23 Commits (41fd4f1f955d2267dc3185458c739350ef175bcb)

Author SHA1 Message Date
copygirl 41fd4f1f95 Turn upper body less when holding items 11 months ago
copygirl 49f7f66db4 Move Item RPCs to ItemManager 11 months ago
copygirl a618b58989 Update TODOs 11 months ago
copygirl 6edcb9c455 Item synchronization, Multiplayer improvements 11 months ago
copygirl 2d70ece0cf Default to .NET collections 12 months ago
copygirl 116b09b047 Fix pickup controller not being rotated correctly 12 months ago
copygirl 60e6b8c564 Separate interable layer into pickup and place 12 months ago
copygirl f180a21946 Can only place item on grid top side 12 months ago
copygirl 16b52df702 Prevent trying to parent items to themselves 12 months ago
copygirl 9b7cb3d2fd Improve Grid handling, prevent overlapping items 12 months ago
copygirl 17da96969a Make items rigid bodies 12 months ago
copygirl 4a3495faee Snap correctly to non-world-aligned grid 1 year ago
copygirl 647318cc95 Redo Player.IsLocal and .PeerId 1 year ago
copygirl 585768e48e Add placement preview 1 year ago
copygirl 29f4eb35cd Add holding animation 1 year ago
copygirl e7b6c15600 Fix Item being parented to Players node 1 year ago
copygirl 94704798a5 Actual multiplayer woo! 1 year ago
copygirl 7518e15f99 Fix saving player scene changing bone transforms 1 year ago
copygirl c8cfd73005 Add basic escape menu 1 year ago
copygirl ed08dce086 Add jumping 1 year ago
copygirl c21e4db3ea Groundwork for multiplayer 1 year ago
copygirl aad2484b66 Add Player script / class 1 year ago
copygirl eba2e0eaba Initial commit 1 year ago