20 Commits (6edcb9c45506b13cef82fa0249e8f1f40fe2a0c7)

Author SHA1 Message Date
copygirl 6edcb9c455 Item synchronization, Multiplayer improvements 1 year ago
copygirl 2d70ece0cf Default to .NET collections 2 years ago
copygirl 116b09b047 Fix pickup controller not being rotated correctly 2 years ago
copygirl 60e6b8c564 Separate interable layer into pickup and place 2 years ago
copygirl f180a21946 Can only place item on grid top side 2 years ago
copygirl 16b52df702 Prevent trying to parent items to themselves 2 years ago
copygirl 9b7cb3d2fd Improve Grid handling, prevent overlapping items 2 years ago
copygirl 17da96969a Make items rigid bodies 2 years ago
copygirl 4a3495faee Snap correctly to non-world-aligned grid 2 years ago
copygirl 647318cc95 Redo Player.IsLocal and .PeerId 2 years ago
copygirl 585768e48e Add placement preview 2 years ago
copygirl 29f4eb35cd Add holding animation 2 years ago
copygirl e7b6c15600 Fix Item being parented to Players node 2 years ago
copygirl 94704798a5 Actual multiplayer woo! 2 years ago
copygirl 7518e15f99 Fix saving player scene changing bone transforms 2 years ago
copygirl c8cfd73005 Add basic escape menu 2 years ago
copygirl ed08dce086 Add jumping 2 years ago
copygirl c21e4db3ea Groundwork for multiplayer 2 years ago
copygirl aad2484b66 Add Player script / class 2 years ago
copygirl eba2e0eaba Initial commit 2 years ago