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					|  |  |  | using System; |  |  |  | using System; | 
			
		
	
		
		
			
				
					
					|  |  |  | using System.Numerics; |  |  |  | using System.Numerics; | 
			
		
	
		
		
			
				
					
					|  |  |  | using System.Runtime.InteropServices; |  |  |  | using System.Runtime.InteropServices; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | using System.Diagnostics; | 
			
		
	
		
		
			
				
					
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					|  |  |  | namespace ImGuiNET |  |  |  | namespace ImGuiNET | 
			
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
	
		
		
			
				
					|  |  | @ -92,6 +93,14 @@ namespace ImGuiNET | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGuiNative.igTextWrapped(text); |  |  |  |             ImGuiNative.igTextWrapped(text); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         public static unsafe void TextUnformatted(string message) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             fixed (byte* bytes = System.Text.Encoding.UTF8.GetBytes(message)) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 ImGuiNative.igTextUnformatted(bytes, null); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         public static void LabelText(string label, string text) |  |  |  |         public static void LabelText(string label, string text) | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGuiNative.igLabelText(label, text); |  |  |  |             ImGuiNative.igLabelText(label, text); | 
			
		
	
	
		
		
			
				
					|  |  | @ -451,6 +460,18 @@ namespace ImGuiNET | 
			
		
	
		
		
			
				
					
					|  |  |  |             return ImGuiNative.igGetWindowWidth(); |  |  |  |             return ImGuiNative.igGetWindowWidth(); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         public static Vector2 GetWindowSize() | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             Vector2 size; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             ImGuiNative.igGetWindowSize(out size); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return size; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         public static void SetWindowSize(Vector2 size, SetCondition cond) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             ImGuiNative.igSetWindowSize(size, cond); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         public static bool BeginWindow(string windowTitle) => BeginWindow(windowTitle, WindowFlags.Default); |  |  |  |         public static bool BeginWindow(string windowTitle) => BeginWindow(windowTitle, WindowFlags.Default); | 
			
		
	
		
		
			
				
					
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					|  |  |  |         public static bool BeginWindow(string windowTitle, WindowFlags flags) |  |  |  |         public static bool BeginWindow(string windowTitle, WindowFlags flags) | 
			
		
	
	
		
		
			
				
					|  |  | @ -534,6 +555,20 @@ namespace ImGuiNET | 
			
		
	
		
		
			
				
					
					|  |  |  |             return ImGuiNative.igMenuItem(label, shortcut, selected, enabled); |  |  |  |             return ImGuiNative.igMenuItem(label, shortcut, selected, enabled); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         public static unsafe bool InputText(string label, byte[] textBuffer, uint bufferSize, InputTextFlags flags, TextEditCallback textEditCallback) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return InputText(label, textBuffer, bufferSize, flags, textEditCallback, IntPtr.Zero); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         public static unsafe bool InputText(string label, byte[] textBuffer, uint bufferSize, InputTextFlags flags, TextEditCallback textEditCallback, IntPtr userData) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             Debug.Assert(bufferSize <= textBuffer.Length); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             fixed (byte* ptrBuf = textBuffer) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 return InputText(label, new IntPtr(ptrBuf), bufferSize, flags, textEditCallback, userData); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         public static unsafe bool InputText(string label, IntPtr textBuffer, uint bufferSize, InputTextFlags flags, TextEditCallback textEditCallback) |  |  |  |         public static unsafe bool InputText(string label, IntPtr textBuffer, uint bufferSize, InputTextFlags flags, TextEditCallback textEditCallback) | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             return InputText(label, textBuffer, bufferSize, flags, textEditCallback, IntPtr.Zero); |  |  |  |             return InputText(label, textBuffer, bufferSize, flags, textEditCallback, IntPtr.Zero); | 
			
		
	
	
		
		
			
				
					|  |  | @ -600,7 +635,7 @@ namespace ImGuiNET | 
			
		
	
		
		
			
				
					
					|  |  |  |             return ImGuiNative.igIsKeyDown(keyIndex); |  |  |  |             return ImGuiNative.igIsKeyDown(keyIndex); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         public static bool IsKeyPressed(int keyIndex, bool repeat) |  |  |  |         public static bool IsKeyPressed(int keyIndex, bool repeat = true) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             return ImGuiNative.igIsKeyPressed(keyIndex, repeat); |  |  |  |             return ImGuiNative.igIsKeyPressed(keyIndex, repeat); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
	
		
		
			
				
					|  |  | @ -615,7 +650,7 @@ namespace ImGuiNET | 
			
		
	
		
		
			
				
					
					|  |  |  |             return ImGuiNative.igIsMouseDown(button); |  |  |  |             return ImGuiNative.igIsMouseDown(button); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         public static bool IsMouseClicked(int button, bool repeat) |  |  |  |         public static bool IsMouseClicked(int button, bool repeat = false) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             return ImGuiNative.igIsMouseClicked(button, repeat); |  |  |  |             return ImGuiNative.igIsMouseClicked(button, repeat); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
	
		
		
			
				
					|  |  | @ -688,6 +723,18 @@ namespace ImGuiNET | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         public static Vector2 GetCursorStartPos() | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             Vector2 retVal; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             ImGuiNative.igGetCursorStartPos(out retVal); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return retVal; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         public static bool BeginChild(string id, bool border = false, WindowFlags flags = 0) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             return BeginChild(id, new Vector2(0, 0), border, flags); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         public static bool BeginChild(string id, Vector2 size, bool border, WindowFlags flags) |  |  |  |         public static bool BeginChild(string id, Vector2 size, bool border, WindowFlags flags) | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             return ImGuiNative.igBeginChild(id, size, border, flags); |  |  |  |             return ImGuiNative.igBeginChild(id, size, border, flags); | 
			
		
	
	
		
		
			
				
					|  |  | @ -891,12 +938,7 @@ namespace ImGuiNET | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGuiNative.igOpenPopup(id); |  |  |  |             ImGuiNative.igOpenPopup(id); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         public static void SameLine() |  |  |  |         public static void SameLine(float localPositionX = 0, float spacingW = -1.0f) | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGuiNative.igSameLine(0, 0); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |         public static void SameLine(float localPositionX, float spacingW) |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGuiNative.igSameLine(localPositionX, spacingW); |  |  |  |             ImGuiNative.igSameLine(localPositionX, spacingW); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
	
		
		
			
				
					|  |  | @ -1011,5 +1053,10 @@ namespace ImGuiNET | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGuiNative.igSetKeyboardFocusHere(offset); |  |  |  |             ImGuiNative.igSetKeyboardFocusHere(offset); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         public static void CalcListClipping(int itemsCount, float itemsHeight, ref int outItemsDisplayStart, ref int outItemsDisplayEnd) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             ImGuiNative.igCalcListClipping(itemsCount, itemsHeight, ref outItemsDisplayStart, ref outItemsDisplayEnd); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         }         | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
	
		
		
			
				
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