Include generated code

Contains some manual changes and "disables"
some files that contain uncompilable code
internals
copygirl 2 years ago
parent a3eb3bba92
commit 42d750d85f
  1. 43
      src/ImGui.NET/Generated/ImBitVector.gen.cs
  2. 40
      src/ImGui.NET/Generated/ImDrawDataBuilder.gen.cs
  3. 97
      src/ImGui.NET/Generated/ImDrawListSharedData.gen.cs
  4. 22
      src/ImGui.NET/Generated/ImFontBuilderIO.gen.cs
  5. 5193
      src/ImGui.NET/Generated/ImGui.gen.cs
  6. 11
      src/ImGui.NET/Generated/ImGuiActivateFlags.gen.cs
  7. 9
      src/ImGui.NET/Generated/ImGuiAxis.gen.cs
  8. 24
      src/ImGui.NET/Generated/ImGuiButtonFlagsPrivate.gen.cs
  9. 24
      src/ImGui.NET/Generated/ImGuiColorMod.gen.cs
  10. 8
      src/ImGui.NET/Generated/ImGuiComboFlagsPrivate.gen.cs
  11. 36
      src/ImGui.NET/Generated/ImGuiComboPreviewData.gen.cs
  12. 488
      src/ImGui.NET/Generated/ImGuiContext.gen.cs.disabled
  13. 34
      src/ImGui.NET/Generated/ImGuiContextHook.gen.cs
  14. 14
      src/ImGui.NET/Generated/ImGuiContextHookType.gen.cs
  15. 9
      src/ImGui.NET/Generated/ImGuiDataAuthority.gen.cs
  16. 28
      src/ImGui.NET/Generated/ImGuiDataTypeInfo.gen.cs
  17. 9
      src/ImGui.NET/Generated/ImGuiDataTypePrivate.gen.cs
  18. 22
      src/ImGui.NET/Generated/ImGuiDataTypeTempStorage.gen.cs
  19. 17
      src/ImGui.NET/Generated/ImGuiDebugLogFlags.gen.cs
  20. 32
      src/ImGui.NET/Generated/ImGuiDockContext.gen.cs
  21. 166
      src/ImGui.NET/Generated/ImGuiDockNode.gen.cs
  22. 26
      src/ImGui.NET/Generated/ImGuiDockNodeFlagsPrivate.gen.cs
  23. 10
      src/ImGui.NET/Generated/ImGuiDockNodeState.gen.cs
  24. 42
      src/ImGui.NET/Generated/ImGuiGroupData.gen.cs
  25. 32
      src/ImGui.NET/Generated/ImGuiInputEvent.gen.cs.disabled
  26. 22
      src/ImGui.NET/Generated/ImGuiInputEventAppFocused.gen.cs
  27. 26
      src/ImGui.NET/Generated/ImGuiInputEventKey.gen.cs
  28. 24
      src/ImGui.NET/Generated/ImGuiInputEventMouseButton.gen.cs
  29. 24
      src/ImGui.NET/Generated/ImGuiInputEventMousePos.gen.cs
  30. 22
      src/ImGui.NET/Generated/ImGuiInputEventMouseViewport.gen.cs
  31. 24
      src/ImGui.NET/Generated/ImGuiInputEventMouseWheel.gen.cs
  32. 22
      src/ImGui.NET/Generated/ImGuiInputEventText.gen.cs
  33. 15
      src/ImGui.NET/Generated/ImGuiInputEventType.gen.cs
  34. 13
      src/ImGui.NET/Generated/ImGuiInputSource.gen.cs
  35. 10
      src/ImGui.NET/Generated/ImGuiInputTextFlagsPrivate.gen.cs
  36. 112
      src/ImGui.NET/Generated/ImGuiInputTextState.gen.cs
  37. 17
      src/ImGui.NET/Generated/ImGuiItemFlags.gen.cs
  38. 17
      src/ImGui.NET/Generated/ImGuiItemStatusFlags.gen.cs
  39. 10
      src/ImGui.NET/Generated/ImGuiKeyPrivate.gen.cs
  40. 36
      src/ImGui.NET/Generated/ImGuiLastItemData.gen.cs
  41. 8
      src/ImGui.NET/Generated/ImGuiLayoutType.gen.cs
  42. 39
      src/ImGui.NET/Generated/ImGuiListClipperData.gen.cs
  43. 40
      src/ImGui.NET/Generated/ImGuiListClipperRange.gen.cs
  44. 11
      src/ImGui.NET/Generated/ImGuiLogType.gen.cs
  45. 55
      src/ImGui.NET/Generated/ImGuiMenuColumns.gen.cs
  46. 44
      src/ImGui.NET/Generated/ImGuiMetricsConfig.gen.cs
  47. 1231
      src/ImGui.NET/Generated/ImGuiNative.gen.cs
  48. 12
      src/ImGui.NET/Generated/ImGuiNavDirSourceFlags.gen.cs
  49. 12
      src/ImGui.NET/Generated/ImGuiNavHighlightFlags.gen.cs
  50. 44
      src/ImGui.NET/Generated/ImGuiNavItemData.gen.cs
  51. 9
      src/ImGui.NET/Generated/ImGuiNavLayer.gen.cs
  52. 21
      src/ImGui.NET/Generated/ImGuiNavMoveFlags.gen.cs
  53. 12
      src/ImGui.NET/Generated/ImGuiNavReadMode.gen.cs
  54. 38
      src/ImGui.NET/Generated/ImGuiNextItemData.gen.cs
  55. 10
      src/ImGui.NET/Generated/ImGuiNextItemDataFlags.gen.cs
  56. 68
      src/ImGui.NET/Generated/ImGuiNextWindowData.gen.cs.disabled
  57. 19
      src/ImGui.NET/Generated/ImGuiNextWindowDataFlags.gen.cs
  58. 32
      src/ImGui.NET/Generated/ImGuiOldColumnData.gen.cs
  59. 13
      src/ImGui.NET/Generated/ImGuiOldColumnFlags.gen.cs
  60. 58
      src/ImGui.NET/Generated/ImGuiOldColumns.gen.cs
  61. 8
      src/ImGui.NET/Generated/ImGuiPlotType.gen.cs
  62. 40
      src/ImGui.NET/Generated/ImGuiPopupData.gen.cs
  63. 9
      src/ImGui.NET/Generated/ImGuiPopupPositionPolicy.gen.cs
  64. 28
      src/ImGui.NET/Generated/ImGuiPtrOrIndex.gen.cs
  65. 17
      src/ImGui.NET/Generated/ImGuiScrollFlags.gen.cs
  66. 15
      src/ImGui.NET/Generated/ImGuiSelectableFlagsPrivate.gen.cs
  67. 11
      src/ImGui.NET/Generated/ImGuiSeparatorFlags.gen.cs
  68. 42
      src/ImGui.NET/Generated/ImGuiSettingsHandler.gen.cs
  69. 26
      src/ImGui.NET/Generated/ImGuiShrinkWidthItem.gen.cs
  70. 9
      src/ImGui.NET/Generated/ImGuiSliderFlagsPrivate.gen.cs
  71. 34
      src/ImGui.NET/Generated/ImGuiStackLevelInfo.gen.cs
  72. 50
      src/ImGui.NET/Generated/ImGuiStackSizes.gen.cs
  73. 36
      src/ImGui.NET/Generated/ImGuiStackTool.gen.cs
  74. 98
      src/ImGui.NET/Generated/ImGuiTabBar.gen.cs
  75. 10
      src/ImGui.NET/Generated/ImGuiTabBarFlagsPrivate.gen.cs
  76. 50
      src/ImGui.NET/Generated/ImGuiTabItem.gen.cs
  77. 12
      src/ImGui.NET/Generated/ImGuiTabItemFlagsPrivate.gen.cs
  78. 232
      src/ImGui.NET/Generated/ImGuiTable.gen.cs
  79. 24
      src/ImGui.NET/Generated/ImGuiTableCellData.gen.cs
  80. 106
      src/ImGui.NET/Generated/ImGuiTableColumn.gen.cs
  81. 40
      src/ImGui.NET/Generated/ImGuiTableColumnSettings.gen.cs
  82. 28
      src/ImGui.NET/Generated/ImGuiTableInstanceData.gen.cs
  83. 41
      src/ImGui.NET/Generated/ImGuiTableSettings.gen.cs
  84. 48
      src/ImGui.NET/Generated/ImGuiTableTempData.gen.cs
  85. 9
      src/ImGui.NET/Generated/ImGuiTextFlags.gen.cs
  86. 9
      src/ImGui.NET/Generated/ImGuiTooltipFlags.gen.cs
  87. 8
      src/ImGui.NET/Generated/ImGuiTreeNodeFlagsPrivate.gen.cs
  88. 107
      src/ImGui.NET/Generated/ImGuiViewportP.gen.cs
  89. 320
      src/ImGui.NET/Generated/ImGuiWindow.gen.cs
  90. 22
      src/ImGui.NET/Generated/ImGuiWindowDockStyle.gen.cs
  91. 13
      src/ImGui.NET/Generated/ImGuiWindowDockStyleCol.gen.cs
  92. 49
      src/ImGui.NET/Generated/ImGuiWindowSettings.gen.cs
  93. 26
      src/ImGui.NET/Generated/ImGuiWindowStackData.gen.cs
  94. 90
      src/ImGui.NET/Generated/ImGuiWindowTempData.gen.cs
  95. 145
      src/ImGui.NET/Generated/ImRect.gen.cs
  96. 26
      src/ImGui.NET/Generated/ImVec1.gen.cs
  97. 28
      src/ImGui.NET/Generated/ImVec2ih.gen.cs

@ -0,0 +1,43 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImBitVector
{
public ImVector Storage;
}
public unsafe partial struct ImBitVectorPtr
{
public ImBitVector* NativePtr { get; }
public ImBitVectorPtr(ImBitVector* nativePtr) => NativePtr = nativePtr;
public ImBitVectorPtr(IntPtr nativePtr) => NativePtr = (ImBitVector*)nativePtr;
public static implicit operator ImBitVectorPtr(ImBitVector* nativePtr) => new ImBitVectorPtr(nativePtr);
public static implicit operator ImBitVector* (ImBitVectorPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImBitVectorPtr(IntPtr nativePtr) => new ImBitVectorPtr(nativePtr);
public ImVector<uint> Storage => new ImVector<uint>(NativePtr->Storage);
public void Clear()
{
ImGuiNative.ImBitVector_Clear((ImBitVector*)(NativePtr));
}
public void ClearBit(int n)
{
ImGuiNative.ImBitVector_ClearBit((ImBitVector*)(NativePtr), n);
}
public void Create(int sz)
{
ImGuiNative.ImBitVector_Create((ImBitVector*)(NativePtr), sz);
}
public void SetBit(int n)
{
ImGuiNative.ImBitVector_SetBit((ImBitVector*)(NativePtr), n);
}
public bool TestBit(int n)
{
byte ret = ImGuiNative.ImBitVector_TestBit((ImBitVector*)(NativePtr), n);
return ret != 0;
}
}
}

@ -0,0 +1,40 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImDrawDataBuilder
{
public ImVector Layers_0;
public ImVector Layers_1;
}
public unsafe partial struct ImDrawDataBuilderPtr
{
public ImDrawDataBuilder* NativePtr { get; }
public ImDrawDataBuilderPtr(ImDrawDataBuilder* nativePtr) => NativePtr = nativePtr;
public ImDrawDataBuilderPtr(IntPtr nativePtr) => NativePtr = (ImDrawDataBuilder*)nativePtr;
public static implicit operator ImDrawDataBuilderPtr(ImDrawDataBuilder* nativePtr) => new ImDrawDataBuilderPtr(nativePtr);
public static implicit operator ImDrawDataBuilder* (ImDrawDataBuilderPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImDrawDataBuilderPtr(IntPtr nativePtr) => new ImDrawDataBuilderPtr(nativePtr);
public RangeAccessor<ImVector> Layers => new RangeAccessor<ImVector>(&NativePtr->Layers_0, 2);
public void Clear()
{
ImGuiNative.ImDrawDataBuilder_Clear((ImDrawDataBuilder*)(NativePtr));
}
public void ClearFreeMemory()
{
ImGuiNative.ImDrawDataBuilder_ClearFreeMemory((ImDrawDataBuilder*)(NativePtr));
}
public void FlattenIntoSingleLayer()
{
ImGuiNative.ImDrawDataBuilder_FlattenIntoSingleLayer((ImDrawDataBuilder*)(NativePtr));
}
public int GetDrawListCount()
{
int ret = ImGuiNative.ImDrawDataBuilder_GetDrawListCount((ImDrawDataBuilder*)(NativePtr));
return ret;
}
}
}

@ -0,0 +1,97 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImDrawListSharedData
{
public Vector2 TexUvWhitePixel;
public ImFont* Font;
public float FontSize;
public float CurveTessellationTol;
public float CircleSegmentMaxError;
public Vector4 ClipRectFullscreen;
public ImDrawListFlags InitialFlags;
public Vector2 ArcFastVtx_0;
public Vector2 ArcFastVtx_1;
public Vector2 ArcFastVtx_2;
public Vector2 ArcFastVtx_3;
public Vector2 ArcFastVtx_4;
public Vector2 ArcFastVtx_5;
public Vector2 ArcFastVtx_6;
public Vector2 ArcFastVtx_7;
public Vector2 ArcFastVtx_8;
public Vector2 ArcFastVtx_9;
public Vector2 ArcFastVtx_10;
public Vector2 ArcFastVtx_11;
public Vector2 ArcFastVtx_12;
public Vector2 ArcFastVtx_13;
public Vector2 ArcFastVtx_14;
public Vector2 ArcFastVtx_15;
public Vector2 ArcFastVtx_16;
public Vector2 ArcFastVtx_17;
public Vector2 ArcFastVtx_18;
public Vector2 ArcFastVtx_19;
public Vector2 ArcFastVtx_20;
public Vector2 ArcFastVtx_21;
public Vector2 ArcFastVtx_22;
public Vector2 ArcFastVtx_23;
public Vector2 ArcFastVtx_24;
public Vector2 ArcFastVtx_25;
public Vector2 ArcFastVtx_26;
public Vector2 ArcFastVtx_27;
public Vector2 ArcFastVtx_28;
public Vector2 ArcFastVtx_29;
public Vector2 ArcFastVtx_30;
public Vector2 ArcFastVtx_31;
public Vector2 ArcFastVtx_32;
public Vector2 ArcFastVtx_33;
public Vector2 ArcFastVtx_34;
public Vector2 ArcFastVtx_35;
public Vector2 ArcFastVtx_36;
public Vector2 ArcFastVtx_37;
public Vector2 ArcFastVtx_38;
public Vector2 ArcFastVtx_39;
public Vector2 ArcFastVtx_40;
public Vector2 ArcFastVtx_41;
public Vector2 ArcFastVtx_42;
public Vector2 ArcFastVtx_43;
public Vector2 ArcFastVtx_44;
public Vector2 ArcFastVtx_45;
public Vector2 ArcFastVtx_46;
public Vector2 ArcFastVtx_47;
public float ArcFastRadiusCutoff;
public fixed byte CircleSegmentCounts[64];
public Vector4* TexUvLines;
}
public unsafe partial struct ImDrawListSharedDataPtr
{
public ImDrawListSharedData* NativePtr { get; }
public ImDrawListSharedDataPtr(ImDrawListSharedData* nativePtr) => NativePtr = nativePtr;
public ImDrawListSharedDataPtr(IntPtr nativePtr) => NativePtr = (ImDrawListSharedData*)nativePtr;
public static implicit operator ImDrawListSharedDataPtr(ImDrawListSharedData* nativePtr) => new ImDrawListSharedDataPtr(nativePtr);
public static implicit operator ImDrawListSharedData* (ImDrawListSharedDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImDrawListSharedDataPtr(IntPtr nativePtr) => new ImDrawListSharedDataPtr(nativePtr);
public ref Vector2 TexUvWhitePixel => ref Unsafe.AsRef<Vector2>(&NativePtr->TexUvWhitePixel);
public ImFontPtr Font => new ImFontPtr(NativePtr->Font);
public ref float FontSize => ref Unsafe.AsRef<float>(&NativePtr->FontSize);
public ref float CurveTessellationTol => ref Unsafe.AsRef<float>(&NativePtr->CurveTessellationTol);
public ref float CircleSegmentMaxError => ref Unsafe.AsRef<float>(&NativePtr->CircleSegmentMaxError);
public ref Vector4 ClipRectFullscreen => ref Unsafe.AsRef<Vector4>(&NativePtr->ClipRectFullscreen);
public ref ImDrawListFlags InitialFlags => ref Unsafe.AsRef<ImDrawListFlags>(&NativePtr->InitialFlags);
public RangeAccessor<Vector2> ArcFastVtx => new RangeAccessor<Vector2>(&NativePtr->ArcFastVtx_0, 48);
public ref float ArcFastRadiusCutoff => ref Unsafe.AsRef<float>(&NativePtr->ArcFastRadiusCutoff);
public RangeAccessor<byte> CircleSegmentCounts => new RangeAccessor<byte>(NativePtr->CircleSegmentCounts, 64);
public IntPtr TexUvLines { get => (IntPtr)NativePtr->TexUvLines; set => NativePtr->TexUvLines = (Vector4*)value; }
public void Destroy()
{
ImGuiNative.ImDrawListSharedData_destroy((IntPtr)(NativePtr));
}
public void SetCircleTessellationMaxError(float max_error)
{
ImGuiNative.ImDrawListSharedData_SetCircleTessellationMaxError((IntPtr)(NativePtr), max_error);
}
}
}

@ -0,0 +1,22 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImFontBuilderIO
{
public IntPtr FontBuilder_Build;
}
public unsafe partial struct ImFontBuilderIOPtr
{
public ImFontBuilderIO* NativePtr { get; }
public ImFontBuilderIOPtr(ImFontBuilderIO* nativePtr) => NativePtr = nativePtr;
public ImFontBuilderIOPtr(IntPtr nativePtr) => NativePtr = (ImFontBuilderIO*)nativePtr;
public static implicit operator ImFontBuilderIOPtr(ImFontBuilderIO* nativePtr) => new ImFontBuilderIOPtr(nativePtr);
public static implicit operator ImFontBuilderIO* (ImFontBuilderIOPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImFontBuilderIOPtr(IntPtr nativePtr) => new ImFontBuilderIOPtr(nativePtr);
public ref IntPtr FontBuilder_Build => ref Unsafe.AsRef<IntPtr>(&NativePtr->FontBuilder_Build);
}
}

File diff suppressed because it is too large Load Diff

@ -0,0 +1,11 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiActivateFlags
{
None = 0,
PreferInput = 1,
PreferTweak = 2,
TryToPreserveState = 4,
}
}

@ -0,0 +1,9 @@
namespace ImGuiNET
{
public enum ImGuiAxis
{
None = -1,
X = 0,
Y = 1,
}
}

@ -0,0 +1,24 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiButtonFlagsPrivate
{
ImGuiButtonFlags_PressedOnClick = 16,
ImGuiButtonFlags_PressedOnClickRelease = 32,
ImGuiButtonFlags_PressedOnClickReleaseAnywhere = 64,
ImGuiButtonFlags_PressedOnRelease = 128,
ImGuiButtonFlags_PressedOnDoubleClick = 256,
ImGuiButtonFlags_PressedOnDragDropHold = 512,
ImGuiButtonFlags_Repeat = 1024,
ImGuiButtonFlags_FlattenChildren = 2048,
ImGuiButtonFlags_AllowItemOverlap = 4096,
ImGuiButtonFlags_DontClosePopups = 8192,
ImGuiButtonFlags_AlignTextBaseLine = 32768,
ImGuiButtonFlags_NoKeyModifiers = 65536,
ImGuiButtonFlags_NoHoldingActiveId = 131072,
ImGuiButtonFlags_NoNavFocus = 262144,
ImGuiButtonFlags_NoHoveredOnFocus = 524288,
ImGuiButtonFlags_PressedOnMask = 1008,
ImGuiButtonFlags_PressedOnDefault = 32,
}
}

@ -0,0 +1,24 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiColorMod
{
public ImGuiCol Col;
public Vector4 BackupValue;
}
public unsafe partial struct ImGuiColorModPtr
{
public ImGuiColorMod* NativePtr { get; }
public ImGuiColorModPtr(ImGuiColorMod* nativePtr) => NativePtr = nativePtr;
public ImGuiColorModPtr(IntPtr nativePtr) => NativePtr = (ImGuiColorMod*)nativePtr;
public static implicit operator ImGuiColorModPtr(ImGuiColorMod* nativePtr) => new ImGuiColorModPtr(nativePtr);
public static implicit operator ImGuiColorMod* (ImGuiColorModPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiColorModPtr(IntPtr nativePtr) => new ImGuiColorModPtr(nativePtr);
public ref ImGuiCol Col => ref Unsafe.AsRef<ImGuiCol>(&NativePtr->Col);
public ref Vector4 BackupValue => ref Unsafe.AsRef<Vector4>(&NativePtr->BackupValue);
}
}

@ -0,0 +1,8 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiComboFlagsPrivate
{
ImGuiComboFlags_CustomPreview = 1048576,
}
}

@ -0,0 +1,36 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiComboPreviewData
{
public ImRect PreviewRect;
public Vector2 BackupCursorPos;
public Vector2 BackupCursorMaxPos;
public Vector2 BackupCursorPosPrevLine;
public float BackupPrevLineTextBaseOffset;
public ImGuiLayoutType BackupLayout;
}
public unsafe partial struct ImGuiComboPreviewDataPtr
{
public ImGuiComboPreviewData* NativePtr { get; }
public ImGuiComboPreviewDataPtr(ImGuiComboPreviewData* nativePtr) => NativePtr = nativePtr;
public ImGuiComboPreviewDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiComboPreviewData*)nativePtr;
public static implicit operator ImGuiComboPreviewDataPtr(ImGuiComboPreviewData* nativePtr) => new ImGuiComboPreviewDataPtr(nativePtr);
public static implicit operator ImGuiComboPreviewData* (ImGuiComboPreviewDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiComboPreviewDataPtr(IntPtr nativePtr) => new ImGuiComboPreviewDataPtr(nativePtr);
public ref ImRect PreviewRect => ref Unsafe.AsRef<ImRect>(&NativePtr->PreviewRect);
public ref Vector2 BackupCursorPos => ref Unsafe.AsRef<Vector2>(&NativePtr->BackupCursorPos);
public ref Vector2 BackupCursorMaxPos => ref Unsafe.AsRef<Vector2>(&NativePtr->BackupCursorMaxPos);
public ref Vector2 BackupCursorPosPrevLine => ref Unsafe.AsRef<Vector2>(&NativePtr->BackupCursorPosPrevLine);
public ref float BackupPrevLineTextBaseOffset => ref Unsafe.AsRef<float>(&NativePtr->BackupPrevLineTextBaseOffset);
public ref ImGuiLayoutType BackupLayout => ref Unsafe.AsRef<ImGuiLayoutType>(&NativePtr->BackupLayout);
public void Destroy()
{
ImGuiNative.ImGuiComboPreviewData_destroy((ImGuiComboPreviewData*)(NativePtr));
}
}
}

