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using System; |
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namespace ImGuiNET |
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{ |
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[Flags] |
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public enum TreeNodeFlags : int |
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{ |
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/// <summary> |
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/// Draw as selected |
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/// </summary> |
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Selected = 1 << 0, |
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/// <summary> |
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/// Full colored frame (e.g. for CollapsingHeader) |
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/// </summary> |
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Framed = 1 << 1, |
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/// <summary> |
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/// Hit testing to allow subsequent widgets to overlap this one |
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/// </summary> |
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AllowOverlapMode = 1 << 2, |
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/// <summary> |
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/// Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack |
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/// </summary> |
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NoTreePushOnOpen = 1 << 3, |
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/// <summary> |
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/// Don't do a TreePush() when open (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack |
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/// </summary> |
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NoAutoOpenOnLog = 1 << 4, |
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/// <summary> |
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/// Default node to be open |
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/// </summary> |
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DefaultOpen = 1 << 5, |
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/// <summary> |
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/// Need double-click to open node |
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/// </summary> |
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OpenOnDoubleClick = 1 << 6, |
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/// <summary> |
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/// Only open when clicking on the arrow part. If ImGuiTreeNodeFlags_OpenOnDoubleClick is also set, single-click arrow or double-click all box to open. |
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/// </summary> |
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OpenOnArrow = 1 << 7, |
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/// <summary> |
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/// No collapsing, no arrow (use as a convenience for leaf nodes). |
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/// </summary> |
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Leaf = 1 << 8, |
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/// <summary> |
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/// Display a bullet instead of arrow |
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/// </summary> |
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Bullet = 1 << 9, |
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CollapsingHeader = Framed | NoAutoOpenOnLog |
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}; |
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} |