ago