@ -0,0 +1,488 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiContext
{
public byte Initialized;
public byte FontAtlasOwnedByContext;
public ImGuiIO IO;
public ImGuiPlatformIO PlatformIO;
public ImVector InputEventsQueue;
public ImVector InputEventsTrail;
public ImGuiStyle Style;
public ImGuiConfigFlags ConfigFlagsCurrFrame;
public ImGuiConfigFlags ConfigFlagsLastFrame;
public ImFont* Font;
public float FontSize;
public float FontBaseSize;
public IntPtr DrawListSharedData;
public double Time;
public int FrameCount;
public int FrameCountEnded;
public int FrameCountPlatformEnded;
public int FrameCountRendered;
public byte WithinFrameScope;
public byte WithinFrameScopeWithImplicitWindow;
public byte WithinEndChild;
public byte GcCompactAll;
public byte TestEngineHookItems;
public void* TestEngine;
public ImVector Windows;
public ImVector WindowsFocusOrder;
public ImVector WindowsTempSortBuffer;
public ImVector CurrentWindowStack;
public ImGuiStorage WindowsById;
public int WindowsActiveCount;
public Vector2 WindowsHoverPadding;
public ImGuiWindow* CurrentWindow;
public ImGuiWindow* HoveredWindow;
public ImGuiWindow* HoveredWindowUnderMovingWindow;
public ImGuiDockNode* HoveredDockNode;
public ImGuiWindow* MovingWindow;
public ImGuiWindow* WheelingWindow;
public Vector2 WheelingWindowRefMousePos;
public float WheelingWindowTimer;
public uint DebugHookIdInfo;
public uint HoveredId;
public uint HoveredIdPreviousFrame;
public byte HoveredIdAllowOverlap;
public byte HoveredIdUsingMouseWheel;
public byte HoveredIdPreviousFrameUsingMouseWheel;
public byte HoveredIdDisabled;
public float HoveredIdTimer;
public float HoveredIdNotActiveTimer;
public uint ActiveId;
public uint ActiveIdIsAlive;
public float ActiveIdTimer;
public byte ActiveIdIsJustActivated;
public byte ActiveIdAllowOverlap;
public byte ActiveIdNoClearOnFocusLoss;
public byte ActiveIdHasBeenPressedBefore;
public byte ActiveIdHasBeenEditedBefore;
public byte ActiveIdHasBeenEditedThisFrame;
public Vector2 ActiveIdClickOffset;
public ImGuiWindow* ActiveIdWindow;
public ImGuiInputSource ActiveIdSource;
public int ActiveIdMouseButton;
public uint ActiveIdPreviousFrame;
public byte ActiveIdPreviousFrameIsAlive;
public byte ActiveIdPreviousFrameHasBeenEditedBefore;
public ImGuiWindow* ActiveIdPreviousFrameWindow;
public uint LastActiveId;
public float LastActiveIdTimer;
public byte ActiveIdUsingMouseWheel;
public uint ActiveIdUsingNavDirMask;
public uint ActiveIdUsingNavInputMask;
public ImBitArrayForNamedKeys ActiveIdUsingKeyInputMask;
public ImGuiItemFlags CurrentItemFlags;
public ImGuiNextItemData NextItemData;
public ImGuiLastItemData LastItemData;
public ImGuiNextWindowData NextWindowData;
public ImVector ColorStack;
public ImVector StyleVarStack;
public ImVector FontStack;
public ImVector FocusScopeStack;
public ImVector ItemFlagsStack;
public ImVector GroupStack;
public ImVector OpenPopupStack;
public ImVector BeginPopupStack;
public int BeginMenuCount;
public ImVector Viewports;
public float CurrentDpiScale;
public ImGuiViewportP* CurrentViewport;
public ImGuiViewportP* MouseViewport;
public ImGuiViewportP* MouseLastHoveredViewport;
public uint PlatformLastFocusedViewportId;
public ImGuiPlatformMonitor FallbackMonitor;
public int ViewportFrontMostStampCount;
public ImGuiWindow* NavWindow;
public uint NavId;
public uint NavFocusScopeId;
public uint NavActivateId;
public uint NavActivateDownId;
public uint NavActivatePressedId;
public uint NavActivateInputId;
public ImGuiActivateFlags NavActivateFlags;
public uint NavJustMovedToId;
public uint NavJustMovedToFocusScopeId;
public ImGuiModFlags NavJustMovedToKeyMods;
public uint NavNextActivateId;
public ImGuiActivateFlags NavNextActivateFlags;
public ImGuiInputSource NavInputSource;
public ImGuiNavLayer NavLayer;
public byte NavIdIsAlive;
public byte NavMousePosDirty;
public byte NavDisableHighlight;
public byte NavDisableMouseHover;
public byte NavAnyRequest;
public byte NavInitRequest;
public byte NavInitRequestFromMove;
public uint NavInitResultId;
public ImRect NavInitResultRectRel;
public byte NavMoveSubmitted;
public byte NavMoveScoringItems;
public byte NavMoveForwardToNextFrame;
public ImGuiNavMoveFlags NavMoveFlags;
public ImGuiScrollFlags NavMoveScrollFlags;
public ImGuiModFlags NavMoveKeyMods;
public ImGuiDir NavMoveDir;
public ImGuiDir NavMoveDirForDebug;
public ImGuiDir NavMoveClipDir;
public ImRect NavScoringRect;
public ImRect NavScoringNoClipRect;
public int NavScoringDebugCount;
public int NavTabbingDir;
public int NavTabbingCounter;
public ImGuiNavItemData NavMoveResultLocal;
public ImGuiNavItemData NavMoveResultLocalVisible;
public ImGuiNavItemData NavMoveResultOther;
public ImGuiNavItemData NavTabbingResultFirst;
public ImGuiWindow* NavWindowingTarget;
public ImGuiWindow* NavWindowingTargetAnim;
public ImGuiWindow* NavWindowingListWindow;
public float NavWindowingTimer;
public float NavWindowingHighlightAlpha;
public byte NavWindowingToggleLayer;
public float DimBgRatio;
public ImGuiMouseCursor MouseCursor;
public byte DragDropActive;
public byte DragDropWithinSource;
public byte DragDropWithinTarget;
public ImGuiDragDropFlags DragDropSourceFlags;
public int DragDropSourceFrameCount;
public int DragDropMouseButton;
public ImGuiPayload DragDropPayload;
public ImRect DragDropTargetRect;
public uint DragDropTargetId;
public ImGuiDragDropFlags DragDropAcceptFlags;
public float DragDropAcceptIdCurrRectSurface;
public uint DragDropAcceptIdCurr;
public uint DragDropAcceptIdPrev;
public int DragDropAcceptFrameCount;
public uint DragDropHoldJustPressedId;
public ImVector DragDropPayloadBufHeap;
public fixed byte DragDropPayloadBufLocal[16];
public int ClipperTempDataStacked;
public ImVector ClipperTempData;
public ImGuiTable* CurrentTable;
public int TablesTempDataStacked;
public ImVector TablesTempData;
public ImPool_ImGuiTable Tables;
public ImVector TablesLastTimeActive;
public ImVector DrawChannelsTempMergeBuffer;
public ImGuiTabBar* CurrentTabBar;
public ImPool_ImGuiTabBar TabBars;
public ImVector CurrentTabBarStack;
public ImVector ShrinkWidthBuffer;
public Vector2 MouseLastValidPos;
public ImGuiInputTextState InputTextState;
public ImFont InputTextPasswordFont;
public uint TempInputId;
public ImGuiColorEditFlags ColorEditOptions;
public float ColorEditLastHue;
public float ColorEditLastSat;
public uint ColorEditLastColor;
public Vector4 ColorPickerRef;
public ImGuiComboPreviewData ComboPreviewData;
public float SliderGrabClickOffset;
public float SliderCurrentAccum;
public byte SliderCurrentAccumDirty;
public byte DragCurrentAccumDirty;
public float DragCurrentAccum;
public float DragSpeedDefaultRatio;
public float ScrollbarClickDeltaToGrabCenter;
public float DisabledAlphaBackup;
public short DisabledStackSize;
public short TooltipOverrideCount;
public float TooltipSlowDelay;
public ImVector ClipboardHandlerData;
public ImVector MenusIdSubmittedThisFrame;
public ImGuiPlatformImeData PlatformImeData;
public ImGuiPlatformImeData PlatformImeDataPrev;
public uint PlatformImeViewport;
public byte PlatformLocaleDecimalPoint;
public ImGuiDockContext DockContext;
public byte SettingsLoaded;
public float SettingsDirtyTimer;
public ImGuiTextBuffer SettingsIniData;
public ImVector SettingsHandlers;
public ImChunkStream SettingsWindows;
public ImChunkStream SettingsTables;
public ImVector Hooks;
public uint HookIdNext;
public byte LogEnabled;
public ImGuiLogType LogType;
public IntPtr LogFile;
public ImGuiTextBuffer LogBuffer;
public byte* LogNextPrefix;
public byte* LogNextSuffix;
public float LogLinePosY;
public byte LogLineFirstItem;
public int LogDepthRef;
public int LogDepthToExpand;
public int LogDepthToExpandDefault;
public ImGuiDebugLogFlags DebugLogFlags;
public ImGuiTextBuffer DebugLogBuf;
public byte DebugItemPickerActive;
public uint DebugItemPickerBreakId;
public ImGuiMetricsConfig DebugMetricsConfig;
public ImGuiStackTool DebugStackTool;
public fixed float FramerateSecPerFrame[120];
public int FramerateSecPerFrameIdx;
public int FramerateSecPerFrameCount;
public float FramerateSecPerFrameAccum;
public int WantCaptureMouseNextFrame;
public int WantCaptureKeyboardNextFrame;
public int WantTextInputNextFrame;
public ImVector TempBuffer;
}
public unsafe partial struct ImGuiContextPtr
{
public ImGuiContext* NativePtr { get; }
public ImGuiContextPtr(ImGuiContext* nativePtr) => NativePtr = nativePtr;
public ImGuiContextPtr(IntPtr nativePtr) => NativePtr = (ImGuiContext*)nativePtr;
public static implicit operator ImGuiContextPtr(ImGuiContext* nativePtr) => new ImGuiContextPtr(nativePtr);
public static implicit operator ImGuiContext* (ImGuiContextPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiContextPtr(IntPtr nativePtr) => new ImGuiContextPtr(nativePtr);
public ref bool Initialized => ref Unsafe.AsRef<bool>(&NativePtr->Initialized);
public ref bool FontAtlasOwnedByContext => ref Unsafe.AsRef<bool>(&NativePtr->FontAtlasOwnedByContext);
public ref ImGuiIO IO => ref Unsafe.AsRef<ImGuiIO>(&NativePtr->IO);
public ref ImGuiPlatformIO PlatformIO => ref Unsafe.AsRef<ImGuiPlatformIO>(&NativePtr->PlatformIO);
public ImPtrVector<ImGuiInputEventPtr> InputEventsQueue => new ImPtrVector<ImGuiInputEventPtr>(NativePtr->InputEventsQueue, Unsafe.SizeOf<ImGuiInputEvent>());
public ImPtrVector<ImGuiInputEventPtr> InputEventsTrail => new ImPtrVector<ImGuiInputEventPtr>(NativePtr->InputEventsTrail, Unsafe.SizeOf<ImGuiInputEvent>());
public ref ImGuiStyle Style => ref Unsafe.AsRef<ImGuiStyle>(&NativePtr->Style);
public ref ImGuiConfigFlags ConfigFlagsCurrFrame => ref Unsafe.AsRef<ImGuiConfigFlags>(&NativePtr->ConfigFlagsCurrFrame);
public ref ImGuiConfigFlags ConfigFlagsLastFrame => ref Unsafe.AsRef<ImGuiConfigFlags>(&NativePtr->ConfigFlagsLastFrame);
public ImFontPtr Font => new ImFontPtr(NativePtr->Font);
public ref float FontSize => ref Unsafe.AsRef<float>(&NativePtr->FontSize);
public ref float FontBaseSize => ref Unsafe.AsRef<float>(&NativePtr->FontBaseSize);
public ref IntPtr DrawListSharedData => ref Unsafe.AsRef<IntPtr>(&NativePtr->DrawListSharedData);
public ref double Time => ref Unsafe.AsRef<double>(&NativePtr->Time);
public ref int FrameCount => ref Unsafe.AsRef<int>(&NativePtr->FrameCount);
public ref int FrameCountEnded => ref Unsafe.AsRef<int>(&NativePtr->FrameCountEnded);
public ref int FrameCountPlatformEnded => ref Unsafe.AsRef<int>(&NativePtr->FrameCountPlatformEnded);
public ref int FrameCountRendered => ref Unsafe.AsRef<int>(&NativePtr->FrameCountRendered);
public ref bool WithinFrameScope => ref Unsafe.AsRef<bool>(&NativePtr->WithinFrameScope);
public ref bool WithinFrameScopeWithImplicitWindow => ref Unsafe.AsRef<bool>(&NativePtr->WithinFrameScopeWithImplicitWindow);
public ref bool WithinEndChild => ref Unsafe.AsRef<bool>(&NativePtr->WithinEndChild);
public ref bool GcCompactAll => ref Unsafe.AsRef<bool>(&NativePtr->GcCompactAll);
public ref bool TestEngineHookItems => ref Unsafe.AsRef<bool>(&NativePtr->TestEngineHookItems);
public IntPtr TestEngine { get => (IntPtr)NativePtr->TestEngine; set => NativePtr->TestEngine = (void*)value; }
public ImVector<ImGuiWindowPtr> Windows => new ImVector<ImGuiWindowPtr>(NativePtr->Windows);
public ImVector<ImGuiWindowPtr> WindowsFocusOrder => new ImVector<ImGuiWindowPtr>(NativePtr->WindowsFocusOrder);
public ImVector<ImGuiWindowPtr> WindowsTempSortBuffer => new ImVector<ImGuiWindowPtr>(NativePtr->WindowsTempSortBuffer);
public ImPtrVector<ImGuiWindowStackDataPtr> CurrentWindowStack => new ImPtrVector<ImGuiWindowStackDataPtr>(NativePtr->CurrentWindowStack, Unsafe.SizeOf<ImGuiWindowStackData>());
public ref ImGuiStorage WindowsById => ref Unsafe.AsRef<ImGuiStorage>(&NativePtr->WindowsById);
public ref int WindowsActiveCount => ref Unsafe.AsRef<int>(&NativePtr->WindowsActiveCount);
public ref Vector2 WindowsHoverPadding => ref Unsafe.AsRef<Vector2>(&NativePtr->WindowsHoverPadding);
public ImGuiWindowPtr CurrentWindow => new ImGuiWindowPtr(NativePtr->CurrentWindow);
public ImGuiWindowPtr HoveredWindow => new ImGuiWindowPtr(NativePtr->HoveredWindow);
public ImGuiWindowPtr HoveredWindowUnderMovingWindow => new ImGuiWindowPtr(NativePtr->HoveredWindowUnderMovingWindow);
public ImGuiDockNodePtr HoveredDockNode => new ImGuiDockNodePtr(NativePtr->HoveredDockNode);
public ImGuiWindowPtr MovingWindow => new ImGuiWindowPtr(NativePtr->MovingWindow);
public ImGuiWindowPtr WheelingWindow => new ImGuiWindowPtr(NativePtr->WheelingWindow);
public ref Vector2 WheelingWindowRefMousePos => ref Unsafe.AsRef<Vector2>(&NativePtr->WheelingWindowRefMousePos);
public ref float WheelingWindowTimer => ref Unsafe.AsRef<float>(&NativePtr->WheelingWindowTimer);
public ref uint DebugHookIdInfo => ref Unsafe.AsRef<uint>(&NativePtr->DebugHookIdInfo);
public ref uint HoveredId => ref Unsafe.AsRef<uint>(&NativePtr->HoveredId);
public ref uint HoveredIdPreviousFrame => ref Unsafe.AsRef<uint>(&NativePtr->HoveredIdPreviousFrame);
public ref bool HoveredIdAllowOverlap => ref Unsafe.AsRef<bool>(&NativePtr->HoveredIdAllowOverlap);
public ref bool HoveredIdUsingMouseWheel => ref Unsafe.AsRef<bool>(&NativePtr->HoveredIdUsingMouseWheel);
public ref bool HoveredIdPreviousFrameUsingMouseWheel => ref Unsafe.AsRef<bool>(&NativePtr->HoveredIdPreviousFrameUsingMouseWheel);
public ref bool HoveredIdDisabled => ref Unsafe.AsRef<bool>(&NativePtr->HoveredIdDisabled);
public ref float HoveredIdTimer => ref Unsafe.AsRef<float>(&NativePtr->HoveredIdTimer);
public ref float HoveredIdNotActiveTimer => ref Unsafe.AsRef<float>(&NativePtr->HoveredIdNotActiveTimer);
public ref uint ActiveId => ref Unsafe.AsRef<uint>(&NativePtr->ActiveId);
public ref uint ActiveIdIsAlive => ref Unsafe.AsRef<uint>(&NativePtr->ActiveIdIsAlive);
public ref float ActiveIdTimer => ref Unsafe.AsRef<float>(&NativePtr->ActiveIdTimer);
public ref bool ActiveIdIsJustActivated => ref Unsafe.AsRef<bool>(&NativePtr->ActiveIdIsJustActivated);
public ref bool ActiveIdAllowOverlap => ref Unsafe.AsRef<bool>(&NativePtr->ActiveIdAllowOverlap);
public ref bool ActiveIdNoClearOnFocusLoss => ref Unsafe.AsRef<bool>(&NativePtr->ActiveIdNoClearOnFocusLoss);
public ref bool ActiveIdHasBeenPressedBefore => ref Unsafe.AsRef<bool>(&NativePtr->ActiveIdHasBeenPressedBefore);
public ref bool ActiveIdHasBeenEditedBefore => ref Unsafe.AsRef<bool>(&NativePtr->ActiveIdHasBeenEditedBefore);
public ref bool ActiveIdHasBeenEditedThisFrame => ref Unsafe.AsRef<bool>(&NativePtr->ActiveIdHasBeenEditedThisFrame);
public ref Vector2 ActiveIdClickOffset => ref Unsafe.AsRef<Vector2>(&NativePtr->ActiveIdClickOffset);
public ImGuiWindowPtr ActiveIdWindow => new ImGuiWindowPtr(NativePtr->ActiveIdWindow);
public ref ImGuiInputSource ActiveIdSource => ref Unsafe.AsRef<ImGuiInputSource>(&NativePtr->ActiveIdSource);
public ref int ActiveIdMouseButton => ref Unsafe.AsRef<int>(&NativePtr->ActiveIdMouseButton);
public ref uint ActiveIdPreviousFrame => ref Unsafe.AsRef<uint>(&NativePtr->ActiveIdPreviousFrame);
public ref bool ActiveIdPreviousFrameIsAlive => ref Unsafe.AsRef<bool>(&NativePtr->ActiveIdPreviousFrameIsAlive);
public ref bool ActiveIdPreviousFrameHasBeenEditedBefore => ref Unsafe.AsRef<bool>(&NativePtr->ActiveIdPreviousFrameHasBeenEditedBefore);
public ImGuiWindowPtr ActiveIdPreviousFrameWindow => new ImGuiWindowPtr(NativePtr->ActiveIdPreviousFrameWindow);
public ref uint LastActiveId => ref Unsafe.AsRef<uint>(&NativePtr->LastActiveId);
public ref float LastActiveIdTimer => ref Unsafe.AsRef<float>(&NativePtr->LastActiveIdTimer);
public ref bool ActiveIdUsingMouseWheel => ref Unsafe.AsRef<bool>(&NativePtr->ActiveIdUsingMouseWheel);
public ref uint ActiveIdUsingNavDirMask => ref Unsafe.AsRef<uint>(&NativePtr->ActiveIdUsingNavDirMask);
public ref uint ActiveIdUsingNavInputMask => ref Unsafe.AsRef<uint>(&NativePtr->ActiveIdUsingNavInputMask);
public ref ImBitArrayForNamedKeys ActiveIdUsingKeyInputMask => ref Unsafe.AsRef<ImBitArrayForNamedKeys>(&NativePtr->ActiveIdUsingKeyInputMask);
public ref ImGuiItemFlags CurrentItemFlags => ref Unsafe.AsRef<ImGuiItemFlags>(&NativePtr->CurrentItemFlags);
public ref ImGuiNextItemData NextItemData => ref Unsafe.AsRef<ImGuiNextItemData>(&NativePtr->NextItemData);
public ref ImGuiLastItemData LastItemData => ref Unsafe.AsRef<ImGuiLastItemData>(&NativePtr->LastItemData);
public ref ImGuiNextWindowData NextWindowData => ref Unsafe.AsRef<ImGuiNextWindowData>(&NativePtr->NextWindowData);
public ImPtrVector<ImGuiColorModPtr> ColorStack => new ImPtrVector<ImGuiColorModPtr>(NativePtr->ColorStack, Unsafe.SizeOf<ImGuiColorMod>());
public ImPtrVector<ImGuiStyleModPtr> StyleVarStack => new ImPtrVector<ImGuiStyleModPtr>(NativePtr->StyleVarStack, Unsafe.SizeOf<ImGuiStyleMod>());
public ImVector<ImFontPtr> FontStack => new ImVector<ImFontPtr>(NativePtr->FontStack);
public ImVector<uint> FocusScopeStack => new ImVector<uint>(NativePtr->FocusScopeStack);
public ImPtrVector<ImGuiItemFlagsPtr> ItemFlagsStack => new ImPtrVector<ImGuiItemFlagsPtr>(NativePtr->ItemFlagsStack, Unsafe.SizeOf<ImGuiItemFlags>());
public ImPtrVector<ImGuiGroupDataPtr> GroupStack => new ImPtrVector<ImGuiGroupDataPtr>(NativePtr->GroupStack, Unsafe.SizeOf<ImGuiGroupData>());
public ImPtrVector<ImGuiPopupDataPtr> OpenPopupStack => new ImPtrVector<ImGuiPopupDataPtr>(NativePtr->OpenPopupStack, Unsafe.SizeOf<ImGuiPopupData>());
public ImPtrVector<ImGuiPopupDataPtr> BeginPopupStack => new ImPtrVector<ImGuiPopupDataPtr>(NativePtr->BeginPopupStack, Unsafe.SizeOf<ImGuiPopupData>());
public ref int BeginMenuCount => ref Unsafe.AsRef<int>(&NativePtr->BeginMenuCount);
public ImVector<ImGuiViewportPPtr> Viewports => new ImVector<ImGuiViewportPPtr>(NativePtr->Viewports);
public ref float CurrentDpiScale => ref Unsafe.AsRef<float>(&NativePtr->CurrentDpiScale);
public ImGuiViewportPPtr CurrentViewport => new ImGuiViewportPPtr(NativePtr->CurrentViewport);
public ImGuiViewportPPtr MouseViewport => new ImGuiViewportPPtr(NativePtr->MouseViewport);
public ImGuiViewportPPtr MouseLastHoveredViewport => new ImGuiViewportPPtr(NativePtr->MouseLastHoveredViewport);
public ref uint PlatformLastFocusedViewportId => ref Unsafe.AsRef<uint>(&NativePtr->PlatformLastFocusedViewportId);
public ref ImGuiPlatformMonitor FallbackMonitor => ref Unsafe.AsRef<ImGuiPlatformMonitor>(&NativePtr->FallbackMonitor);
public ref int ViewportFrontMostStampCount => ref Unsafe.AsRef<int>(&NativePtr->ViewportFrontMostStampCount);
public ImGuiWindowPtr NavWindow => new ImGuiWindowPtr(NativePtr->NavWindow);
public ref uint NavId => ref Unsafe.AsRef<uint>(&NativePtr->NavId);
public ref uint NavFocusScopeId => ref Unsafe.AsRef<uint>(&NativePtr->NavFocusScopeId);
public ref uint NavActivateId => ref Unsafe.AsRef<uint>(&NativePtr->NavActivateId);
public ref uint NavActivateDownId => ref Unsafe.AsRef<uint>(&NativePtr->NavActivateDownId);
public ref uint NavActivatePressedId => ref Unsafe.AsRef<uint>(&NativePtr->NavActivatePressedId);
public ref uint NavActivateInputId => ref Unsafe.AsRef<uint>(&NativePtr->NavActivateInputId);
public ref ImGuiActivateFlags NavActivateFlags => ref Unsafe.AsRef<ImGuiActivateFlags>(&NativePtr->NavActivateFlags);
public ref uint NavJustMovedToId => ref Unsafe.AsRef<uint>(&NativePtr->NavJustMovedToId);
public ref uint NavJustMovedToFocusScopeId => ref Unsafe.AsRef<uint>(&NativePtr->NavJustMovedToFocusScopeId);
public ref ImGuiModFlags NavJustMovedToKeyMods => ref Unsafe.AsRef<ImGuiModFlags>(&NativePtr->NavJustMovedToKeyMods);
public ref uint NavNextActivateId => ref Unsafe.AsRef<uint>(&NativePtr->NavNextActivateId);
public ref ImGuiActivateFlags NavNextActivateFlags => ref Unsafe.AsRef<ImGuiActivateFlags>(&NativePtr->NavNextActivateFlags);
public ref ImGuiInputSource NavInputSource => ref Unsafe.AsRef<ImGuiInputSource>(&NativePtr->NavInputSource);
public ref ImGuiNavLayer NavLayer => ref Unsafe.AsRef<ImGuiNavLayer>(&NativePtr->NavLayer);
public ref bool NavIdIsAlive => ref Unsafe.AsRef<bool>(&NativePtr->NavIdIsAlive);
public ref bool NavMousePosDirty => ref Unsafe.AsRef<bool>(&NativePtr->NavMousePosDirty);
public ref bool NavDisableHighlight => ref Unsafe.AsRef<bool>(&NativePtr->NavDisableHighlight);
public ref bool NavDisableMouseHover => ref Unsafe.AsRef<bool>(&NativePtr->NavDisableMouseHover);
public ref bool NavAnyRequest => ref Unsafe.AsRef<bool>(&NativePtr->NavAnyRequest);
public ref bool NavInitRequest => ref Unsafe.AsRef<bool>(&NativePtr->NavInitRequest);
public ref bool NavInitRequestFromMove => ref Unsafe.AsRef<bool>(&NativePtr->NavInitRequestFromMove);
public ref uint NavInitResultId => ref Unsafe.AsRef<uint>(&NativePtr->NavInitResultId);
public ref ImRect NavInitResultRectRel => ref Unsafe.AsRef<ImRect>(&NativePtr->NavInitResultRectRel);
public ref bool NavMoveSubmitted => ref Unsafe.AsRef<bool>(&NativePtr->NavMoveSubmitted);
public ref bool NavMoveScoringItems => ref Unsafe.AsRef<bool>(&NativePtr->NavMoveScoringItems);
public ref bool NavMoveForwardToNextFrame => ref Unsafe.AsRef<bool>(&NativePtr->NavMoveForwardToNextFrame);
public ref ImGuiNavMoveFlags NavMoveFlags => ref Unsafe.AsRef<ImGuiNavMoveFlags>(&NativePtr->NavMoveFlags);
public ref ImGuiScrollFlags NavMoveScrollFlags => ref Unsafe.AsRef<ImGuiScrollFlags>(&NativePtr->NavMoveScrollFlags);
public ref ImGuiModFlags NavMoveKeyMods => ref Unsafe.AsRef<ImGuiModFlags>(&NativePtr->NavMoveKeyMods);
public ref ImGuiDir NavMoveDir => ref Unsafe.AsRef<ImGuiDir>(&NativePtr->NavMoveDir);
public ref ImGuiDir NavMoveDirForDebug => ref Unsafe.AsRef<ImGuiDir>(&NativePtr->NavMoveDirForDebug);
public ref ImGuiDir NavMoveClipDir => ref Unsafe.AsRef<ImGuiDir>(&NativePtr->NavMoveClipDir);
public ref ImRect NavScoringRect => ref Unsafe.AsRef<ImRect>(&NativePtr->NavScoringRect);
public ref ImRect NavScoringNoClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->NavScoringNoClipRect);
public ref int NavScoringDebugCount => ref Unsafe.AsRef<int>(&NativePtr->NavScoringDebugCount);
public ref int NavTabbingDir => ref Unsafe.AsRef<int>(&NativePtr->NavTabbingDir);
public ref int NavTabbingCounter => ref Unsafe.AsRef<int>(&NativePtr->NavTabbingCounter);
public ref ImGuiNavItemData NavMoveResultLocal => ref Unsafe.AsRef<ImGuiNavItemData>(&NativePtr->NavMoveResultLocal);
public ref ImGuiNavItemData NavMoveResultLocalVisible => ref Unsafe.AsRef<ImGuiNavItemData>(&NativePtr->NavMoveResultLocalVisible);
public ref ImGuiNavItemData NavMoveResultOther => ref Unsafe.AsRef<ImGuiNavItemData>(&NativePtr->NavMoveResultOther);
public ref ImGuiNavItemData NavTabbingResultFirst => ref Unsafe.AsRef<ImGuiNavItemData>(&NativePtr->NavTabbingResultFirst);
public ImGuiWindowPtr NavWindowingTarget => new ImGuiWindowPtr(NativePtr->NavWindowingTarget);
public ImGuiWindowPtr NavWindowingTargetAnim => new ImGuiWindowPtr(NativePtr->NavWindowingTargetAnim);
public ImGuiWindowPtr NavWindowingListWindow => new ImGuiWindowPtr(NativePtr->NavWindowingListWindow);
public ref float NavWindowingTimer => ref Unsafe.AsRef<float>(&NativePtr->NavWindowingTimer);
public ref float NavWindowingHighlightAlpha => ref Unsafe.AsRef<float>(&NativePtr->NavWindowingHighlightAlpha);
public ref bool NavWindowingToggleLayer => ref Unsafe.AsRef<bool>(&NativePtr->NavWindowingToggleLayer);
public ref float DimBgRatio => ref Unsafe.AsRef<float>(&NativePtr->DimBgRatio);
public ref ImGuiMouseCursor MouseCursor => ref Unsafe.AsRef<ImGuiMouseCursor>(&NativePtr->MouseCursor);
public ref bool DragDropActive => ref Unsafe.AsRef<bool>(&NativePtr->DragDropActive);
public ref bool DragDropWithinSource => ref Unsafe.AsRef<bool>(&NativePtr->DragDropWithinSource);
public ref bool DragDropWithinTarget => ref Unsafe.AsRef<bool>(&NativePtr->DragDropWithinTarget);
public ref ImGuiDragDropFlags DragDropSourceFlags => ref Unsafe.AsRef<ImGuiDragDropFlags>(&NativePtr->DragDropSourceFlags);
public ref int DragDropSourceFrameCount => ref Unsafe.AsRef<int>(&NativePtr->DragDropSourceFrameCount);
public ref int DragDropMouseButton => ref Unsafe.AsRef<int>(&NativePtr->DragDropMouseButton);
public ref ImGuiPayload DragDropPayload => ref Unsafe.AsRef<ImGuiPayload>(&NativePtr->DragDropPayload);
public ref ImRect DragDropTargetRect => ref Unsafe.AsRef<ImRect>(&NativePtr->DragDropTargetRect);
public ref uint DragDropTargetId => ref Unsafe.AsRef<uint>(&NativePtr->DragDropTargetId);
public ref ImGuiDragDropFlags DragDropAcceptFlags => ref Unsafe.AsRef<ImGuiDragDropFlags>(&NativePtr->DragDropAcceptFlags);
public ref float DragDropAcceptIdCurrRectSurface => ref Unsafe.AsRef<float>(&NativePtr->DragDropAcceptIdCurrRectSurface);
public ref uint DragDropAcceptIdCurr => ref Unsafe.AsRef<uint>(&NativePtr->DragDropAcceptIdCurr);
public ref uint DragDropAcceptIdPrev => ref Unsafe.AsRef<uint>(&NativePtr->DragDropAcceptIdPrev);
public ref int DragDropAcceptFrameCount => ref Unsafe.AsRef<int>(&NativePtr->DragDropAcceptFrameCount);
public ref uint DragDropHoldJustPressedId => ref Unsafe.AsRef<uint>(&NativePtr->DragDropHoldJustPressedId);
public ImVector<byte> DragDropPayloadBufHeap => new ImVector<byte>(NativePtr->DragDropPayloadBufHeap);
public RangeAccessor<byte> DragDropPayloadBufLocal => new RangeAccessor<byte>(NativePtr->DragDropPayloadBufLocal, 16);
public ref int ClipperTempDataStacked => ref Unsafe.AsRef<int>(&NativePtr->ClipperTempDataStacked);
public ImPtrVector<ImGuiListClipperDataPtr> ClipperTempData => new ImPtrVector<ImGuiListClipperDataPtr>(NativePtr->ClipperTempData, Unsafe.SizeOf<ImGuiListClipperData>());
public ImGuiTablePtr CurrentTable => new ImGuiTablePtr(NativePtr->CurrentTable);
public ref int TablesTempDataStacked => ref Unsafe.AsRef<int>(&NativePtr->TablesTempDataStacked);
public ImPtrVector<ImGuiTableTempDataPtr> TablesTempData => new ImPtrVector<ImGuiTableTempDataPtr>(NativePtr->TablesTempData, Unsafe.SizeOf<ImGuiTableTempData>());
public ref ImPool_ImGuiTable Tables => ref Unsafe.AsRef<ImPool_ImGuiTable>(&NativePtr->Tables);
public ImVector<float> TablesLastTimeActive => new ImVector<float>(NativePtr->TablesLastTimeActive);
public ImPtrVector<ImDrawChannelPtr> DrawChannelsTempMergeBuffer => new ImPtrVector<ImDrawChannelPtr>(NativePtr->DrawChannelsTempMergeBuffer, Unsafe.SizeOf<ImDrawChannel>());
public ImGuiTabBarPtr CurrentTabBar => new ImGuiTabBarPtr(NativePtr->CurrentTabBar);
public ref ImPool_ImGuiTabBar TabBars => ref Unsafe.AsRef<ImPool_ImGuiTabBar>(&NativePtr->TabBars);
public ImPtrVector<ImGuiPtrOrIndexPtr> CurrentTabBarStack => new ImPtrVector<ImGuiPtrOrIndexPtr>(NativePtr->CurrentTabBarStack, Unsafe.SizeOf<ImGuiPtrOrIndex>());
public ImPtrVector<ImGuiShrinkWidthItemPtr> ShrinkWidthBuffer => new ImPtrVector<ImGuiShrinkWidthItemPtr>(NativePtr->ShrinkWidthBuffer, Unsafe.SizeOf<ImGuiShrinkWidthItem>());
public ref Vector2 MouseLastValidPos => ref Unsafe.AsRef<Vector2>(&NativePtr->MouseLastValidPos);
public ref ImGuiInputTextState InputTextState => ref Unsafe.AsRef<ImGuiInputTextState>(&NativePtr->InputTextState);
public ref ImFont InputTextPasswordFont => ref Unsafe.AsRef<ImFont>(&NativePtr->InputTextPasswordFont);
public ref uint TempInputId => ref Unsafe.AsRef<uint>(&NativePtr->TempInputId);
public ref ImGuiColorEditFlags ColorEditOptions => ref Unsafe.AsRef<ImGuiColorEditFlags>(&NativePtr->ColorEditOptions);
public ref float ColorEditLastHue => ref Unsafe.AsRef<float>(&NativePtr->ColorEditLastHue);
public ref float ColorEditLastSat => ref Unsafe.AsRef<float>(&NativePtr->ColorEditLastSat);
public ref uint ColorEditLastColor => ref Unsafe.AsRef<uint>(&NativePtr->ColorEditLastColor);
public ref Vector4 ColorPickerRef => ref Unsafe.AsRef<Vector4>(&NativePtr->ColorPickerRef);
public ref ImGuiComboPreviewData ComboPreviewData => ref Unsafe.AsRef<ImGuiComboPreviewData>(&NativePtr->ComboPreviewData);
public ref float SliderGrabClickOffset => ref Unsafe.AsRef<float>(&NativePtr->SliderGrabClickOffset);
public ref float SliderCurrentAccum => ref Unsafe.AsRef<float>(&NativePtr->SliderCurrentAccum);
public ref bool SliderCurrentAccumDirty => ref Unsafe.AsRef<bool>(&NativePtr->SliderCurrentAccumDirty);
public ref bool DragCurrentAccumDirty => ref Unsafe.AsRef<bool>(&NativePtr->DragCurrentAccumDirty);
public ref float DragCurrentAccum => ref Unsafe.AsRef<float>(&NativePtr->DragCurrentAccum);
public ref float DragSpeedDefaultRatio => ref Unsafe.AsRef<float>(&NativePtr->DragSpeedDefaultRatio);
public ref float ScrollbarClickDeltaToGrabCenter => ref Unsafe.AsRef<float>(&NativePtr->ScrollbarClickDeltaToGrabCenter);
public ref float DisabledAlphaBackup => ref Unsafe.AsRef<float>(&NativePtr->DisabledAlphaBackup);
public ref short DisabledStackSize => ref Unsafe.AsRef<short>(&NativePtr->DisabledStackSize);
public ref short TooltipOverrideCount => ref Unsafe.AsRef<short>(&NativePtr->TooltipOverrideCount);
public ref float TooltipSlowDelay => ref Unsafe.AsRef<float>(&NativePtr->TooltipSlowDelay);
public ImVector<byte> ClipboardHandlerData => new ImVector<byte>(NativePtr->ClipboardHandlerData);
public ImVector<uint> MenusIdSubmittedThisFrame => new ImVector<uint>(NativePtr->MenusIdSubmittedThisFrame);
public ref ImGuiPlatformImeData PlatformImeData => ref Unsafe.AsRef<ImGuiPlatformImeData>(&NativePtr->PlatformImeData);
public ref ImGuiPlatformImeData PlatformImeDataPrev => ref Unsafe.AsRef<ImGuiPlatformImeData>(&NativePtr->PlatformImeDataPrev);
public ref uint PlatformImeViewport => ref Unsafe.AsRef<uint>(&NativePtr->PlatformImeViewport);
public ref byte PlatformLocaleDecimalPoint => ref Unsafe.AsRef<byte>(&NativePtr->PlatformLocaleDecimalPoint);
public ref ImGuiDockContext DockContext => ref Unsafe.AsRef<ImGuiDockContext>(&NativePtr->DockContext);
public ref bool SettingsLoaded => ref Unsafe.AsRef<bool>(&NativePtr->SettingsLoaded);
public ref float SettingsDirtyTimer => ref Unsafe.AsRef<float>(&NativePtr->SettingsDirtyTimer);
public ref ImGuiTextBuffer SettingsIniData => ref Unsafe.AsRef<ImGuiTextBuffer>(&NativePtr->SettingsIniData);
public ImPtrVector<ImGuiSettingsHandlerPtr> SettingsHandlers => new ImPtrVector<ImGuiSettingsHandlerPtr>(NativePtr->SettingsHandlers, Unsafe.SizeOf<ImGuiSettingsHandler>());
public ref ImChunkStream SettingsWindows => ref Unsafe.AsRef<ImChunkStream>(&NativePtr->SettingsWindows);
public ref ImChunkStream SettingsTables => ref Unsafe.AsRef<ImChunkStream>(&NativePtr->SettingsTables);
public ImPtrVector<ImGuiContextHookPtr> Hooks => new ImPtrVector<ImGuiContextHookPtr>(NativePtr->Hooks, Unsafe.SizeOf<ImGuiContextHook>());
public ref uint HookIdNext => ref Unsafe.AsRef<uint>(&NativePtr->HookIdNext);
public ref bool LogEnabled => ref Unsafe.AsRef<bool>(&NativePtr->LogEnabled);
public ref ImGuiLogType LogType => ref Unsafe.AsRef<ImGuiLogType>(&NativePtr->LogType);
public ref IntPtr LogFile => ref Unsafe.AsRef<IntPtr>(&NativePtr->LogFile);
public ref ImGuiTextBuffer LogBuffer => ref Unsafe.AsRef<ImGuiTextBuffer>(&NativePtr->LogBuffer);
public IntPtr LogNextPrefix { get => (IntPtr)NativePtr->LogNextPrefix; set => NativePtr->LogNextPrefix = (byte*)value; }
public IntPtr LogNextSuffix { get => (IntPtr)NativePtr->LogNextSuffix; set => NativePtr->LogNextSuffix = (byte*)value; }
public ref float LogLinePosY => ref Unsafe.AsRef<float>(&NativePtr->LogLinePosY);
public ref bool LogLineFirstItem => ref Unsafe.AsRef<bool>(&NativePtr->LogLineFirstItem);
public ref int LogDepthRef => ref Unsafe.AsRef<int>(&NativePtr->LogDepthRef);
public ref int LogDepthToExpand => ref Unsafe.AsRef<int>(&NativePtr->LogDepthToExpand);
public ref int LogDepthToExpandDefault => ref Unsafe.AsRef<int>(&NativePtr->LogDepthToExpandDefault);
public ref ImGuiDebugLogFlags DebugLogFlags => ref Unsafe.AsRef<ImGuiDebugLogFlags>(&NativePtr->DebugLogFlags);
public ref ImGuiTextBuffer DebugLogBuf => ref Unsafe.AsRef<ImGuiTextBuffer>(&NativePtr->DebugLogBuf);
public ref bool DebugItemPickerActive => ref Unsafe.AsRef<bool>(&NativePtr->DebugItemPickerActive);
public ref uint DebugItemPickerBreakId => ref Unsafe.AsRef<uint>(&NativePtr->DebugItemPickerBreakId);
public ref ImGuiMetricsConfig DebugMetricsConfig => ref Unsafe.AsRef<ImGuiMetricsConfig>(&NativePtr->DebugMetricsConfig);
public ref ImGuiStackTool DebugStackTool => ref Unsafe.AsRef<ImGuiStackTool>(&NativePtr->DebugStackTool);
public RangeAccessor<float> FramerateSecPerFrame => new RangeAccessor<float>(NativePtr->FramerateSecPerFrame, 120);
public ref int FramerateSecPerFrameIdx => ref Unsafe.AsRef<int>(&NativePtr->FramerateSecPerFrameIdx);
public ref int FramerateSecPerFrameCount => ref Unsafe.AsRef<int>(&NativePtr->FramerateSecPerFrameCount);
public ref float FramerateSecPerFrameAccum => ref Unsafe.AsRef<float>(&NativePtr->FramerateSecPerFrameAccum);
public ref int WantCaptureMouseNextFrame => ref Unsafe.AsRef<int>(&NativePtr->WantCaptureMouseNextFrame);
public ref int WantCaptureKeyboardNextFrame => ref Unsafe.AsRef<int>(&NativePtr->WantCaptureKeyboardNextFrame);
public ref int WantTextInputNextFrame => ref Unsafe.AsRef<int>(&NativePtr->WantTextInputNextFrame);
public ImVector<byte> TempBuffer => new ImVector<byte>(NativePtr->TempBuffer);
public void Destroy()
{
ImGuiNative.ImGuiContext_destroy((IntPtr)(NativePtr));
}
}
}

