Rename warehourse to workshop

main
copygirl 1 year ago
parent ed08dce086
commit cca3cdbb82
  1. 4
      scenes/game.tscn
  2. 2
      scenes/workshop.tscn

@ -1,6 +1,6 @@
[gd_scene load_steps=7 format=3 uid="uid://puuk72ficqhu"]
[ext_resource type="PackedScene" uid="uid://bwfuet1irfi17" path="res://scenes/warehouse.tscn" id="1_m8m3w"]
[ext_resource type="PackedScene" uid="uid://bwfuet1irfi17" path="res://scenes/workshop.tscn" id="1_m8m3w"]
[ext_resource type="Shader" path="res://assets/shaders/outline.gdshader" id="2_yvnqw"]
[ext_resource type="Script" path="res://scripts/OutlineCamera.cs" id="3_wd8hf"]
[ext_resource type="Texture2D" uid="uid://lxxfestfg2dt" path="res://assets/crosshair.png" id="4_06ang"]
@ -13,7 +13,7 @@ shader_parameter/line_thickness = 2.0
[node name="Game" type="Node"]
[node name="Warehouse" parent="." instance=ExtResource("1_m8m3w")]
[node name="Workshop" parent="." instance=ExtResource("1_m8m3w")]
[node name="OutlineViewportContainer" type="SubViewportContainer" parent="."]
material = SubResource("ShaderMaterial_ke1l3")

@ -29,7 +29,7 @@ size = Vector3(0.1, 0.9, 0.1)
[sub_resource type="PlaneMesh" id="PlaneMesh_tg4vq"]
size = Vector2(10, 10)
[node name="Warehouse" type="Node3D"]
[node name="Workshop" type="Node3D"]
[node name="Sun" type="DirectionalLight3D" parent="."]
transform = Transform3D(0.866025, 0, -0.5, 0.25, 0.866025, 0.433013, 0.433013, -0.5, 0.75, 0, 5, 0)
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