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[gd_scene load_steps=7 format=3 uid="uid://puuk72ficqhu"]
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[ext_resource type="PackedScene" uid="uid://bwfuet1irfi17" path="res://scenes/workshop.tscn" id="1_m8m3w"]
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[ext_resource type="Shader" path="res://assets/shaders/outline.gdshader" id="2_yvnqw"]
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[ext_resource type="Script" path="res://scripts/OutlineCamera.cs" id="3_wd8hf"]
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[ext_resource type="Texture2D" uid="uid://lxxfestfg2dt" path="res://assets/crosshair.png" id="4_06ang"]
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[ext_resource type="Script" path="res://scripts/Crosshair.cs" id="5_i8gkf"]
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_ke1l3"]
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shader = ExtResource("2_yvnqw")
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shader_parameter/line_color = Color(1, 1, 1, 0.75)
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shader_parameter/line_thickness = 2.0
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[node name="Game" type="Node"]
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[node name="Workshop" parent="." instance=ExtResource("1_m8m3w")]
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[node name="OutlineViewportContainer" type="SubViewportContainer" parent="."]
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material = SubResource("ShaderMaterial_ke1l3")
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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stretch = true
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[node name="OutlineViewport" type="SubViewport" parent="OutlineViewportContainer"]
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transparent_bg = true
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handle_input_locally = false
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size = Vector2i(1152, 648)
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render_target_update_mode = 4
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[node name="OutlineCamera" type="Camera3D" parent="OutlineViewportContainer/OutlineViewport"]
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cull_mask = 2
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script = ExtResource("3_wd8hf")
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[node name="HUD" type="Control" parent="."]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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mouse_filter = 2
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[node name="Crosshair" type="TextureRect" parent="HUD"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -20.0
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offset_top = -20.0
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offset_right = 20.0
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offset_bottom = 20.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("4_06ang")
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script = ExtResource("5_i8gkf")
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