@ -0,0 +1,34 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiContextHook
{
public uint HookId;
public ImGuiContextHookType Type;
public uint Owner;
public IntPtr Callback;
public void* UserData;
}
public unsafe partial struct ImGuiContextHookPtr
{
public ImGuiContextHook* NativePtr { get; }
public ImGuiContextHookPtr(ImGuiContextHook* nativePtr) => NativePtr = nativePtr;
public ImGuiContextHookPtr(IntPtr nativePtr) => NativePtr = (ImGuiContextHook*)nativePtr;
public static implicit operator ImGuiContextHookPtr(ImGuiContextHook* nativePtr) => new ImGuiContextHookPtr(nativePtr);
public static implicit operator ImGuiContextHook* (ImGuiContextHookPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiContextHookPtr(IntPtr nativePtr) => new ImGuiContextHookPtr(nativePtr);
public ref uint HookId => ref Unsafe.AsRef<uint>(&NativePtr->HookId);
public ref ImGuiContextHookType Type => ref Unsafe.AsRef<ImGuiContextHookType>(&NativePtr->Type);
public ref uint Owner => ref Unsafe.AsRef<uint>(&NativePtr->Owner);
public ref IntPtr Callback => ref Unsafe.AsRef<IntPtr>(&NativePtr->Callback);
public IntPtr UserData { get => (IntPtr)NativePtr->UserData; set => NativePtr->UserData = (void*)value; }
public void Destroy()
{
ImGuiNative.ImGuiContextHook_destroy((ImGuiContextHook*)(NativePtr));
}
}
}

