Remove ImPlot code from sample program.

internals
Eric Mellino 4 years ago
parent ecc2d53958
commit 4eeb2dd497
  1. 7
      src/ImGui.NET.SampleProgram/Program.cs

@ -24,7 +24,6 @@ namespace ImGuiNET
private static int _dragInt = 0; private static int _dragInt = 0;
private static Vector3 _clearColor = new Vector3(0.45f, 0.55f, 0.6f); private static Vector3 _clearColor = new Vector3(0.45f, 0.55f, 0.6f);
private static bool _showImGuiDemoWindow = true; private static bool _showImGuiDemoWindow = true;
private static bool _showImPlotDemoWindow = false;
private static bool _showAnotherWindow = false; private static bool _showAnotherWindow = false;
private static bool _showMemoryEditor = false; private static bool _showMemoryEditor = false;
private static byte[] _memoryEditorData; private static byte[] _memoryEditorData;
@ -92,7 +91,6 @@ namespace ImGuiNET
ImGui.Text($"Mouse position: {ImGui.GetMousePos()}"); ImGui.Text($"Mouse position: {ImGui.GetMousePos()}");
ImGui.Checkbox("ImGui Demo Window", ref _showImGuiDemoWindow); // Edit bools storing our windows open/close state ImGui.Checkbox("ImGui Demo Window", ref _showImGuiDemoWindow); // Edit bools storing our windows open/close state
ImGui.Checkbox("ImPlot Demo Window", ref _showImPlotDemoWindow); // Edit bools storing our windows open/close state
ImGui.Checkbox("Another Window", ref _showAnotherWindow); ImGui.Checkbox("Another Window", ref _showAnotherWindow);
ImGui.Checkbox("Memory Editor", ref _showMemoryEditor); ImGui.Checkbox("Memory Editor", ref _showMemoryEditor);
if (ImGui.Button("Button")) // Buttons return true when clicked (NB: most widgets return true when edited/activated) if (ImGui.Button("Button")) // Buttons return true when clicked (NB: most widgets return true when edited/activated)
@ -125,11 +123,6 @@ namespace ImGuiNET
ImGui.ShowDemoWindow(ref _showImGuiDemoWindow); ImGui.ShowDemoWindow(ref _showImGuiDemoWindow);
} }
if (_showImPlotDemoWindow)
{
ImPlot.ShowDemoWindow(ref _showImPlotDemoWindow);
}
if (ImGui.TreeNode("Tabs")) if (ImGui.TreeNode("Tabs"))
{ {
if (ImGui.TreeNode("Basic")) if (ImGui.TreeNode("Basic"))

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