27 Commits (main)

Author SHA1 Message Date
copygirl 32caf91234 Improve grid and placement code 8 months ago
copygirl c95a07c9e6 Basic loading / saving but it's janky 8 months ago
copygirl fdd34928e8 Add workshop related code 8 months ago
copygirl 6b46daf12f Remove animation data from player 8 months ago
copygirl 41fd4f1f95 Turn upper body less when holding items 1 year ago
copygirl 49f7f66db4 Move Item RPCs to ItemManager 1 year ago
copygirl a618b58989 Update TODOs 1 year ago
copygirl 6edcb9c455 Item synchronization, Multiplayer improvements 1 year ago
copygirl 2d70ece0cf Default to .NET collections 1 year ago
copygirl 116b09b047 Fix pickup controller not being rotated correctly 1 year ago
copygirl 60e6b8c564 Separate interable layer into pickup and place 1 year ago
copygirl f180a21946 Can only place item on grid top side 1 year ago
copygirl 16b52df702 Prevent trying to parent items to themselves 1 year ago
copygirl 9b7cb3d2fd Improve Grid handling, prevent overlapping items 1 year ago
copygirl 17da96969a Make items rigid bodies 1 year ago
copygirl 4a3495faee Snap correctly to non-world-aligned grid 1 year ago
copygirl 647318cc95 Redo Player.IsLocal and .PeerId 1 year ago
copygirl 585768e48e Add placement preview 1 year ago
copygirl 29f4eb35cd Add holding animation 1 year ago
copygirl e7b6c15600 Fix Item being parented to Players node 1 year ago
copygirl 94704798a5 Actual multiplayer woo! 1 year ago
copygirl 7518e15f99 Fix saving player scene changing bone transforms 1 year ago
copygirl c8cfd73005 Add basic escape menu 1 year ago
copygirl ed08dce086 Add jumping 1 year ago
copygirl c21e4db3ea Groundwork for multiplayer 1 year ago
copygirl aad2484b66 Add Player script / class 1 year ago
copygirl eba2e0eaba Initial commit 1 year ago