@ -0,0 +1,14 @@
namespace ImGuiNET
{
public enum ImGuiContextHookType
{
NewFramePre = 0,
NewFramePost = 1,
EndFramePre = 2,
EndFramePost = 3,
RenderPre = 4,
RenderPost = 5,
Shutdown = 6,
PendingRemoval = 7,
}
}

@ -0,0 +1,9 @@
namespace ImGuiNET
{
public enum ImGuiDataAuthority
{
Auto = 0,
DockNode = 1,
Window = 2,
}
}

@ -0,0 +1,28 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiDataTypeInfo
{
public uint Size;
public byte* Name;
public byte* PrintFmt;
public byte* ScanFmt;
}
public unsafe partial struct ImGuiDataTypeInfoPtr
{
public ImGuiDataTypeInfo* NativePtr { get; }
public ImGuiDataTypeInfoPtr(ImGuiDataTypeInfo* nativePtr) => NativePtr = nativePtr;
public ImGuiDataTypeInfoPtr(IntPtr nativePtr) => NativePtr = (ImGuiDataTypeInfo*)nativePtr;
public static implicit operator ImGuiDataTypeInfoPtr(ImGuiDataTypeInfo* nativePtr) => new ImGuiDataTypeInfoPtr(nativePtr);
public static implicit operator ImGuiDataTypeInfo* (ImGuiDataTypeInfoPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiDataTypeInfoPtr(IntPtr nativePtr) => new ImGuiDataTypeInfoPtr(nativePtr);
public ref uint Size => ref Unsafe.AsRef<uint>(&NativePtr->Size);
public NullTerminatedString Name => new NullTerminatedString(NativePtr->Name);
public IntPtr PrintFmt { get => (IntPtr)NativePtr->PrintFmt; set => NativePtr->PrintFmt = (byte*)value; }
public IntPtr ScanFmt { get => (IntPtr)NativePtr->ScanFmt; set => NativePtr->ScanFmt = (byte*)value; }
}
}

@ -0,0 +1,9 @@
namespace ImGuiNET
{
public enum ImGuiDataTypePrivate
{
ImGuiDataType_String = 11,
ImGuiDataType_Pointer = 12,
ImGuiDataType_ID = 13,
}
}

@ -0,0 +1,22 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiDataTypeTempStorage
{
public fixed byte Data[8];
}
public unsafe partial struct ImGuiDataTypeTempStoragePtr
{
public ImGuiDataTypeTempStorage* NativePtr { get; }
public ImGuiDataTypeTempStoragePtr(ImGuiDataTypeTempStorage* nativePtr) => NativePtr = nativePtr;
public ImGuiDataTypeTempStoragePtr(IntPtr nativePtr) => NativePtr = (ImGuiDataTypeTempStorage*)nativePtr;
public static implicit operator ImGuiDataTypeTempStoragePtr(ImGuiDataTypeTempStorage* nativePtr) => new ImGuiDataTypeTempStoragePtr(nativePtr);
public static implicit operator ImGuiDataTypeTempStorage* (ImGuiDataTypeTempStoragePtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiDataTypeTempStoragePtr(IntPtr nativePtr) => new ImGuiDataTypeTempStoragePtr(nativePtr);
public RangeAccessor<byte> Data => new RangeAccessor<byte>(NativePtr->Data, 8);
}
}

@ -0,0 +1,17 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiDebugLogFlags
{
None = 0,
EventActiveId = 1,
EventFocus = 2,
EventPopup = 4,
EventNav = 8,
EventIO = 16,
EventDocking = 32,
EventViewport = 64,
EventMask = 127,
OutputToTTY = 1024,
}
}

@ -0,0 +1,32 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiDockContext
{
public ImGuiStorage Nodes;
public ImVector Requests;
public ImVector NodesSettings;
public byte WantFullRebuild;
}
public unsafe partial struct ImGuiDockContextPtr
{
public ImGuiDockContext* NativePtr { get; }
public ImGuiDockContextPtr(ImGuiDockContext* nativePtr) => NativePtr = nativePtr;
public ImGuiDockContextPtr(IntPtr nativePtr) => NativePtr = (ImGuiDockContext*)nativePtr;
public static implicit operator ImGuiDockContextPtr(ImGuiDockContext* nativePtr) => new ImGuiDockContextPtr(nativePtr);
public static implicit operator ImGuiDockContext* (ImGuiDockContextPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiDockContextPtr(IntPtr nativePtr) => new ImGuiDockContextPtr(nativePtr);
public ref ImGuiStorage Nodes => ref Unsafe.AsRef<ImGuiStorage>(&NativePtr->Nodes);
public ImVector<IntPtr> Requests => new ImVector<IntPtr>(NativePtr->Requests);
public ImVector<IntPtr> NodesSettings => new ImVector<IntPtr>(NativePtr->NodesSettings);
public ref bool WantFullRebuild => ref Unsafe.AsRef<bool>(&NativePtr->WantFullRebuild);
public void Destroy()
{
ImGuiNative.ImGuiDockContext_destroy((ImGuiDockContext*)(NativePtr));
}
}
}

@ -0,0 +1,166 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiDockNode
{
public uint ID;
public ImGuiDockNodeFlags SharedFlags;
public ImGuiDockNodeFlags LocalFlags;
public ImGuiDockNodeFlags LocalFlagsInWindows;
public ImGuiDockNodeFlags MergedFlags;
public ImGuiDockNodeState State;
public ImGuiDockNode* ParentNode;
public ImGuiDockNode* ChildNodes_0;
public ImGuiDockNode* ChildNodes_1;
public ImVector Windows;
public ImGuiTabBar* TabBar;
public Vector2 Pos;
public Vector2 Size;
public Vector2 SizeRef;
public ImGuiAxis SplitAxis;
public ImGuiWindowClass WindowClass;
public uint LastBgColor;
public ImGuiWindow* HostWindow;
public ImGuiWindow* VisibleWindow;
public ImGuiDockNode* CentralNode;
public ImGuiDockNode* OnlyNodeWithWindows;
public int CountNodeWithWindows;
public int LastFrameAlive;
public int LastFrameActive;
public int LastFrameFocused;
public uint LastFocusedNodeId;
public uint SelectedTabId;
public uint WantCloseTabId;
public ImGuiDataAuthority AuthorityForPos;
public ImGuiDataAuthority AuthorityForSize;
public ImGuiDataAuthority AuthorityForViewport;
public byte IsVisible;
public byte IsFocused;
public byte IsBgDrawnThisFrame;
public byte HasCloseButton;
public byte HasWindowMenuButton;
public byte HasCentralNodeChild;
public byte WantCloseAll;
public byte WantLockSizeOnce;
public byte WantMouseMove;
public byte WantHiddenTabBarUpdate;
public byte WantHiddenTabBarToggle;
}
public unsafe partial struct ImGuiDockNodePtr
{
public ImGuiDockNode* NativePtr { get; }
public ImGuiDockNodePtr(ImGuiDockNode* nativePtr) => NativePtr = nativePtr;
public ImGuiDockNodePtr(IntPtr nativePtr) => NativePtr = (ImGuiDockNode*)nativePtr;
public static implicit operator ImGuiDockNodePtr(ImGuiDockNode* nativePtr) => new ImGuiDockNodePtr(nativePtr);
public static implicit operator ImGuiDockNode* (ImGuiDockNodePtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiDockNodePtr(IntPtr nativePtr) => new ImGuiDockNodePtr(nativePtr);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref ImGuiDockNodeFlags SharedFlags => ref Unsafe.AsRef<ImGuiDockNodeFlags>(&NativePtr->SharedFlags);
public ref ImGuiDockNodeFlags LocalFlags => ref Unsafe.AsRef<ImGuiDockNodeFlags>(&NativePtr->LocalFlags);
public ref ImGuiDockNodeFlags LocalFlagsInWindows => ref Unsafe.AsRef<ImGuiDockNodeFlags>(&NativePtr->LocalFlagsInWindows);
public ref ImGuiDockNodeFlags MergedFlags => ref Unsafe.AsRef<ImGuiDockNodeFlags>(&NativePtr->MergedFlags);
public ref ImGuiDockNodeState State => ref Unsafe.AsRef<ImGuiDockNodeState>(&NativePtr->State);
public ImGuiDockNodePtr ParentNode => new ImGuiDockNodePtr(NativePtr->ParentNode);
public RangeAccessor<IntPtr> ChildNodes => new RangeAccessor<IntPtr>(&NativePtr->ChildNodes_0, 2);
public ImVector<ImGuiWindowPtr> Windows => new ImVector<ImGuiWindowPtr>(NativePtr->Windows);
public ImGuiTabBarPtr TabBar => new ImGuiTabBarPtr(NativePtr->TabBar);
public ref Vector2 Pos => ref Unsafe.AsRef<Vector2>(&NativePtr->Pos);
public ref Vector2 Size => ref Unsafe.AsRef<Vector2>(&NativePtr->Size);
public ref Vector2 SizeRef => ref Unsafe.AsRef<Vector2>(&NativePtr->SizeRef);
public ref ImGuiAxis SplitAxis => ref Unsafe.AsRef<ImGuiAxis>(&NativePtr->SplitAxis);
public ref ImGuiWindowClass WindowClass => ref Unsafe.AsRef<ImGuiWindowClass>(&NativePtr->WindowClass);
public ref uint LastBgColor => ref Unsafe.AsRef<uint>(&NativePtr->LastBgColor);
public ImGuiWindowPtr HostWindow => new ImGuiWindowPtr(NativePtr->HostWindow);
public ImGuiWindowPtr VisibleWindow => new ImGuiWindowPtr(NativePtr->VisibleWindow);
public ImGuiDockNodePtr CentralNode => new ImGuiDockNodePtr(NativePtr->CentralNode);
public ImGuiDockNodePtr OnlyNodeWithWindows => new ImGuiDockNodePtr(NativePtr->OnlyNodeWithWindows);
public ref int CountNodeWithWindows => ref Unsafe.AsRef<int>(&NativePtr->CountNodeWithWindows);
public ref int LastFrameAlive => ref Unsafe.AsRef<int>(&NativePtr->LastFrameAlive);
public ref int LastFrameActive => ref Unsafe.AsRef<int>(&NativePtr->LastFrameActive);
public ref int LastFrameFocused => ref Unsafe.AsRef<int>(&NativePtr->LastFrameFocused);
public ref uint LastFocusedNodeId => ref Unsafe.AsRef<uint>(&NativePtr->LastFocusedNodeId);
public ref uint SelectedTabId => ref Unsafe.AsRef<uint>(&NativePtr->SelectedTabId);
public ref uint WantCloseTabId => ref Unsafe.AsRef<uint>(&NativePtr->WantCloseTabId);
public ref ImGuiDataAuthority AuthorityForPos => ref Unsafe.AsRef<ImGuiDataAuthority>(&NativePtr->AuthorityForPos);
public ref ImGuiDataAuthority AuthorityForSize => ref Unsafe.AsRef<ImGuiDataAuthority>(&NativePtr->AuthorityForSize);
public ref ImGuiDataAuthority AuthorityForViewport => ref Unsafe.AsRef<ImGuiDataAuthority>(&NativePtr->AuthorityForViewport);
public ref bool IsVisible => ref Unsafe.AsRef<bool>(&NativePtr->IsVisible);
public ref bool IsFocused => ref Unsafe.AsRef<bool>(&NativePtr->IsFocused);
public ref bool IsBgDrawnThisFrame => ref Unsafe.AsRef<bool>(&NativePtr->IsBgDrawnThisFrame);
public ref bool HasCloseButton => ref Unsafe.AsRef<bool>(&NativePtr->HasCloseButton);
public ref bool HasWindowMenuButton => ref Unsafe.AsRef<bool>(&NativePtr->HasWindowMenuButton);
public ref bool HasCentralNodeChild => ref Unsafe.AsRef<bool>(&NativePtr->HasCentralNodeChild);
public ref bool WantCloseAll => ref Unsafe.AsRef<bool>(&NativePtr->WantCloseAll);
public ref bool WantLockSizeOnce => ref Unsafe.AsRef<bool>(&NativePtr->WantLockSizeOnce);
public ref bool WantMouseMove => ref Unsafe.AsRef<bool>(&NativePtr->WantMouseMove);
public ref bool WantHiddenTabBarUpdate => ref Unsafe.AsRef<bool>(&NativePtr->WantHiddenTabBarUpdate);
public ref bool WantHiddenTabBarToggle => ref Unsafe.AsRef<bool>(&NativePtr->WantHiddenTabBarToggle);
public void Destroy()
{
ImGuiNative.ImGuiDockNode_destroy((ImGuiDockNode*)(NativePtr));
}
public bool IsCentralNode()
{
byte ret = ImGuiNative.ImGuiDockNode_IsCentralNode((ImGuiDockNode*)(NativePtr));
return ret != 0;
}
public bool IsDockSpace()
{
byte ret = ImGuiNative.ImGuiDockNode_IsDockSpace((ImGuiDockNode*)(NativePtr));
return ret != 0;
}
public bool IsEmpty()
{
byte ret = ImGuiNative.ImGuiDockNode_IsEmpty((ImGuiDockNode*)(NativePtr));
return ret != 0;
}
public bool IsFloatingNode()
{
byte ret = ImGuiNative.ImGuiDockNode_IsFloatingNode((ImGuiDockNode*)(NativePtr));
return ret != 0;
}
public bool IsHiddenTabBar()
{
byte ret = ImGuiNative.ImGuiDockNode_IsHiddenTabBar((ImGuiDockNode*)(NativePtr));
return ret != 0;
}
public bool IsLeafNode()
{
byte ret = ImGuiNative.ImGuiDockNode_IsLeafNode((ImGuiDockNode*)(NativePtr));
return ret != 0;
}
public bool IsNoTabBar()
{
byte ret = ImGuiNative.ImGuiDockNode_IsNoTabBar((ImGuiDockNode*)(NativePtr));
return ret != 0;
}
public bool IsRootNode()
{
byte ret = ImGuiNative.ImGuiDockNode_IsRootNode((ImGuiDockNode*)(NativePtr));
return ret != 0;
}
public bool IsSplitNode()
{
byte ret = ImGuiNative.ImGuiDockNode_IsSplitNode((ImGuiDockNode*)(NativePtr));
return ret != 0;
}
public ImRect Rect()
{
ImRect __retval;
ImGuiNative.ImGuiDockNode_Rect(&__retval, (ImGuiDockNode*)(NativePtr));
return __retval;
}
public void SetLocalFlags(ImGuiDockNodeFlags flags)
{
ImGuiNative.ImGuiDockNode_SetLocalFlags((ImGuiDockNode*)(NativePtr), flags);
}
public void UpdateMergedFlags()
{
ImGuiNative.ImGuiDockNode_UpdateMergedFlags((ImGuiDockNode*)(NativePtr));
}
}
}

@ -0,0 +1,26 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiDockNodeFlagsPrivate
{
ImGuiDockNodeFlags_DockSpace = 1024,
ImGuiDockNodeFlags_CentralNode = 2048,
ImGuiDockNodeFlags_NoTabBar = 4096,
ImGuiDockNodeFlags_HiddenTabBar = 8192,
ImGuiDockNodeFlags_NoWindowMenuButton = 16384,
ImGuiDockNodeFlags_NoCloseButton = 32768,
ImGuiDockNodeFlags_NoDocking = 65536,
ImGuiDockNodeFlags_NoDockingSplitMe = 131072,
ImGuiDockNodeFlags_NoDockingSplitOther = 262144,
ImGuiDockNodeFlags_NoDockingOverMe = 524288,
ImGuiDockNodeFlags_NoDockingOverOther = 1048576,
ImGuiDockNodeFlags_NoDockingOverEmpty = 2097152,
ImGuiDockNodeFlags_NoResizeX = 4194304,
ImGuiDockNodeFlags_NoResizeY = 8388608,
ImGuiDockNodeFlags_SharedFlagsInheritMask = -1,
ImGuiDockNodeFlags_NoResizeFlagsMask = 12582944,
ImGuiDockNodeFlags_LocalFlagsMask = 12713072,
ImGuiDockNodeFlags_LocalFlagsTransferMask = 12712048,
ImGuiDockNodeFlags_SavedFlagsMask = 12712992,
}
}

@ -0,0 +1,10 @@
namespace ImGuiNET
{
public enum ImGuiDockNodeState
{
Unknown = 0,
HostWindowHiddenBecauseSingleWindow = 1,
HostWindowHiddenBecauseWindowsAreResizing = 2,
HostWindowVisible = 3,
}
}

@ -0,0 +1,42 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiGroupData
{
public uint WindowID;
public Vector2 BackupCursorPos;
public Vector2 BackupCursorMaxPos;
public ImVec1 BackupIndent;
public ImVec1 BackupGroupOffset;
public Vector2 BackupCurrLineSize;
public float BackupCurrLineTextBaseOffset;
public uint BackupActiveIdIsAlive;
public byte BackupActiveIdPreviousFrameIsAlive;
public byte BackupHoveredIdIsAlive;
public byte EmitItem;
}
public unsafe partial struct ImGuiGroupDataPtr
{
public ImGuiGroupData* NativePtr { get; }
public ImGuiGroupDataPtr(ImGuiGroupData* nativePtr) => NativePtr = nativePtr;
public ImGuiGroupDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiGroupData*)nativePtr;
public static implicit operator ImGuiGroupDataPtr(ImGuiGroupData* nativePtr) => new ImGuiGroupDataPtr(nativePtr);
public static implicit operator ImGuiGroupData* (ImGuiGroupDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiGroupDataPtr(IntPtr nativePtr) => new ImGuiGroupDataPtr(nativePtr);
public ref uint WindowID => ref Unsafe.AsRef<uint>(&NativePtr->WindowID);
public ref Vector2 BackupCursorPos => ref Unsafe.AsRef<Vector2>(&NativePtr->BackupCursorPos);
public ref Vector2 BackupCursorMaxPos => ref Unsafe.AsRef<Vector2>(&NativePtr->BackupCursorMaxPos);
public ref ImVec1 BackupIndent => ref Unsafe.AsRef<ImVec1>(&NativePtr->BackupIndent);
public ref ImVec1 BackupGroupOffset => ref Unsafe.AsRef<ImVec1>(&NativePtr->BackupGroupOffset);
public ref Vector2 BackupCurrLineSize => ref Unsafe.AsRef<Vector2>(&NativePtr->BackupCurrLineSize);
public ref float BackupCurrLineTextBaseOffset => ref Unsafe.AsRef<float>(&NativePtr->BackupCurrLineTextBaseOffset);
public ref uint BackupActiveIdIsAlive => ref Unsafe.AsRef<uint>(&NativePtr->BackupActiveIdIsAlive);
public ref bool BackupActiveIdPreviousFrameIsAlive => ref Unsafe.AsRef<bool>(&NativePtr->BackupActiveIdPreviousFrameIsAlive);
public ref bool BackupHoveredIdIsAlive => ref Unsafe.AsRef<bool>(&NativePtr->BackupHoveredIdIsAlive);
public ref bool EmitItem => ref Unsafe.AsRef<bool>(&NativePtr->EmitItem);
}
}

@ -0,0 +1,32 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiInputEvent
{
public ImGuiInputEventType Type;
public ImGuiInputSource Source;
public union { ImGuiInputEventMousePos MousePos; ImGuiInputEventMouseWheel MouseWheel; ImGuiInputEventMouseButton MouseButton; ImGuiInputEventMouseViewport MouseViewport; ImGuiInputEventKey Key; ImGuiInputEventText Text; ImGuiInputEventAppFocused AppFocused;} ;
public byte AddedByTestEngine;
}
public unsafe partial struct ImGuiInputEventPtr
{
public ImGuiInputEvent* NativePtr { get; }
public ImGuiInputEventPtr(ImGuiInputEvent* nativePtr) => NativePtr = nativePtr;
public ImGuiInputEventPtr(IntPtr nativePtr) => NativePtr = (ImGuiInputEvent*)nativePtr;
public static implicit operator ImGuiInputEventPtr(ImGuiInputEvent* nativePtr) => new ImGuiInputEventPtr(nativePtr);
public static implicit operator ImGuiInputEvent* (ImGuiInputEventPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiInputEventPtr(IntPtr nativePtr) => new ImGuiInputEventPtr(nativePtr);
public ref ImGuiInputEventType Type => ref Unsafe.AsRef<ImGuiInputEventType>(&NativePtr->Type);
public ref ImGuiInputSource Source => ref Unsafe.AsRef<ImGuiInputSource>(&NativePtr->Source);
public ref union { ImGuiInputEventMousePos MousePos; ImGuiInputEventMouseWheel MouseWheel; ImGuiInputEventMouseButton MouseButton; ImGuiInputEventMouseViewport MouseViewport; ImGuiInputEventKey Key; ImGuiInputEventText Text; ImGuiInputEventAppFocused AppFocused;} => ref Unsafe.AsRef<union { ImGuiInputEventMousePos MousePos; ImGuiInputEventMouseWheel MouseWheel; ImGuiInputEventMouseButton MouseButton; ImGuiInputEventMouseViewport MouseViewport; ImGuiInputEventKey Key; ImGuiInputEventText Text; ImGuiInputEventAppFocused AppFocused;}>(&NativePtr->);
public ref bool AddedByTestEngine => ref Unsafe.AsRef<bool>(&NativePtr->AddedByTestEngine);
public void Destroy()
{
ImGuiNative.ImGuiInputEvent_destroy((ImGuiInputEvent*)(NativePtr));
}
}
}

@ -0,0 +1,22 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiInputEventAppFocused
{
public byte Focused;
}
public unsafe partial struct ImGuiInputEventAppFocusedPtr
{
public ImGuiInputEventAppFocused* NativePtr { get; }
public ImGuiInputEventAppFocusedPtr(ImGuiInputEventAppFocused* nativePtr) => NativePtr = nativePtr;
public ImGuiInputEventAppFocusedPtr(IntPtr nativePtr) => NativePtr = (ImGuiInputEventAppFocused*)nativePtr;
public static implicit operator ImGuiInputEventAppFocusedPtr(ImGuiInputEventAppFocused* nativePtr) => new ImGuiInputEventAppFocusedPtr(nativePtr);
public static implicit operator ImGuiInputEventAppFocused* (ImGuiInputEventAppFocusedPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiInputEventAppFocusedPtr(IntPtr nativePtr) => new ImGuiInputEventAppFocusedPtr(nativePtr);
public ref bool Focused => ref Unsafe.AsRef<bool>(&NativePtr->Focused);
}
}

@ -0,0 +1,26 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiInputEventKey
{
public ImGuiKey Key;
public byte Down;
public float AnalogValue;
}
public unsafe partial struct ImGuiInputEventKeyPtr
{
public ImGuiInputEventKey* NativePtr { get; }
public ImGuiInputEventKeyPtr(ImGuiInputEventKey* nativePtr) => NativePtr = nativePtr;
public ImGuiInputEventKeyPtr(IntPtr nativePtr) => NativePtr = (ImGuiInputEventKey*)nativePtr;
public static implicit operator ImGuiInputEventKeyPtr(ImGuiInputEventKey* nativePtr) => new ImGuiInputEventKeyPtr(nativePtr);
public static implicit operator ImGuiInputEventKey* (ImGuiInputEventKeyPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiInputEventKeyPtr(IntPtr nativePtr) => new ImGuiInputEventKeyPtr(nativePtr);
public ref ImGuiKey Key => ref Unsafe.AsRef<ImGuiKey>(&NativePtr->Key);
public ref bool Down => ref Unsafe.AsRef<bool>(&NativePtr->Down);
public ref float AnalogValue => ref Unsafe.AsRef<float>(&NativePtr->AnalogValue);
}
}

@ -0,0 +1,24 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiInputEventMouseButton
{
public int Button;
public byte Down;
}
public unsafe partial struct ImGuiInputEventMouseButtonPtr
{
public ImGuiInputEventMouseButton* NativePtr { get; }
public ImGuiInputEventMouseButtonPtr(ImGuiInputEventMouseButton* nativePtr) => NativePtr = nativePtr;
public ImGuiInputEventMouseButtonPtr(IntPtr nativePtr) => NativePtr = (ImGuiInputEventMouseButton*)nativePtr;
public static implicit operator ImGuiInputEventMouseButtonPtr(ImGuiInputEventMouseButton* nativePtr) => new ImGuiInputEventMouseButtonPtr(nativePtr);
public static implicit operator ImGuiInputEventMouseButton* (ImGuiInputEventMouseButtonPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiInputEventMouseButtonPtr(IntPtr nativePtr) => new ImGuiInputEventMouseButtonPtr(nativePtr);
public ref int Button => ref Unsafe.AsRef<int>(&NativePtr->Button);
public ref bool Down => ref Unsafe.AsRef<bool>(&NativePtr->Down);
}
}

@ -0,0 +1,24 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiInputEventMousePos
{
public float PosX;
public float PosY;
}
public unsafe partial struct ImGuiInputEventMousePosPtr
{
public ImGuiInputEventMousePos* NativePtr { get; }
public ImGuiInputEventMousePosPtr(ImGuiInputEventMousePos* nativePtr) => NativePtr = nativePtr;
public ImGuiInputEventMousePosPtr(IntPtr nativePtr) => NativePtr = (ImGuiInputEventMousePos*)nativePtr;
public static implicit operator ImGuiInputEventMousePosPtr(ImGuiInputEventMousePos* nativePtr) => new ImGuiInputEventMousePosPtr(nativePtr);
public static implicit operator ImGuiInputEventMousePos* (ImGuiInputEventMousePosPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiInputEventMousePosPtr(IntPtr nativePtr) => new ImGuiInputEventMousePosPtr(nativePtr);
public ref float PosX => ref Unsafe.AsRef<float>(&NativePtr->PosX);
public ref float PosY => ref Unsafe.AsRef<float>(&NativePtr->PosY);
}
}

@ -0,0 +1,22 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiInputEventMouseViewport
{
public uint HoveredViewportID;
}
public unsafe partial struct ImGuiInputEventMouseViewportPtr
{
public ImGuiInputEventMouseViewport* NativePtr { get; }
public ImGuiInputEventMouseViewportPtr(ImGuiInputEventMouseViewport* nativePtr) => NativePtr = nativePtr;
public ImGuiInputEventMouseViewportPtr(IntPtr nativePtr) => NativePtr = (ImGuiInputEventMouseViewport*)nativePtr;
public static implicit operator ImGuiInputEventMouseViewportPtr(ImGuiInputEventMouseViewport* nativePtr) => new ImGuiInputEventMouseViewportPtr(nativePtr);
public static implicit operator ImGuiInputEventMouseViewport* (ImGuiInputEventMouseViewportPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiInputEventMouseViewportPtr(IntPtr nativePtr) => new ImGuiInputEventMouseViewportPtr(nativePtr);
public ref uint HoveredViewportID => ref Unsafe.AsRef<uint>(&NativePtr->HoveredViewportID);
}
}

@ -0,0 +1,24 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiInputEventMouseWheel
{
public float WheelX;
public float WheelY;
}
public unsafe partial struct ImGuiInputEventMouseWheelPtr
{
public ImGuiInputEventMouseWheel* NativePtr { get; }
public ImGuiInputEventMouseWheelPtr(ImGuiInputEventMouseWheel* nativePtr) => NativePtr = nativePtr;
public ImGuiInputEventMouseWheelPtr(IntPtr nativePtr) => NativePtr = (ImGuiInputEventMouseWheel*)nativePtr;
public static implicit operator ImGuiInputEventMouseWheelPtr(ImGuiInputEventMouseWheel* nativePtr) => new ImGuiInputEventMouseWheelPtr(nativePtr);
public static implicit operator ImGuiInputEventMouseWheel* (ImGuiInputEventMouseWheelPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiInputEventMouseWheelPtr(IntPtr nativePtr) => new ImGuiInputEventMouseWheelPtr(nativePtr);
public ref float WheelX => ref Unsafe.AsRef<float>(&NativePtr->WheelX);
public ref float WheelY => ref Unsafe.AsRef<float>(&NativePtr->WheelY);
}
}

@ -0,0 +1,22 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiInputEventText
{
public uint Char;
}
public unsafe partial struct ImGuiInputEventTextPtr
{
public ImGuiInputEventText* NativePtr { get; }
public ImGuiInputEventTextPtr(ImGuiInputEventText* nativePtr) => NativePtr = nativePtr;
public ImGuiInputEventTextPtr(IntPtr nativePtr) => NativePtr = (ImGuiInputEventText*)nativePtr;
public static implicit operator ImGuiInputEventTextPtr(ImGuiInputEventText* nativePtr) => new ImGuiInputEventTextPtr(nativePtr);
public static implicit operator ImGuiInputEventText* (ImGuiInputEventTextPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiInputEventTextPtr(IntPtr nativePtr) => new ImGuiInputEventTextPtr(nativePtr);
public ref uint Char => ref Unsafe.AsRef<uint>(&NativePtr->Char);
}
}

@ -0,0 +1,15 @@
namespace ImGuiNET
{
public enum ImGuiInputEventType
{
None = 0,
MousePos = 1,
MouseWheel = 2,
MouseButton = 3,
MouseViewport = 4,
Key = 5,
Text = 6,
Focus = 7,
COUNT = 8,
}
}

@ -0,0 +1,13 @@
namespace ImGuiNET
{
public enum ImGuiInputSource
{
None = 0,
Mouse = 1,
Keyboard = 2,
Gamepad = 3,
Clipboard = 4,
Nav = 5,
COUNT = 6,
}
}

@ -0,0 +1,10 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiInputTextFlagsPrivate
{
ImGuiInputTextFlags_Multiline = 67108864,
ImGuiInputTextFlags_NoMarkEdited = 134217728,
ImGuiInputTextFlags_MergedItem = 268435456,
}
}

@ -0,0 +1,112 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiInputTextState
{
public uint ID;
public int CurLenW;
public int CurLenA;
public ImVector TextW;
public ImVector TextA;
public ImVector InitialTextA;
public byte TextAIsValid;
public int BufCapacityA;
public float ScrollX;
public STB_TexteditState Stb;
public float CursorAnim;
public byte CursorFollow;
public byte SelectedAllMouseLock;
public byte Edited;
public ImGuiInputTextFlags Flags;
}
public unsafe partial struct ImGuiInputTextStatePtr
{
public ImGuiInputTextState* NativePtr { get; }
public ImGuiInputTextStatePtr(ImGuiInputTextState* nativePtr) => NativePtr = nativePtr;
public ImGuiInputTextStatePtr(IntPtr nativePtr) => NativePtr = (ImGuiInputTextState*)nativePtr;
public static implicit operator ImGuiInputTextStatePtr(ImGuiInputTextState* nativePtr) => new ImGuiInputTextStatePtr(nativePtr);
public static implicit operator ImGuiInputTextState* (ImGuiInputTextStatePtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiInputTextStatePtr(IntPtr nativePtr) => new ImGuiInputTextStatePtr(nativePtr);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref int CurLenW => ref Unsafe.AsRef<int>(&NativePtr->CurLenW);
public ref int CurLenA => ref Unsafe.AsRef<int>(&NativePtr->CurLenA);
public ImVector<ushort> TextW => new ImVector<ushort>(NativePtr->TextW);
public ImVector<byte> TextA => new ImVector<byte>(NativePtr->TextA);
public ImVector<byte> InitialTextA => new ImVector<byte>(NativePtr->InitialTextA);
public ref bool TextAIsValid => ref Unsafe.AsRef<bool>(&NativePtr->TextAIsValid);
public ref int BufCapacityA => ref Unsafe.AsRef<int>(&NativePtr->BufCapacityA);
public ref float ScrollX => ref Unsafe.AsRef<float>(&NativePtr->ScrollX);
public ref STB_TexteditState Stb => ref Unsafe.AsRef<STB_TexteditState>(&NativePtr->Stb);
public ref float CursorAnim => ref Unsafe.AsRef<float>(&NativePtr->CursorAnim);
public ref bool CursorFollow => ref Unsafe.AsRef<bool>(&NativePtr->CursorFollow);
public ref bool SelectedAllMouseLock => ref Unsafe.AsRef<bool>(&NativePtr->SelectedAllMouseLock);
public ref bool Edited => ref Unsafe.AsRef<bool>(&NativePtr->Edited);
public ref ImGuiInputTextFlags Flags => ref Unsafe.AsRef<ImGuiInputTextFlags>(&NativePtr->Flags);
public void ClearFreeMemory()
{
ImGuiNative.ImGuiInputTextState_ClearFreeMemory((ImGuiInputTextState*)(NativePtr));
}
public void ClearSelection()
{
ImGuiNative.ImGuiInputTextState_ClearSelection((ImGuiInputTextState*)(NativePtr));
}
public void ClearText()
{
ImGuiNative.ImGuiInputTextState_ClearText((ImGuiInputTextState*)(NativePtr));
}
public void CursorAnimReset()
{
ImGuiNative.ImGuiInputTextState_CursorAnimReset((ImGuiInputTextState*)(NativePtr));
}
public void CursorClamp()
{
ImGuiNative.ImGuiInputTextState_CursorClamp((ImGuiInputTextState*)(NativePtr));
}
public void Destroy()
{
ImGuiNative.ImGuiInputTextState_destroy((ImGuiInputTextState*)(NativePtr));
}
public int GetCursorPos()
{
int ret = ImGuiNative.ImGuiInputTextState_GetCursorPos((ImGuiInputTextState*)(NativePtr));
return ret;
}
public int GetRedoAvailCount()
{
int ret = ImGuiNative.ImGuiInputTextState_GetRedoAvailCount((ImGuiInputTextState*)(NativePtr));
return ret;
}
public int GetSelectionEnd()
{
int ret = ImGuiNative.ImGuiInputTextState_GetSelectionEnd((ImGuiInputTextState*)(NativePtr));
return ret;
}
public int GetSelectionStart()
{
int ret = ImGuiNative.ImGuiInputTextState_GetSelectionStart((ImGuiInputTextState*)(NativePtr));
return ret;
}
public int GetUndoAvailCount()
{
int ret = ImGuiNative.ImGuiInputTextState_GetUndoAvailCount((ImGuiInputTextState*)(NativePtr));
return ret;
}
public bool HasSelection()
{
byte ret = ImGuiNative.ImGuiInputTextState_HasSelection((ImGuiInputTextState*)(NativePtr));
return ret != 0;
}
public void OnKeyPressed(int key)
{
ImGuiNative.ImGuiInputTextState_OnKeyPressed((ImGuiInputTextState*)(NativePtr), key);
}
public void SelectAll()
{
ImGuiNative.ImGuiInputTextState_SelectAll((ImGuiInputTextState*)(NativePtr));
}
}
}

@ -0,0 +1,17 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiItemFlags
{
None = 0,
NoTabStop = 1,
ButtonRepeat = 2,
Disabled = 4,
NoNav = 8,
NoNavDefaultFocus = 16,
SelectableDontClosePopup = 32,
MixedValue = 64,
ReadOnly = 128,
Inputable = 256,
}
}

@ -0,0 +1,17 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiItemStatusFlags
{
None = 0,
HoveredRect = 1,
HasDisplayRect = 2,
Edited = 4,
ToggledSelection = 8,
ToggledOpen = 16,
HasDeactivated = 32,
Deactivated = 64,
HoveredWindow = 128,
FocusedByTabbing = 256,
}
}

@ -0,0 +1,10 @@
namespace ImGuiNET
{
public enum ImGuiKeyPrivate
{
ImGuiKey_LegacyNativeKey_BEGIN = 0,
ImGuiKey_LegacyNativeKey_END = 512,
ImGuiKey_Gamepad_BEGIN = 617,
ImGuiKey_Gamepad_END = 641,
}
}

@ -0,0 +1,36 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiLastItemData
{
public uint ID;
public ImGuiItemFlags InFlags;
public ImGuiItemStatusFlags StatusFlags;
public ImRect Rect;
public ImRect NavRect;
public ImRect DisplayRect;
}
public unsafe partial struct ImGuiLastItemDataPtr
{
public ImGuiLastItemData* NativePtr { get; }
public ImGuiLastItemDataPtr(ImGuiLastItemData* nativePtr) => NativePtr = nativePtr;
public ImGuiLastItemDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiLastItemData*)nativePtr;
public static implicit operator ImGuiLastItemDataPtr(ImGuiLastItemData* nativePtr) => new ImGuiLastItemDataPtr(nativePtr);
public static implicit operator ImGuiLastItemData* (ImGuiLastItemDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiLastItemDataPtr(IntPtr nativePtr) => new ImGuiLastItemDataPtr(nativePtr);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref ImGuiItemFlags InFlags => ref Unsafe.AsRef<ImGuiItemFlags>(&NativePtr->InFlags);
public ref ImGuiItemStatusFlags StatusFlags => ref Unsafe.AsRef<ImGuiItemStatusFlags>(&NativePtr->StatusFlags);
public ref ImRect Rect => ref Unsafe.AsRef<ImRect>(&NativePtr->Rect);
public ref ImRect NavRect => ref Unsafe.AsRef<ImRect>(&NativePtr->NavRect);
public ref ImRect DisplayRect => ref Unsafe.AsRef<ImRect>(&NativePtr->DisplayRect);
public void Destroy()
{
ImGuiNative.ImGuiLastItemData_destroy((ImGuiLastItemData*)(NativePtr));
}
}
}

@ -0,0 +1,8 @@
namespace ImGuiNET
{
public enum ImGuiLayoutType
{
Horizontal = 0,
Vertical = 1,
}
}

@ -0,0 +1,39 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiListClipperData
{
public ImGuiListClipper* ListClipper;
public float LossynessOffset;
public int StepNo;
public int ItemsFrozen;
public ImVector Ranges;
}
public unsafe partial struct ImGuiListClipperDataPtr
{
public ImGuiListClipperData* NativePtr { get; }
public ImGuiListClipperDataPtr(ImGuiListClipperData* nativePtr) => NativePtr = nativePtr;
public ImGuiListClipperDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiListClipperData*)nativePtr;
public static implicit operator ImGuiListClipperDataPtr(ImGuiListClipperData* nativePtr) => new ImGuiListClipperDataPtr(nativePtr);
public static implicit operator ImGuiListClipperData* (ImGuiListClipperDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiListClipperDataPtr(IntPtr nativePtr) => new ImGuiListClipperDataPtr(nativePtr);
public ImGuiListClipperPtr ListClipper => new ImGuiListClipperPtr(NativePtr->ListClipper);
public ref float LossynessOffset => ref Unsafe.AsRef<float>(&NativePtr->LossynessOffset);
public ref int StepNo => ref Unsafe.AsRef<int>(&NativePtr->StepNo);
public ref int ItemsFrozen => ref Unsafe.AsRef<int>(&NativePtr->ItemsFrozen);
public ImPtrVector<ImGuiListClipperRangePtr> Ranges => new ImPtrVector<ImGuiListClipperRangePtr>(NativePtr->Ranges, Unsafe.SizeOf<ImGuiListClipperRange>());
public void Destroy()
{
ImGuiNative.ImGuiListClipperData_destroy((ImGuiListClipperData*)(NativePtr));
}
public void Reset(ImGuiListClipperPtr clipper)
{
ImGuiListClipper* native_clipper = clipper.NativePtr;
ImGuiNative.ImGuiListClipperData_Reset((ImGuiListClipperData*)(NativePtr), native_clipper);
}
}
}

@ -0,0 +1,40 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiListClipperRange
{
public int Min;
public int Max;
public byte PosToIndexConvert;
public sbyte PosToIndexOffsetMin;
public sbyte PosToIndexOffsetMax;
}
public unsafe partial struct ImGuiListClipperRangePtr
{
public ImGuiListClipperRange* NativePtr { get; }
public ImGuiListClipperRangePtr(ImGuiListClipperRange* nativePtr) => NativePtr = nativePtr;
public ImGuiListClipperRangePtr(IntPtr nativePtr) => NativePtr = (ImGuiListClipperRange*)nativePtr;
public static implicit operator ImGuiListClipperRangePtr(ImGuiListClipperRange* nativePtr) => new ImGuiListClipperRangePtr(nativePtr);
public static implicit operator ImGuiListClipperRange* (ImGuiListClipperRangePtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiListClipperRangePtr(IntPtr nativePtr) => new ImGuiListClipperRangePtr(nativePtr);
public ref int Min => ref Unsafe.AsRef<int>(&NativePtr->Min);
public ref int Max => ref Unsafe.AsRef<int>(&NativePtr->Max);
public ref bool PosToIndexConvert => ref Unsafe.AsRef<bool>(&NativePtr->PosToIndexConvert);
public ref sbyte PosToIndexOffsetMin => ref Unsafe.AsRef<sbyte>(&NativePtr->PosToIndexOffsetMin);
public ref sbyte PosToIndexOffsetMax => ref Unsafe.AsRef<sbyte>(&NativePtr->PosToIndexOffsetMax);
public ImGuiListClipperRange FromIndices(int min, int max)
{
ImGuiListClipperRange ret = ImGuiNative.ImGuiListClipperRange_FromIndices(min, max);
return ret;
}
public ImGuiListClipperRange FromPositions(float y1, float y2, int off_min, int off_max)
{
ImGuiListClipperRange ret = ImGuiNative.ImGuiListClipperRange_FromPositions(y1, y2, off_min, off_max);
return ret;
}
}
}

@ -0,0 +1,11 @@
namespace ImGuiNET
{
public enum ImGuiLogType
{
None = 0,
TTY = 1,
File = 2,
Buffer = 3,
Clipboard = 4,
}
}

@ -0,0 +1,55 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiMenuColumns
{
public uint TotalWidth;
public uint NextTotalWidth;
public ushort Spacing;
public ushort OffsetIcon;
public ushort OffsetLabel;
public ushort OffsetShortcut;
public ushort OffsetMark;
public fixed ushort Widths[4];
}
public unsafe partial struct ImGuiMenuColumnsPtr
{
public ImGuiMenuColumns* NativePtr { get; }
public ImGuiMenuColumnsPtr(ImGuiMenuColumns* nativePtr) => NativePtr = nativePtr;
public ImGuiMenuColumnsPtr(IntPtr nativePtr) => NativePtr = (ImGuiMenuColumns*)nativePtr;
public static implicit operator ImGuiMenuColumnsPtr(ImGuiMenuColumns* nativePtr) => new ImGuiMenuColumnsPtr(nativePtr);
public static implicit operator ImGuiMenuColumns* (ImGuiMenuColumnsPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiMenuColumnsPtr(IntPtr nativePtr) => new ImGuiMenuColumnsPtr(nativePtr);
public ref uint TotalWidth => ref Unsafe.AsRef<uint>(&NativePtr->TotalWidth);
public ref uint NextTotalWidth => ref Unsafe.AsRef<uint>(&NativePtr->NextTotalWidth);
public ref ushort Spacing => ref Unsafe.AsRef<ushort>(&NativePtr->Spacing);
public ref ushort OffsetIcon => ref Unsafe.AsRef<ushort>(&NativePtr->OffsetIcon);
public ref ushort OffsetLabel => ref Unsafe.AsRef<ushort>(&NativePtr->OffsetLabel);
public ref ushort OffsetShortcut => ref Unsafe.AsRef<ushort>(&NativePtr->OffsetShortcut);
public ref ushort OffsetMark => ref Unsafe.AsRef<ushort>(&NativePtr->OffsetMark);
public RangeAccessor<ushort> Widths => new RangeAccessor<ushort>(NativePtr->Widths, 4);
public void CalcNextTotalWidth(bool update_offsets)
{
byte native_update_offsets = update_offsets ? (byte)1 : (byte)0;
ImGuiNative.ImGuiMenuColumns_CalcNextTotalWidth((ImGuiMenuColumns*)(NativePtr), native_update_offsets);
}
public float DeclColumns(float w_icon, float w_label, float w_shortcut, float w_mark)
{
float ret = ImGuiNative.ImGuiMenuColumns_DeclColumns((ImGuiMenuColumns*)(NativePtr), w_icon, w_label, w_shortcut, w_mark);
return ret;
}
public void Destroy()
{
ImGuiNative.ImGuiMenuColumns_destroy((ImGuiMenuColumns*)(NativePtr));
}
public void Update(float spacing, bool window_reappearing)
{
byte native_window_reappearing = window_reappearing ? (byte)1 : (byte)0;
ImGuiNative.ImGuiMenuColumns_Update((ImGuiMenuColumns*)(NativePtr), spacing, native_window_reappearing);
}
}
}

@ -0,0 +1,44 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiMetricsConfig
{
public byte ShowDebugLog;
public byte ShowStackTool;
public byte ShowWindowsRects;
public byte ShowWindowsBeginOrder;
public byte ShowTablesRects;
public byte ShowDrawCmdMesh;
public byte ShowDrawCmdBoundingBoxes;
public byte ShowDockingNodes;
public int ShowWindowsRectsType;
public int ShowTablesRectsType;
}
public unsafe partial struct ImGuiMetricsConfigPtr
{
public ImGuiMetricsConfig* NativePtr { get; }
public ImGuiMetricsConfigPtr(ImGuiMetricsConfig* nativePtr) => NativePtr = nativePtr;
public ImGuiMetricsConfigPtr(IntPtr nativePtr) => NativePtr = (ImGuiMetricsConfig*)nativePtr;
public static implicit operator ImGuiMetricsConfigPtr(ImGuiMetricsConfig* nativePtr) => new ImGuiMetricsConfigPtr(nativePtr);
public static implicit operator ImGuiMetricsConfig* (ImGuiMetricsConfigPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiMetricsConfigPtr(IntPtr nativePtr) => new ImGuiMetricsConfigPtr(nativePtr);
public ref bool ShowDebugLog => ref Unsafe.AsRef<bool>(&NativePtr->ShowDebugLog);
public ref bool ShowStackTool => ref Unsafe.AsRef<bool>(&NativePtr->ShowStackTool);
public ref bool ShowWindowsRects => ref Unsafe.AsRef<bool>(&NativePtr->ShowWindowsRects);
public ref bool ShowWindowsBeginOrder => ref Unsafe.AsRef<bool>(&NativePtr->ShowWindowsBeginOrder);
public ref bool ShowTablesRects => ref Unsafe.AsRef<bool>(&NativePtr->ShowTablesRects);
public ref bool ShowDrawCmdMesh => ref Unsafe.AsRef<bool>(&NativePtr->ShowDrawCmdMesh);
public ref bool ShowDrawCmdBoundingBoxes => ref Unsafe.AsRef<bool>(&NativePtr->ShowDrawCmdBoundingBoxes);
public ref bool ShowDockingNodes => ref Unsafe.AsRef<bool>(&NativePtr->ShowDockingNodes);
public ref int ShowWindowsRectsType => ref Unsafe.AsRef<int>(&NativePtr->ShowWindowsRectsType);
public ref int ShowTablesRectsType => ref Unsafe.AsRef<int>(&NativePtr->ShowTablesRectsType);
public void Destroy()
{
ImGuiNative.ImGuiMetricsConfig_destroy((ImGuiMetricsConfig*)(NativePtr));
}
}
}

File diff suppressed because it is too large Load Diff

@ -0,0 +1,12 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiNavDirSourceFlags
{
None = 0,
RawKeyboard = 1,
Keyboard = 2,
PadDPad = 4,
PadLStick = 8,
}
}

@ -0,0 +1,12 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiNavHighlightFlags
{
None = 0,
TypeDefault = 1,
TypeThin = 2,
AlwaysDraw = 4,
NoRounding = 8,
}
}

@ -0,0 +1,44 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiNavItemData
{
public ImGuiWindow* Window;
public uint ID;
public uint FocusScopeId;
public ImRect RectRel;
public ImGuiItemFlags InFlags;
public float DistBox;
public float DistCenter;
public float DistAxial;
}
public unsafe partial struct ImGuiNavItemDataPtr
{
public ImGuiNavItemData* NativePtr { get; }
public ImGuiNavItemDataPtr(ImGuiNavItemData* nativePtr) => NativePtr = nativePtr;
public ImGuiNavItemDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiNavItemData*)nativePtr;
public static implicit operator ImGuiNavItemDataPtr(ImGuiNavItemData* nativePtr) => new ImGuiNavItemDataPtr(nativePtr);
public static implicit operator ImGuiNavItemData* (ImGuiNavItemDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiNavItemDataPtr(IntPtr nativePtr) => new ImGuiNavItemDataPtr(nativePtr);
public ImGuiWindowPtr Window => new ImGuiWindowPtr(NativePtr->Window);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref uint FocusScopeId => ref Unsafe.AsRef<uint>(&NativePtr->FocusScopeId);
public ref ImRect RectRel => ref Unsafe.AsRef<ImRect>(&NativePtr->RectRel);
public ref ImGuiItemFlags InFlags => ref Unsafe.AsRef<ImGuiItemFlags>(&NativePtr->InFlags);
public ref float DistBox => ref Unsafe.AsRef<float>(&NativePtr->DistBox);
public ref float DistCenter => ref Unsafe.AsRef<float>(&NativePtr->DistCenter);
public ref float DistAxial => ref Unsafe.AsRef<float>(&NativePtr->DistAxial);
public void Clear()
{
ImGuiNative.ImGuiNavItemData_Clear((ImGuiNavItemData*)(NativePtr));
}
public void Destroy()
{
ImGuiNative.ImGuiNavItemData_destroy((ImGuiNavItemData*)(NativePtr));
}
}
}

@ -0,0 +1,9 @@
namespace ImGuiNET
{
public enum ImGuiNavLayer
{
Main = 0,
Menu = 1,
COUNT = 2,
}
}

@ -0,0 +1,21 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiNavMoveFlags
{
None = 0,
LoopX = 1,
LoopY = 2,
WrapX = 4,
WrapY = 8,
AllowCurrentNavId = 16,
AlsoScoreVisibleSet = 32,
ScrollToEdgeY = 64,
Forwarded = 128,
DebugNoResult = 256,
FocusApi = 512,
Tabbing = 1024,
Activate = 2048,
DontSetNavHighlight = 4096,
}
}

@ -0,0 +1,12 @@
namespace ImGuiNET
{
public enum ImGuiNavReadMode
{
Down = 0,
Pressed = 1,
Released = 2,
Repeat = 3,
RepeatSlow = 4,
RepeatFast = 5,
}
}

@ -0,0 +1,38 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiNextItemData
{
public ImGuiNextItemDataFlags Flags;
public float Width;
public uint FocusScopeId;
public ImGuiCond OpenCond;
public byte OpenVal;
}
public unsafe partial struct ImGuiNextItemDataPtr
{
public ImGuiNextItemData* NativePtr { get; }
public ImGuiNextItemDataPtr(ImGuiNextItemData* nativePtr) => NativePtr = nativePtr;
public ImGuiNextItemDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiNextItemData*)nativePtr;
public static implicit operator ImGuiNextItemDataPtr(ImGuiNextItemData* nativePtr) => new ImGuiNextItemDataPtr(nativePtr);
public static implicit operator ImGuiNextItemData* (ImGuiNextItemDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiNextItemDataPtr(IntPtr nativePtr) => new ImGuiNextItemDataPtr(nativePtr);
public ref ImGuiNextItemDataFlags Flags => ref Unsafe.AsRef<ImGuiNextItemDataFlags>(&NativePtr->Flags);
public ref float Width => ref Unsafe.AsRef<float>(&NativePtr->Width);
public ref uint FocusScopeId => ref Unsafe.AsRef<uint>(&NativePtr->FocusScopeId);
public ref ImGuiCond OpenCond => ref Unsafe.AsRef<ImGuiCond>(&NativePtr->OpenCond);
public ref bool OpenVal => ref Unsafe.AsRef<bool>(&NativePtr->OpenVal);
public void ClearFlags()
{
ImGuiNative.ImGuiNextItemData_ClearFlags((ImGuiNextItemData*)(NativePtr));
}
public void Destroy()
{
ImGuiNative.ImGuiNextItemData_destroy((ImGuiNextItemData*)(NativePtr));
}
}
}

@ -0,0 +1,10 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiNextItemDataFlags
{
None = 0,
HasWidth = 1,
HasOpen = 2,
}
}

@ -0,0 +1,68 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiNextWindowData
{
public ImGuiNextWindowDataFlags Flags;
public ImGuiCond PosCond;
public ImGuiCond SizeCond;
public ImGuiCond CollapsedCond;
public ImGuiCond DockCond;
public Vector2 PosVal;
public Vector2 PosPivotVal;
public Vector2 SizeVal;
public Vector2 ContentSizeVal;
public Vector2 ScrollVal;
public byte PosUndock;
public byte CollapsedVal;
public ImRect SizeConstraintRect;
public ImGuiSizeCallback SizeCallback;
public void* SizeCallbackUserData;
public float BgAlphaVal;
public uint ViewportId;
public uint DockId;
public ImGuiWindowClass WindowClass;
public Vector2 MenuBarOffsetMinVal;
}
public unsafe partial struct ImGuiNextWindowDataPtr
{
public ImGuiNextWindowData* NativePtr { get; }
public ImGuiNextWindowDataPtr(ImGuiNextWindowData* nativePtr) => NativePtr = nativePtr;
public ImGuiNextWindowDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiNextWindowData*)nativePtr;
public static implicit operator ImGuiNextWindowDataPtr(ImGuiNextWindowData* nativePtr) => new ImGuiNextWindowDataPtr(nativePtr);
public static implicit operator ImGuiNextWindowData* (ImGuiNextWindowDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiNextWindowDataPtr(IntPtr nativePtr) => new ImGuiNextWindowDataPtr(nativePtr);
public ref ImGuiNextWindowDataFlags Flags => ref Unsafe.AsRef<ImGuiNextWindowDataFlags>(&NativePtr->Flags);
public ref ImGuiCond PosCond => ref Unsafe.AsRef<ImGuiCond>(&NativePtr->PosCond);
public ref ImGuiCond SizeCond => ref Unsafe.AsRef<ImGuiCond>(&NativePtr->SizeCond);
public ref ImGuiCond CollapsedCond => ref Unsafe.AsRef<ImGuiCond>(&NativePtr->CollapsedCond);
public ref ImGuiCond DockCond => ref Unsafe.AsRef<ImGuiCond>(&NativePtr->DockCond);
public ref Vector2 PosVal => ref Unsafe.AsRef<Vector2>(&NativePtr->PosVal);
public ref Vector2 PosPivotVal => ref Unsafe.AsRef<Vector2>(&NativePtr->PosPivotVal);
public ref Vector2 SizeVal => ref Unsafe.AsRef<Vector2>(&NativePtr->SizeVal);
public ref Vector2 ContentSizeVal => ref Unsafe.AsRef<Vector2>(&NativePtr->ContentSizeVal);
public ref Vector2 ScrollVal => ref Unsafe.AsRef<Vector2>(&NativePtr->ScrollVal);
public ref bool PosUndock => ref Unsafe.AsRef<bool>(&NativePtr->PosUndock);
public ref bool CollapsedVal => ref Unsafe.AsRef<bool>(&NativePtr->CollapsedVal);
public ref ImRect SizeConstraintRect => ref Unsafe.AsRef<ImRect>(&NativePtr->SizeConstraintRect);
public ref ImGuiSizeCallback SizeCallback => ref Unsafe.AsRef<ImGuiSizeCallback>(&NativePtr->SizeCallback);
public IntPtr SizeCallbackUserData { get => (IntPtr)NativePtr->SizeCallbackUserData; set => NativePtr->SizeCallbackUserData = (void*)value; }
public ref float BgAlphaVal => ref Unsafe.AsRef<float>(&NativePtr->BgAlphaVal);
public ref uint ViewportId => ref Unsafe.AsRef<uint>(&NativePtr->ViewportId);
public ref uint DockId => ref Unsafe.AsRef<uint>(&NativePtr->DockId);
public ref ImGuiWindowClass WindowClass => ref Unsafe.AsRef<ImGuiWindowClass>(&NativePtr->WindowClass);
public ref Vector2 MenuBarOffsetMinVal => ref Unsafe.AsRef<Vector2>(&NativePtr->MenuBarOffsetMinVal);
public void ClearFlags()
{
ImGuiNative.ImGuiNextWindowData_ClearFlags((ImGuiNextWindowData*)(NativePtr));
}
public void Destroy()
{
ImGuiNative.ImGuiNextWindowData_destroy((ImGuiNextWindowData*)(NativePtr));
}
}
}

@ -0,0 +1,19 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiNextWindowDataFlags
{
None = 0,
HasPos = 1,
HasSize = 2,
HasContentSize = 4,
HasCollapsed = 8,
HasSizeConstraint = 16,
HasFocus = 32,
HasBgAlpha = 64,
HasScroll = 128,
HasViewport = 256,
HasDock = 512,
HasWindowClass = 1024,
}
}

@ -0,0 +1,32 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiOldColumnData
{
public float OffsetNorm;
public float OffsetNormBeforeResize;
public ImGuiOldColumnFlags Flags;
public ImRect ClipRect;
}
public unsafe partial struct ImGuiOldColumnDataPtr
{
public ImGuiOldColumnData* NativePtr { get; }
public ImGuiOldColumnDataPtr(ImGuiOldColumnData* nativePtr) => NativePtr = nativePtr;
public ImGuiOldColumnDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiOldColumnData*)nativePtr;
public static implicit operator ImGuiOldColumnDataPtr(ImGuiOldColumnData* nativePtr) => new ImGuiOldColumnDataPtr(nativePtr);
public static implicit operator ImGuiOldColumnData* (ImGuiOldColumnDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiOldColumnDataPtr(IntPtr nativePtr) => new ImGuiOldColumnDataPtr(nativePtr);
public ref float OffsetNorm => ref Unsafe.AsRef<float>(&NativePtr->OffsetNorm);
public ref float OffsetNormBeforeResize => ref Unsafe.AsRef<float>(&NativePtr->OffsetNormBeforeResize);
public ref ImGuiOldColumnFlags Flags => ref Unsafe.AsRef<ImGuiOldColumnFlags>(&NativePtr->Flags);
public ref ImRect ClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->ClipRect);
public void Destroy()
{
ImGuiNative.ImGuiOldColumnData_destroy((ImGuiOldColumnData*)(NativePtr));
}
}
}

@ -0,0 +1,13 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiOldColumnFlags
{
None = 0,
NoBorder = 1,
NoResize = 2,
NoPreserveWidths = 4,
NoForceWithinWindow = 8,
GrowParentContentsSize = 16,
}
}

@ -0,0 +1,58 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiOldColumns
{
public uint ID;
public ImGuiOldColumnFlags Flags;
public byte IsFirstFrame;
public byte IsBeingResized;
public int Current;
public int Count;
public float OffMinX;
public float OffMaxX;
public float LineMinY;
public float LineMaxY;
public float HostCursorPosY;
public float HostCursorMaxPosX;
public ImRect HostInitialClipRect;
public ImRect HostBackupClipRect;
public ImRect HostBackupParentWorkRect;
public ImVector Columns;
public ImDrawListSplitter Splitter;
}
public unsafe partial struct ImGuiOldColumnsPtr
{
public ImGuiOldColumns* NativePtr { get; }
public ImGuiOldColumnsPtr(ImGuiOldColumns* nativePtr) => NativePtr = nativePtr;
public ImGuiOldColumnsPtr(IntPtr nativePtr) => NativePtr = (ImGuiOldColumns*)nativePtr;
public static implicit operator ImGuiOldColumnsPtr(ImGuiOldColumns* nativePtr) => new ImGuiOldColumnsPtr(nativePtr);
public static implicit operator ImGuiOldColumns* (ImGuiOldColumnsPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiOldColumnsPtr(IntPtr nativePtr) => new ImGuiOldColumnsPtr(nativePtr);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref ImGuiOldColumnFlags Flags => ref Unsafe.AsRef<ImGuiOldColumnFlags>(&NativePtr->Flags);
public ref bool IsFirstFrame => ref Unsafe.AsRef<bool>(&NativePtr->IsFirstFrame);
public ref bool IsBeingResized => ref Unsafe.AsRef<bool>(&NativePtr->IsBeingResized);
public ref int Current => ref Unsafe.AsRef<int>(&NativePtr->Current);
public ref int Count => ref Unsafe.AsRef<int>(&NativePtr->Count);
public ref float OffMinX => ref Unsafe.AsRef<float>(&NativePtr->OffMinX);
public ref float OffMaxX => ref Unsafe.AsRef<float>(&NativePtr->OffMaxX);
public ref float LineMinY => ref Unsafe.AsRef<float>(&NativePtr->LineMinY);
public ref float LineMaxY => ref Unsafe.AsRef<float>(&NativePtr->LineMaxY);
public ref float HostCursorPosY => ref Unsafe.AsRef<float>(&NativePtr->HostCursorPosY);
public ref float HostCursorMaxPosX => ref Unsafe.AsRef<float>(&NativePtr->HostCursorMaxPosX);
public ref ImRect HostInitialClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->HostInitialClipRect);
public ref ImRect HostBackupClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->HostBackupClipRect);
public ref ImRect HostBackupParentWorkRect => ref Unsafe.AsRef<ImRect>(&NativePtr->HostBackupParentWorkRect);
public ImPtrVector<ImGuiOldColumnDataPtr> Columns => new ImPtrVector<ImGuiOldColumnDataPtr>(NativePtr->Columns, Unsafe.SizeOf<ImGuiOldColumnData>());
public ref ImDrawListSplitter Splitter => ref Unsafe.AsRef<ImDrawListSplitter>(&NativePtr->Splitter);
public void Destroy()
{
ImGuiNative.ImGuiOldColumns_destroy((ImGuiOldColumns*)(NativePtr));
}
}
}

@ -0,0 +1,8 @@
namespace ImGuiNET
{
public enum ImGuiPlotType
{
Lines = 0,
Histogram = 1,
}
}

@ -0,0 +1,40 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiPopupData
{
public uint PopupId;
public ImGuiWindow* Window;
public ImGuiWindow* SourceWindow;
public int ParentNavLayer;
public int OpenFrameCount;
public uint OpenParentId;
public Vector2 OpenPopupPos;
public Vector2 OpenMousePos;
}
public unsafe partial struct ImGuiPopupDataPtr
{
public ImGuiPopupData* NativePtr { get; }
public ImGuiPopupDataPtr(ImGuiPopupData* nativePtr) => NativePtr = nativePtr;
public ImGuiPopupDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiPopupData*)nativePtr;
public static implicit operator ImGuiPopupDataPtr(ImGuiPopupData* nativePtr) => new ImGuiPopupDataPtr(nativePtr);
public static implicit operator ImGuiPopupData* (ImGuiPopupDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiPopupDataPtr(IntPtr nativePtr) => new ImGuiPopupDataPtr(nativePtr);
public ref uint PopupId => ref Unsafe.AsRef<uint>(&NativePtr->PopupId);
public ImGuiWindowPtr Window => new ImGuiWindowPtr(NativePtr->Window);
public ImGuiWindowPtr SourceWindow => new ImGuiWindowPtr(NativePtr->SourceWindow);
public ref int ParentNavLayer => ref Unsafe.AsRef<int>(&NativePtr->ParentNavLayer);
public ref int OpenFrameCount => ref Unsafe.AsRef<int>(&NativePtr->OpenFrameCount);
public ref uint OpenParentId => ref Unsafe.AsRef<uint>(&NativePtr->OpenParentId);
public ref Vector2 OpenPopupPos => ref Unsafe.AsRef<Vector2>(&NativePtr->OpenPopupPos);
public ref Vector2 OpenMousePos => ref Unsafe.AsRef<Vector2>(&NativePtr->OpenMousePos);
public void Destroy()
{
ImGuiNative.ImGuiPopupData_destroy((ImGuiPopupData*)(NativePtr));
}
}
}

@ -0,0 +1,9 @@
namespace ImGuiNET
{
public enum ImGuiPopupPositionPolicy
{
Default = 0,
ComboBox = 1,
Tooltip = 2,
}
}

@ -0,0 +1,28 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiPtrOrIndex
{
public void* Ptr;
public int Index;
}
public unsafe partial struct ImGuiPtrOrIndexPtr
{
public ImGuiPtrOrIndex* NativePtr { get; }
public ImGuiPtrOrIndexPtr(ImGuiPtrOrIndex* nativePtr) => NativePtr = nativePtr;
public ImGuiPtrOrIndexPtr(IntPtr nativePtr) => NativePtr = (ImGuiPtrOrIndex*)nativePtr;
public static implicit operator ImGuiPtrOrIndexPtr(ImGuiPtrOrIndex* nativePtr) => new ImGuiPtrOrIndexPtr(nativePtr);
public static implicit operator ImGuiPtrOrIndex* (ImGuiPtrOrIndexPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiPtrOrIndexPtr(IntPtr nativePtr) => new ImGuiPtrOrIndexPtr(nativePtr);
public IntPtr Ptr { get => (IntPtr)NativePtr->Ptr; set => NativePtr->Ptr = (void*)value; }
public ref int Index => ref Unsafe.AsRef<int>(&NativePtr->Index);
public void Destroy()
{
ImGuiNative.ImGuiPtrOrIndex_destroy((ImGuiPtrOrIndex*)(NativePtr));
}
}
}

@ -0,0 +1,17 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiScrollFlags
{
None = 0,
KeepVisibleEdgeX = 1,
KeepVisibleEdgeY = 2,
KeepVisibleCenterX = 4,
KeepVisibleCenterY = 8,
AlwaysCenterX = 16,
AlwaysCenterY = 32,
NoScrollParent = 64,
MaskX = 21,
MaskY = 42,
}
}

@ -0,0 +1,15 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiSelectableFlagsPrivate
{
ImGuiSelectableFlags_NoHoldingActiveID = 1048576,
ImGuiSelectableFlags_SelectOnNav = 2097152,
ImGuiSelectableFlags_SelectOnClick = 4194304,
ImGuiSelectableFlags_SelectOnRelease = 8388608,
ImGuiSelectableFlags_SpanAvailWidth = 16777216,
ImGuiSelectableFlags_DrawHoveredWhenHeld = 33554432,
ImGuiSelectableFlags_SetNavIdOnHover = 67108864,
ImGuiSelectableFlags_NoPadWithHalfSpacing = 134217728,
}
}

@ -0,0 +1,11 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiSeparatorFlags
{
None = 0,
Horizontal = 1,
Vertical = 2,
SpanAllColumns = 4,
}
}

@ -0,0 +1,42 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiSettingsHandler
{
public byte* TypeName;
public uint TypeHash;
public IntPtr ClearAllFn;
public IntPtr ReadInitFn;
public IntPtr ReadOpenFn;
public IntPtr ReadLineFn;
public IntPtr ApplyAllFn;
public IntPtr WriteAllFn;
public void* UserData;
}
public unsafe partial struct ImGuiSettingsHandlerPtr
{
public ImGuiSettingsHandler* NativePtr { get; }
public ImGuiSettingsHandlerPtr(ImGuiSettingsHandler* nativePtr) => NativePtr = nativePtr;
public ImGuiSettingsHandlerPtr(IntPtr nativePtr) => NativePtr = (ImGuiSettingsHandler*)nativePtr;
public static implicit operator ImGuiSettingsHandlerPtr(ImGuiSettingsHandler* nativePtr) => new ImGuiSettingsHandlerPtr(nativePtr);
public static implicit operator ImGuiSettingsHandler* (ImGuiSettingsHandlerPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiSettingsHandlerPtr(IntPtr nativePtr) => new ImGuiSettingsHandlerPtr(nativePtr);
public NullTerminatedString TypeName => new NullTerminatedString(NativePtr->TypeName);
public ref uint TypeHash => ref Unsafe.AsRef<uint>(&NativePtr->TypeHash);
public ref IntPtr ClearAllFn => ref Unsafe.AsRef<IntPtr>(&NativePtr->ClearAllFn);
public ref IntPtr ReadInitFn => ref Unsafe.AsRef<IntPtr>(&NativePtr->ReadInitFn);
public ref IntPtr ReadOpenFn => ref Unsafe.AsRef<IntPtr>(&NativePtr->ReadOpenFn);
public ref IntPtr ReadLineFn => ref Unsafe.AsRef<IntPtr>(&NativePtr->ReadLineFn);
public ref IntPtr ApplyAllFn => ref Unsafe.AsRef<IntPtr>(&NativePtr->ApplyAllFn);
public ref IntPtr WriteAllFn => ref Unsafe.AsRef<IntPtr>(&NativePtr->WriteAllFn);
public IntPtr UserData { get => (IntPtr)NativePtr->UserData; set => NativePtr->UserData = (void*)value; }
public void Destroy()
{
ImGuiNative.ImGuiSettingsHandler_destroy((ImGuiSettingsHandler*)(NativePtr));
}
}
}

@ -0,0 +1,26 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiShrinkWidthItem
{
public int Index;
public float Width;
public float InitialWidth;
}
public unsafe partial struct ImGuiShrinkWidthItemPtr
{
public ImGuiShrinkWidthItem* NativePtr { get; }
public ImGuiShrinkWidthItemPtr(ImGuiShrinkWidthItem* nativePtr) => NativePtr = nativePtr;
public ImGuiShrinkWidthItemPtr(IntPtr nativePtr) => NativePtr = (ImGuiShrinkWidthItem*)nativePtr;
public static implicit operator ImGuiShrinkWidthItemPtr(ImGuiShrinkWidthItem* nativePtr) => new ImGuiShrinkWidthItemPtr(nativePtr);
public static implicit operator ImGuiShrinkWidthItem* (ImGuiShrinkWidthItemPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiShrinkWidthItemPtr(IntPtr nativePtr) => new ImGuiShrinkWidthItemPtr(nativePtr);
public ref int Index => ref Unsafe.AsRef<int>(&NativePtr->Index);
public ref float Width => ref Unsafe.AsRef<float>(&NativePtr->Width);
public ref float InitialWidth => ref Unsafe.AsRef<float>(&NativePtr->InitialWidth);
}
}

@ -0,0 +1,9 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiSliderFlagsPrivate
{
ImGuiSliderFlags_Vertical = 1048576,
ImGuiSliderFlags_ReadOnly = 2097152,
}
}

@ -0,0 +1,34 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiStackLevelInfo
{
public uint ID;
public sbyte QueryFrameCount;
public byte QuerySuccess;
public ImGuiDataType DataType;
public fixed byte Desc[57];
}
public unsafe partial struct ImGuiStackLevelInfoPtr
{
public ImGuiStackLevelInfo* NativePtr { get; }
public ImGuiStackLevelInfoPtr(ImGuiStackLevelInfo* nativePtr) => NativePtr = nativePtr;
public ImGuiStackLevelInfoPtr(IntPtr nativePtr) => NativePtr = (ImGuiStackLevelInfo*)nativePtr;
public static implicit operator ImGuiStackLevelInfoPtr(ImGuiStackLevelInfo* nativePtr) => new ImGuiStackLevelInfoPtr(nativePtr);
public static implicit operator ImGuiStackLevelInfo* (ImGuiStackLevelInfoPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiStackLevelInfoPtr(IntPtr nativePtr) => new ImGuiStackLevelInfoPtr(nativePtr);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref sbyte QueryFrameCount => ref Unsafe.AsRef<sbyte>(&NativePtr->QueryFrameCount);
public ref bool QuerySuccess => ref Unsafe.AsRef<bool>(&NativePtr->QuerySuccess);
public ref ImGuiDataType DataType => ref Unsafe.AsRef<ImGuiDataType>(&NativePtr->DataType);
public RangeAccessor<byte> Desc => new RangeAccessor<byte>(NativePtr->Desc, 57);
public void Destroy()
{
ImGuiNative.ImGuiStackLevelInfo_destroy((ImGuiStackLevelInfo*)(NativePtr));
}
}
}

@ -0,0 +1,50 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiStackSizes
{
public short SizeOfIDStack;
public short SizeOfColorStack;
public short SizeOfStyleVarStack;
public short SizeOfFontStack;
public short SizeOfFocusScopeStack;
public short SizeOfGroupStack;
public short SizeOfItemFlagsStack;
public short SizeOfBeginPopupStack;
public short SizeOfDisabledStack;
}
public unsafe partial struct ImGuiStackSizesPtr
{
public ImGuiStackSizes* NativePtr { get; }
public ImGuiStackSizesPtr(ImGuiStackSizes* nativePtr) => NativePtr = nativePtr;
public ImGuiStackSizesPtr(IntPtr nativePtr) => NativePtr = (ImGuiStackSizes*)nativePtr;
public static implicit operator ImGuiStackSizesPtr(ImGuiStackSizes* nativePtr) => new ImGuiStackSizesPtr(nativePtr);
public static implicit operator ImGuiStackSizes* (ImGuiStackSizesPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiStackSizesPtr(IntPtr nativePtr) => new ImGuiStackSizesPtr(nativePtr);
public ref short SizeOfIDStack => ref Unsafe.AsRef<short>(&NativePtr->SizeOfIDStack);
public ref short SizeOfColorStack => ref Unsafe.AsRef<short>(&NativePtr->SizeOfColorStack);
public ref short SizeOfStyleVarStack => ref Unsafe.AsRef<short>(&NativePtr->SizeOfStyleVarStack);
public ref short SizeOfFontStack => ref Unsafe.AsRef<short>(&NativePtr->SizeOfFontStack);
public ref short SizeOfFocusScopeStack => ref Unsafe.AsRef<short>(&NativePtr->SizeOfFocusScopeStack);
public ref short SizeOfGroupStack => ref Unsafe.AsRef<short>(&NativePtr->SizeOfGroupStack);
public ref short SizeOfItemFlagsStack => ref Unsafe.AsRef<short>(&NativePtr->SizeOfItemFlagsStack);
public ref short SizeOfBeginPopupStack => ref Unsafe.AsRef<short>(&NativePtr->SizeOfBeginPopupStack);
public ref short SizeOfDisabledStack => ref Unsafe.AsRef<short>(&NativePtr->SizeOfDisabledStack);
public void CompareWithCurrentState()
{
ImGuiNative.ImGuiStackSizes_CompareWithCurrentState((ImGuiStackSizes*)(NativePtr));
}
public void Destroy()
{
ImGuiNative.ImGuiStackSizes_destroy((ImGuiStackSizes*)(NativePtr));
}
public void SetToCurrentState()
{
ImGuiNative.ImGuiStackSizes_SetToCurrentState((ImGuiStackSizes*)(NativePtr));
}
}
}

@ -0,0 +1,36 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiStackTool
{
public int LastActiveFrame;
public int StackLevel;
public uint QueryId;
public ImVector Results;
public byte CopyToClipboardOnCtrlC;
public float CopyToClipboardLastTime;
}
public unsafe partial struct ImGuiStackToolPtr
{
public ImGuiStackTool* NativePtr { get; }
public ImGuiStackToolPtr(ImGuiStackTool* nativePtr) => NativePtr = nativePtr;
public ImGuiStackToolPtr(IntPtr nativePtr) => NativePtr = (ImGuiStackTool*)nativePtr;
public static implicit operator ImGuiStackToolPtr(ImGuiStackTool* nativePtr) => new ImGuiStackToolPtr(nativePtr);
public static implicit operator ImGuiStackTool* (ImGuiStackToolPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiStackToolPtr(IntPtr nativePtr) => new ImGuiStackToolPtr(nativePtr);
public ref int LastActiveFrame => ref Unsafe.AsRef<int>(&NativePtr->LastActiveFrame);
public ref int StackLevel => ref Unsafe.AsRef<int>(&NativePtr->StackLevel);
public ref uint QueryId => ref Unsafe.AsRef<uint>(&NativePtr->QueryId);
public ImPtrVector<ImGuiStackLevelInfoPtr> Results => new ImPtrVector<ImGuiStackLevelInfoPtr>(NativePtr->Results, Unsafe.SizeOf<ImGuiStackLevelInfo>());
public ref bool CopyToClipboardOnCtrlC => ref Unsafe.AsRef<bool>(&NativePtr->CopyToClipboardOnCtrlC);
public ref float CopyToClipboardLastTime => ref Unsafe.AsRef<float>(&NativePtr->CopyToClipboardLastTime);
public void Destroy()
{
ImGuiNative.ImGuiStackTool_destroy((ImGuiStackTool*)(NativePtr));
}
}
}

@ -0,0 +1,98 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiTabBar
{
public ImVector Tabs;
public ImGuiTabBarFlags Flags;
public uint ID;
public uint SelectedTabId;
public uint NextSelectedTabId;
public uint VisibleTabId;
public int CurrFrameVisible;
public int PrevFrameVisible;
public ImRect BarRect;
public float CurrTabsContentsHeight;
public float PrevTabsContentsHeight;
public float WidthAllTabs;
public float WidthAllTabsIdeal;
public float ScrollingAnim;
public float ScrollingTarget;
public float ScrollingTargetDistToVisibility;
public float ScrollingSpeed;
public float ScrollingRectMinX;
public float ScrollingRectMaxX;
public uint ReorderRequestTabId;
public short ReorderRequestOffset;
public sbyte BeginCount;
public byte WantLayout;
public byte VisibleTabWasSubmitted;
public byte TabsAddedNew;
public short TabsActiveCount;
public short LastTabItemIdx;
public float ItemSpacingY;
public Vector2 FramePadding;
public Vector2 BackupCursorPos;
public ImGuiTextBuffer TabsNames;
}
public unsafe partial struct ImGuiTabBarPtr
{
public ImGuiTabBar* NativePtr { get; }
public ImGuiTabBarPtr(ImGuiTabBar* nativePtr) => NativePtr = nativePtr;
public ImGuiTabBarPtr(IntPtr nativePtr) => NativePtr = (ImGuiTabBar*)nativePtr;
public static implicit operator ImGuiTabBarPtr(ImGuiTabBar* nativePtr) => new ImGuiTabBarPtr(nativePtr);
public static implicit operator ImGuiTabBar* (ImGuiTabBarPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiTabBarPtr(IntPtr nativePtr) => new ImGuiTabBarPtr(nativePtr);
public ImPtrVector<ImGuiTabItemPtr> Tabs => new ImPtrVector<ImGuiTabItemPtr>(NativePtr->Tabs, Unsafe.SizeOf<ImGuiTabItem>());
public ref ImGuiTabBarFlags Flags => ref Unsafe.AsRef<ImGuiTabBarFlags>(&NativePtr->Flags);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref uint SelectedTabId => ref Unsafe.AsRef<uint>(&NativePtr->SelectedTabId);
public ref uint NextSelectedTabId => ref Unsafe.AsRef<uint>(&NativePtr->NextSelectedTabId);
public ref uint VisibleTabId => ref Unsafe.AsRef<uint>(&NativePtr->VisibleTabId);
public ref int CurrFrameVisible => ref Unsafe.AsRef<int>(&NativePtr->CurrFrameVisible);
public ref int PrevFrameVisible => ref Unsafe.AsRef<int>(&NativePtr->PrevFrameVisible);
public ref ImRect BarRect => ref Unsafe.AsRef<ImRect>(&NativePtr->BarRect);
public ref float CurrTabsContentsHeight => ref Unsafe.AsRef<float>(&NativePtr->CurrTabsContentsHeight);
public ref float PrevTabsContentsHeight => ref Unsafe.AsRef<float>(&NativePtr->PrevTabsContentsHeight);
public ref float WidthAllTabs => ref Unsafe.AsRef<float>(&NativePtr->WidthAllTabs);
public ref float WidthAllTabsIdeal => ref Unsafe.AsRef<float>(&NativePtr->WidthAllTabsIdeal);
public ref float ScrollingAnim => ref Unsafe.AsRef<float>(&NativePtr->ScrollingAnim);
public ref float ScrollingTarget => ref Unsafe.AsRef<float>(&NativePtr->ScrollingTarget);
public ref float ScrollingTargetDistToVisibility => ref Unsafe.AsRef<float>(&NativePtr->ScrollingTargetDistToVisibility);
public ref float ScrollingSpeed => ref Unsafe.AsRef<float>(&NativePtr->ScrollingSpeed);
public ref float ScrollingRectMinX => ref Unsafe.AsRef<float>(&NativePtr->ScrollingRectMinX);
public ref float ScrollingRectMaxX => ref Unsafe.AsRef<float>(&NativePtr->ScrollingRectMaxX);
public ref uint ReorderRequestTabId => ref Unsafe.AsRef<uint>(&NativePtr->ReorderRequestTabId);
public ref short ReorderRequestOffset => ref Unsafe.AsRef<short>(&NativePtr->ReorderRequestOffset);
public ref sbyte BeginCount => ref Unsafe.AsRef<sbyte>(&NativePtr->BeginCount);
public ref bool WantLayout => ref Unsafe.AsRef<bool>(&NativePtr->WantLayout);
public ref bool VisibleTabWasSubmitted => ref Unsafe.AsRef<bool>(&NativePtr->VisibleTabWasSubmitted);
public ref bool TabsAddedNew => ref Unsafe.AsRef<bool>(&NativePtr->TabsAddedNew);
public ref short TabsActiveCount => ref Unsafe.AsRef<short>(&NativePtr->TabsActiveCount);
public ref short LastTabItemIdx => ref Unsafe.AsRef<short>(&NativePtr->LastTabItemIdx);
public ref float ItemSpacingY => ref Unsafe.AsRef<float>(&NativePtr->ItemSpacingY);
public ref Vector2 FramePadding => ref Unsafe.AsRef<Vector2>(&NativePtr->FramePadding);
public ref Vector2 BackupCursorPos => ref Unsafe.AsRef<Vector2>(&NativePtr->BackupCursorPos);
public ref ImGuiTextBuffer TabsNames => ref Unsafe.AsRef<ImGuiTextBuffer>(&NativePtr->TabsNames);
public void Destroy()
{
ImGuiNative.ImGuiTabBar_destroy((ImGuiTabBar*)(NativePtr));
}
public string GetTabName(ImGuiTabItemPtr tab)
{
ImGuiTabItem* native_tab = tab.NativePtr;
byte* ret = ImGuiNative.ImGuiTabBar_GetTabName((ImGuiTabBar*)(NativePtr), native_tab);
return Util.StringFromPtr(ret);
}
public int GetTabOrder(ImGuiTabItemPtr tab)
{
ImGuiTabItem* native_tab = tab.NativePtr;
int ret = ImGuiNative.ImGuiTabBar_GetTabOrder((ImGuiTabBar*)(NativePtr), native_tab);
return ret;
}
}
}

@ -0,0 +1,10 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiTabBarFlagsPrivate
{
ImGuiTabBarFlags_DockNode = 1048576,
ImGuiTabBarFlags_IsFocused = 2097152,
ImGuiTabBarFlags_SaveSettings = 4194304,
}
}

@ -0,0 +1,50 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiTabItem
{
public uint ID;
public ImGuiTabItemFlags Flags;
public ImGuiWindow* Window;
public int LastFrameVisible;
public int LastFrameSelected;
public float Offset;
public float Width;
public float ContentWidth;
public float RequestedWidth;
public int NameOffset;
public short BeginOrder;
public short IndexDuringLayout;
public byte WantClose;
}
public unsafe partial struct ImGuiTabItemPtr
{
public ImGuiTabItem* NativePtr { get; }
public ImGuiTabItemPtr(ImGuiTabItem* nativePtr) => NativePtr = nativePtr;
public ImGuiTabItemPtr(IntPtr nativePtr) => NativePtr = (ImGuiTabItem*)nativePtr;
public static implicit operator ImGuiTabItemPtr(ImGuiTabItem* nativePtr) => new ImGuiTabItemPtr(nativePtr);
public static implicit operator ImGuiTabItem* (ImGuiTabItemPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiTabItemPtr(IntPtr nativePtr) => new ImGuiTabItemPtr(nativePtr);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref ImGuiTabItemFlags Flags => ref Unsafe.AsRef<ImGuiTabItemFlags>(&NativePtr->Flags);
public ImGuiWindowPtr Window => new ImGuiWindowPtr(NativePtr->Window);
public ref int LastFrameVisible => ref Unsafe.AsRef<int>(&NativePtr->LastFrameVisible);
public ref int LastFrameSelected => ref Unsafe.AsRef<int>(&NativePtr->LastFrameSelected);
public ref float Offset => ref Unsafe.AsRef<float>(&NativePtr->Offset);
public ref float Width => ref Unsafe.AsRef<float>(&NativePtr->Width);
public ref float ContentWidth => ref Unsafe.AsRef<float>(&NativePtr->ContentWidth);
public ref float RequestedWidth => ref Unsafe.AsRef<float>(&NativePtr->RequestedWidth);
public ref int NameOffset => ref Unsafe.AsRef<int>(&NativePtr->NameOffset);
public ref short BeginOrder => ref Unsafe.AsRef<short>(&NativePtr->BeginOrder);
public ref short IndexDuringLayout => ref Unsafe.AsRef<short>(&NativePtr->IndexDuringLayout);
public ref bool WantClose => ref Unsafe.AsRef<bool>(&NativePtr->WantClose);
public void Destroy()
{
ImGuiNative.ImGuiTabItem_destroy((ImGuiTabItem*)(NativePtr));
}
}
}

@ -0,0 +1,12 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiTabItemFlagsPrivate
{
ImGuiTabItemFlags_SectionMask = 192,
ImGuiTabItemFlags_NoCloseButton = 1048576,
ImGuiTabItemFlags_Button = 2097152,
ImGuiTabItemFlags_Unsorted = 4194304,
ImGuiTabItemFlags_Preview = 8388608,
}
}

@ -0,0 +1,232 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiTable
{
public uint ID;
public ImGuiTableFlags Flags;
public void* RawData;
public ImGuiTableTempData* TempData;
public (IntPtr, IntPtr) Columns;
public (IntPtr, IntPtr) DisplayOrderToIndex;
public (IntPtr, IntPtr) RowCellData;
public ulong EnabledMaskByDisplayOrder;
public ulong EnabledMaskByIndex;
public ulong VisibleMaskByIndex;
public ulong RequestOutputMaskByIndex;
public ImGuiTableFlags SettingsLoadedFlags;
public int SettingsOffset;
public int LastFrameActive;
public int ColumnsCount;
public int CurrentRow;
public int CurrentColumn;
public short InstanceCurrent;
public short InstanceInteracted;
public float RowPosY1;
public float RowPosY2;
public float RowMinHeight;
public float RowTextBaseline;
public float RowIndentOffsetX;
public ImGuiTableRowFlags RowFlags;
public ImGuiTableRowFlags LastRowFlags;
public int RowBgColorCounter;
public fixed uint RowBgColor[2];
public uint BorderColorStrong;
public uint BorderColorLight;
public float BorderX1;
public float BorderX2;
public float HostIndentX;
public float MinColumnWidth;
public float OuterPaddingX;
public float CellPaddingX;
public float CellPaddingY;
public float CellSpacingX1;
public float CellSpacingX2;
public float InnerWidth;
public float ColumnsGivenWidth;
public float ColumnsAutoFitWidth;
public float ColumnsStretchSumWeights;
public float ResizedColumnNextWidth;
public float ResizeLockMinContentsX2;
public float RefScale;
public ImRect OuterRect;
public ImRect InnerRect;
public ImRect WorkRect;
public ImRect InnerClipRect;
public ImRect BgClipRect;
public ImRect Bg0ClipRectForDrawCmd;
public ImRect Bg2ClipRectForDrawCmd;
public ImRect HostClipRect;
public ImRect HostBackupInnerClipRect;
public ImGuiWindow* OuterWindow;
public ImGuiWindow* InnerWindow;
public ImGuiTextBuffer ColumnsNames;
public ImDrawListSplitter* DrawSplitter;
public ImGuiTableInstanceData InstanceDataFirst;
public ImVector InstanceDataExtra;
public ImGuiTableColumnSortSpecs SortSpecsSingle;
public ImVector SortSpecsMulti;
public ImGuiTableSortSpecs SortSpecs;
public sbyte SortSpecsCount;
public sbyte ColumnsEnabledCount;
public sbyte ColumnsEnabledFixedCount;
public sbyte DeclColumnsCount;
public sbyte HoveredColumnBody;
public sbyte HoveredColumnBorder;
public sbyte AutoFitSingleColumn;
public sbyte ResizedColumn;
public sbyte LastResizedColumn;
public sbyte HeldHeaderColumn;
public sbyte ReorderColumn;
public sbyte ReorderColumnDir;
public sbyte LeftMostEnabledColumn;
public sbyte RightMostEnabledColumn;
public sbyte LeftMostStretchedColumn;
public sbyte RightMostStretchedColumn;
public sbyte ContextPopupColumn;
public sbyte FreezeRowsRequest;
public sbyte FreezeRowsCount;
public sbyte FreezeColumnsRequest;
public sbyte FreezeColumnsCount;
public sbyte RowCellDataCurrent;
public byte DummyDrawChannel;
public byte Bg2DrawChannelCurrent;
public byte Bg2DrawChannelUnfrozen;
public byte IsLayoutLocked;
public byte IsInsideRow;
public byte IsInitializing;
public byte IsSortSpecsDirty;
public byte IsUsingHeaders;
public byte IsContextPopupOpen;
public byte IsSettingsRequestLoad;
public byte IsSettingsDirty;
public byte IsDefaultDisplayOrder;
public byte IsResetAllRequest;
public byte IsResetDisplayOrderRequest;
public byte IsUnfrozenRows;
public byte IsDefaultSizingPolicy;
public byte MemoryCompacted;
public byte HostSkipItems;
}
public unsafe partial struct ImGuiTablePtr
{
public ImGuiTable* NativePtr { get; }
public ImGuiTablePtr(ImGuiTable* nativePtr) => NativePtr = nativePtr;
public ImGuiTablePtr(IntPtr nativePtr) => NativePtr = (ImGuiTable*)nativePtr;
public static implicit operator ImGuiTablePtr(ImGuiTable* nativePtr) => new ImGuiTablePtr(nativePtr);
public static implicit operator ImGuiTable* (ImGuiTablePtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiTablePtr(IntPtr nativePtr) => new ImGuiTablePtr(nativePtr);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref ImGuiTableFlags Flags => ref Unsafe.AsRef<ImGuiTableFlags>(&NativePtr->Flags);
public IntPtr RawData { get => (IntPtr)NativePtr->RawData; set => NativePtr->RawData = (void*)value; }
public ImGuiTableTempDataPtr TempData => new ImGuiTableTempDataPtr(NativePtr->TempData);
public ref (IntPtr, IntPtr) Columns => ref Unsafe.AsRef<(IntPtr, IntPtr)>(&NativePtr->Columns);
public ref (IntPtr, IntPtr) DisplayOrderToIndex => ref Unsafe.AsRef<(IntPtr, IntPtr)>(&NativePtr->DisplayOrderToIndex);
public ref (IntPtr, IntPtr) RowCellData => ref Unsafe.AsRef<(IntPtr, IntPtr)>(&NativePtr->RowCellData);
public ref ulong EnabledMaskByDisplayOrder => ref Unsafe.AsRef<ulong>(&NativePtr->EnabledMaskByDisplayOrder);
public ref ulong EnabledMaskByIndex => ref Unsafe.AsRef<ulong>(&NativePtr->EnabledMaskByIndex);
public ref ulong VisibleMaskByIndex => ref Unsafe.AsRef<ulong>(&NativePtr->VisibleMaskByIndex);
public ref ulong RequestOutputMaskByIndex => ref Unsafe.AsRef<ulong>(&NativePtr->RequestOutputMaskByIndex);
public ref ImGuiTableFlags SettingsLoadedFlags => ref Unsafe.AsRef<ImGuiTableFlags>(&NativePtr->SettingsLoadedFlags);
public ref int SettingsOffset => ref Unsafe.AsRef<int>(&NativePtr->SettingsOffset);
public ref int LastFrameActive => ref Unsafe.AsRef<int>(&NativePtr->LastFrameActive);
public ref int ColumnsCount => ref Unsafe.AsRef<int>(&NativePtr->ColumnsCount);
public ref int CurrentRow => ref Unsafe.AsRef<int>(&NativePtr->CurrentRow);
public ref int CurrentColumn => ref Unsafe.AsRef<int>(&NativePtr->CurrentColumn);
public ref short InstanceCurrent => ref Unsafe.AsRef<short>(&NativePtr->InstanceCurrent);
public ref short InstanceInteracted => ref Unsafe.AsRef<short>(&NativePtr->InstanceInteracted);
public ref float RowPosY1 => ref Unsafe.AsRef<float>(&NativePtr->RowPosY1);
public ref float RowPosY2 => ref Unsafe.AsRef<float>(&NativePtr->RowPosY2);
public ref float RowMinHeight => ref Unsafe.AsRef<float>(&NativePtr->RowMinHeight);
public ref float RowTextBaseline => ref Unsafe.AsRef<float>(&NativePtr->RowTextBaseline);
public ref float RowIndentOffsetX => ref Unsafe.AsRef<float>(&NativePtr->RowIndentOffsetX);
public ref ImGuiTableRowFlags RowFlags => ref Unsafe.AsRef<ImGuiTableRowFlags>(&NativePtr->RowFlags);
public ref ImGuiTableRowFlags LastRowFlags => ref Unsafe.AsRef<ImGuiTableRowFlags>(&NativePtr->LastRowFlags);
public ref int RowBgColorCounter => ref Unsafe.AsRef<int>(&NativePtr->RowBgColorCounter);
public RangeAccessor<uint> RowBgColor => new RangeAccessor<uint>(NativePtr->RowBgColor, 2);
public ref uint BorderColorStrong => ref Unsafe.AsRef<uint>(&NativePtr->BorderColorStrong);
public ref uint BorderColorLight => ref Unsafe.AsRef<uint>(&NativePtr->BorderColorLight);
public ref float BorderX1 => ref Unsafe.AsRef<float>(&NativePtr->BorderX1);
public ref float BorderX2 => ref Unsafe.AsRef<float>(&NativePtr->BorderX2);
public ref float HostIndentX => ref Unsafe.AsRef<float>(&NativePtr->HostIndentX);
public ref float MinColumnWidth => ref Unsafe.AsRef<float>(&NativePtr->MinColumnWidth);
public ref float OuterPaddingX => ref Unsafe.AsRef<float>(&NativePtr->OuterPaddingX);
public ref float CellPaddingX => ref Unsafe.AsRef<float>(&NativePtr->CellPaddingX);
public ref float CellPaddingY => ref Unsafe.AsRef<float>(&NativePtr->CellPaddingY);
public ref float CellSpacingX1 => ref Unsafe.AsRef<float>(&NativePtr->CellSpacingX1);
public ref float CellSpacingX2 => ref Unsafe.AsRef<float>(&NativePtr->CellSpacingX2);
public ref float InnerWidth => ref Unsafe.AsRef<float>(&NativePtr->InnerWidth);
public ref float ColumnsGivenWidth => ref Unsafe.AsRef<float>(&NativePtr->ColumnsGivenWidth);
public ref float ColumnsAutoFitWidth => ref Unsafe.AsRef<float>(&NativePtr->ColumnsAutoFitWidth);
public ref float ColumnsStretchSumWeights => ref Unsafe.AsRef<float>(&NativePtr->ColumnsStretchSumWeights);
public ref float ResizedColumnNextWidth => ref Unsafe.AsRef<float>(&NativePtr->ResizedColumnNextWidth);
public ref float ResizeLockMinContentsX2 => ref Unsafe.AsRef<float>(&NativePtr->ResizeLockMinContentsX2);
public ref float RefScale => ref Unsafe.AsRef<float>(&NativePtr->RefScale);
public ref ImRect OuterRect => ref Unsafe.AsRef<ImRect>(&NativePtr->OuterRect);
public ref ImRect InnerRect => ref Unsafe.AsRef<ImRect>(&NativePtr->InnerRect);
public ref ImRect WorkRect => ref Unsafe.AsRef<ImRect>(&NativePtr->WorkRect);
public ref ImRect InnerClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->InnerClipRect);
public ref ImRect BgClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->BgClipRect);
public ref ImRect Bg0ClipRectForDrawCmd => ref Unsafe.AsRef<ImRect>(&NativePtr->Bg0ClipRectForDrawCmd);
public ref ImRect Bg2ClipRectForDrawCmd => ref Unsafe.AsRef<ImRect>(&NativePtr->Bg2ClipRectForDrawCmd);
public ref ImRect HostClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->HostClipRect);
public ref ImRect HostBackupInnerClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->HostBackupInnerClipRect);
public ImGuiWindowPtr OuterWindow => new ImGuiWindowPtr(NativePtr->OuterWindow);
public ImGuiWindowPtr InnerWindow => new ImGuiWindowPtr(NativePtr->InnerWindow);
public ref ImGuiTextBuffer ColumnsNames => ref Unsafe.AsRef<ImGuiTextBuffer>(&NativePtr->ColumnsNames);
public ImDrawListSplitterPtr DrawSplitter => new ImDrawListSplitterPtr(NativePtr->DrawSplitter);
public ref ImGuiTableInstanceData InstanceDataFirst => ref Unsafe.AsRef<ImGuiTableInstanceData>(&NativePtr->InstanceDataFirst);
public ImPtrVector<ImGuiTableInstanceDataPtr> InstanceDataExtra => new ImPtrVector<ImGuiTableInstanceDataPtr>(NativePtr->InstanceDataExtra, Unsafe.SizeOf<ImGuiTableInstanceData>());
public ref ImGuiTableColumnSortSpecs SortSpecsSingle => ref Unsafe.AsRef<ImGuiTableColumnSortSpecs>(&NativePtr->SortSpecsSingle);
public ImPtrVector<ImGuiTableColumnSortSpecsPtr> SortSpecsMulti => new ImPtrVector<ImGuiTableColumnSortSpecsPtr>(NativePtr->SortSpecsMulti, Unsafe.SizeOf<ImGuiTableColumnSortSpecs>());
public ref ImGuiTableSortSpecs SortSpecs => ref Unsafe.AsRef<ImGuiTableSortSpecs>(&NativePtr->SortSpecs);
public ref sbyte SortSpecsCount => ref Unsafe.AsRef<sbyte>(&NativePtr->SortSpecsCount);
public ref sbyte ColumnsEnabledCount => ref Unsafe.AsRef<sbyte>(&NativePtr->ColumnsEnabledCount);
public ref sbyte ColumnsEnabledFixedCount => ref Unsafe.AsRef<sbyte>(&NativePtr->ColumnsEnabledFixedCount);
public ref sbyte DeclColumnsCount => ref Unsafe.AsRef<sbyte>(&NativePtr->DeclColumnsCount);
public ref sbyte HoveredColumnBody => ref Unsafe.AsRef<sbyte>(&NativePtr->HoveredColumnBody);
public ref sbyte HoveredColumnBorder => ref Unsafe.AsRef<sbyte>(&NativePtr->HoveredColumnBorder);
public ref sbyte AutoFitSingleColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->AutoFitSingleColumn);
public ref sbyte ResizedColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->ResizedColumn);
public ref sbyte LastResizedColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->LastResizedColumn);
public ref sbyte HeldHeaderColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->HeldHeaderColumn);
public ref sbyte ReorderColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->ReorderColumn);
public ref sbyte ReorderColumnDir => ref Unsafe.AsRef<sbyte>(&NativePtr->ReorderColumnDir);
public ref sbyte LeftMostEnabledColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->LeftMostEnabledColumn);
public ref sbyte RightMostEnabledColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->RightMostEnabledColumn);
public ref sbyte LeftMostStretchedColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->LeftMostStretchedColumn);
public ref sbyte RightMostStretchedColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->RightMostStretchedColumn);
public ref sbyte ContextPopupColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->ContextPopupColumn);
public ref sbyte FreezeRowsRequest => ref Unsafe.AsRef<sbyte>(&NativePtr->FreezeRowsRequest);
public ref sbyte FreezeRowsCount => ref Unsafe.AsRef<sbyte>(&NativePtr->FreezeRowsCount);
public ref sbyte FreezeColumnsRequest => ref Unsafe.AsRef<sbyte>(&NativePtr->FreezeColumnsRequest);
public ref sbyte FreezeColumnsCount => ref Unsafe.AsRef<sbyte>(&NativePtr->FreezeColumnsCount);
public ref sbyte RowCellDataCurrent => ref Unsafe.AsRef<sbyte>(&NativePtr->RowCellDataCurrent);
public ref byte DummyDrawChannel => ref Unsafe.AsRef<byte>(&NativePtr->DummyDrawChannel);
public ref byte Bg2DrawChannelCurrent => ref Unsafe.AsRef<byte>(&NativePtr->Bg2DrawChannelCurrent);
public ref byte Bg2DrawChannelUnfrozen => ref Unsafe.AsRef<byte>(&NativePtr->Bg2DrawChannelUnfrozen);
public ref bool IsLayoutLocked => ref Unsafe.AsRef<bool>(&NativePtr->IsLayoutLocked);
public ref bool IsInsideRow => ref Unsafe.AsRef<bool>(&NativePtr->IsInsideRow);
public ref bool IsInitializing => ref Unsafe.AsRef<bool>(&NativePtr->IsInitializing);
public ref bool IsSortSpecsDirty => ref Unsafe.AsRef<bool>(&NativePtr->IsSortSpecsDirty);
public ref bool IsUsingHeaders => ref Unsafe.AsRef<bool>(&NativePtr->IsUsingHeaders);
public ref bool IsContextPopupOpen => ref Unsafe.AsRef<bool>(&NativePtr->IsContextPopupOpen);
public ref bool IsSettingsRequestLoad => ref Unsafe.AsRef<bool>(&NativePtr->IsSettingsRequestLoad);
public ref bool IsSettingsDirty => ref Unsafe.AsRef<bool>(&NativePtr->IsSettingsDirty);
public ref bool IsDefaultDisplayOrder => ref Unsafe.AsRef<bool>(&NativePtr->IsDefaultDisplayOrder);
public ref bool IsResetAllRequest => ref Unsafe.AsRef<bool>(&NativePtr->IsResetAllRequest);
public ref bool IsResetDisplayOrderRequest => ref Unsafe.AsRef<bool>(&NativePtr->IsResetDisplayOrderRequest);
public ref bool IsUnfrozenRows => ref Unsafe.AsRef<bool>(&NativePtr->IsUnfrozenRows);
public ref bool IsDefaultSizingPolicy => ref Unsafe.AsRef<bool>(&NativePtr->IsDefaultSizingPolicy);
public ref bool MemoryCompacted => ref Unsafe.AsRef<bool>(&NativePtr->MemoryCompacted);
public ref bool HostSkipItems => ref Unsafe.AsRef<bool>(&NativePtr->HostSkipItems);
public void Destroy()
{
ImGuiNative.ImGuiTable_destroy((ImGuiTable*)(NativePtr));
}
}
}

@ -0,0 +1,24 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiTableCellData
{
public uint BgColor;
public sbyte Column;
}
public unsafe partial struct ImGuiTableCellDataPtr
{
public ImGuiTableCellData* NativePtr { get; }
public ImGuiTableCellDataPtr(ImGuiTableCellData* nativePtr) => NativePtr = nativePtr;
public ImGuiTableCellDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiTableCellData*)nativePtr;
public static implicit operator ImGuiTableCellDataPtr(ImGuiTableCellData* nativePtr) => new ImGuiTableCellDataPtr(nativePtr);
public static implicit operator ImGuiTableCellData* (ImGuiTableCellDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiTableCellDataPtr(IntPtr nativePtr) => new ImGuiTableCellDataPtr(nativePtr);
public ref uint BgColor => ref Unsafe.AsRef<uint>(&NativePtr->BgColor);
public ref sbyte Column => ref Unsafe.AsRef<sbyte>(&NativePtr->Column);
}
}

@ -0,0 +1,106 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiTableColumn
{
public ImGuiTableColumnFlags Flags;
public float WidthGiven;
public float MinX;
public float MaxX;
public float WidthRequest;
public float WidthAuto;
public float StretchWeight;
public float InitStretchWeightOrWidth;
public ImRect ClipRect;
public uint UserID;
public float WorkMinX;
public float WorkMaxX;
public float ItemWidth;
public float ContentMaxXFrozen;
public float ContentMaxXUnfrozen;
public float ContentMaxXHeadersUsed;
public float ContentMaxXHeadersIdeal;
public short NameOffset;
public sbyte DisplayOrder;
public sbyte IndexWithinEnabledSet;
public sbyte PrevEnabledColumn;
public sbyte NextEnabledColumn;
public sbyte SortOrder;
public byte DrawChannelCurrent;
public byte DrawChannelFrozen;
public byte DrawChannelUnfrozen;
public byte IsEnabled;
public byte IsUserEnabled;
public byte IsUserEnabledNextFrame;
public byte IsVisibleX;
public byte IsVisibleY;
public byte IsRequestOutput;
public byte IsSkipItems;
public byte IsPreserveWidthAuto;
public sbyte NavLayerCurrent;
public byte AutoFitQueue;
public byte CannotSkipItemsQueue;
public byte SortDirection;
public byte SortDirectionsAvailCount;
public byte SortDirectionsAvailMask;
public byte SortDirectionsAvailList;
}
public unsafe partial struct ImGuiTableColumnPtr
{
public ImGuiTableColumn* NativePtr { get; }
public ImGuiTableColumnPtr(ImGuiTableColumn* nativePtr) => NativePtr = nativePtr;
public ImGuiTableColumnPtr(IntPtr nativePtr) => NativePtr = (ImGuiTableColumn*)nativePtr;
public static implicit operator ImGuiTableColumnPtr(ImGuiTableColumn* nativePtr) => new ImGuiTableColumnPtr(nativePtr);
public static implicit operator ImGuiTableColumn* (ImGuiTableColumnPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiTableColumnPtr(IntPtr nativePtr) => new ImGuiTableColumnPtr(nativePtr);
public ref ImGuiTableColumnFlags Flags => ref Unsafe.AsRef<ImGuiTableColumnFlags>(&NativePtr->Flags);
public ref float WidthGiven => ref Unsafe.AsRef<float>(&NativePtr->WidthGiven);
public ref float MinX => ref Unsafe.AsRef<float>(&NativePtr->MinX);
public ref float MaxX => ref Unsafe.AsRef<float>(&NativePtr->MaxX);
public ref float WidthRequest => ref Unsafe.AsRef<float>(&NativePtr->WidthRequest);
public ref float WidthAuto => ref Unsafe.AsRef<float>(&NativePtr->WidthAuto);
public ref float StretchWeight => ref Unsafe.AsRef<float>(&NativePtr->StretchWeight);
public ref float InitStretchWeightOrWidth => ref Unsafe.AsRef<float>(&NativePtr->InitStretchWeightOrWidth);
public ref ImRect ClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->ClipRect);
public ref uint UserID => ref Unsafe.AsRef<uint>(&NativePtr->UserID);
public ref float WorkMinX => ref Unsafe.AsRef<float>(&NativePtr->WorkMinX);
public ref float WorkMaxX => ref Unsafe.AsRef<float>(&NativePtr->WorkMaxX);
public ref float ItemWidth => ref Unsafe.AsRef<float>(&NativePtr->ItemWidth);
public ref float ContentMaxXFrozen => ref Unsafe.AsRef<float>(&NativePtr->ContentMaxXFrozen);
public ref float ContentMaxXUnfrozen => ref Unsafe.AsRef<float>(&NativePtr->ContentMaxXUnfrozen);
public ref float ContentMaxXHeadersUsed => ref Unsafe.AsRef<float>(&NativePtr->ContentMaxXHeadersUsed);
public ref float ContentMaxXHeadersIdeal => ref Unsafe.AsRef<float>(&NativePtr->ContentMaxXHeadersIdeal);
public ref short NameOffset => ref Unsafe.AsRef<short>(&NativePtr->NameOffset);
public ref sbyte DisplayOrder => ref Unsafe.AsRef<sbyte>(&NativePtr->DisplayOrder);
public ref sbyte IndexWithinEnabledSet => ref Unsafe.AsRef<sbyte>(&NativePtr->IndexWithinEnabledSet);
public ref sbyte PrevEnabledColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->PrevEnabledColumn);
public ref sbyte NextEnabledColumn => ref Unsafe.AsRef<sbyte>(&NativePtr->NextEnabledColumn);
public ref sbyte SortOrder => ref Unsafe.AsRef<sbyte>(&NativePtr->SortOrder);
public ref byte DrawChannelCurrent => ref Unsafe.AsRef<byte>(&NativePtr->DrawChannelCurrent);
public ref byte DrawChannelFrozen => ref Unsafe.AsRef<byte>(&NativePtr->DrawChannelFrozen);
public ref byte DrawChannelUnfrozen => ref Unsafe.AsRef<byte>(&NativePtr->DrawChannelUnfrozen);
public ref bool IsEnabled => ref Unsafe.AsRef<bool>(&NativePtr->IsEnabled);
public ref bool IsUserEnabled => ref Unsafe.AsRef<bool>(&NativePtr->IsUserEnabled);
public ref bool IsUserEnabledNextFrame => ref Unsafe.AsRef<bool>(&NativePtr->IsUserEnabledNextFrame);
public ref bool IsVisibleX => ref Unsafe.AsRef<bool>(&NativePtr->IsVisibleX);
public ref bool IsVisibleY => ref Unsafe.AsRef<bool>(&NativePtr->IsVisibleY);
public ref bool IsRequestOutput => ref Unsafe.AsRef<bool>(&NativePtr->IsRequestOutput);
public ref bool IsSkipItems => ref Unsafe.AsRef<bool>(&NativePtr->IsSkipItems);
public ref bool IsPreserveWidthAuto => ref Unsafe.AsRef<bool>(&NativePtr->IsPreserveWidthAuto);
public ref sbyte NavLayerCurrent => ref Unsafe.AsRef<sbyte>(&NativePtr->NavLayerCurrent);
public ref byte AutoFitQueue => ref Unsafe.AsRef<byte>(&NativePtr->AutoFitQueue);
public ref byte CannotSkipItemsQueue => ref Unsafe.AsRef<byte>(&NativePtr->CannotSkipItemsQueue);
public ref byte SortDirection => ref Unsafe.AsRef<byte>(&NativePtr->SortDirection);
public ref byte SortDirectionsAvailCount => ref Unsafe.AsRef<byte>(&NativePtr->SortDirectionsAvailCount);
public ref byte SortDirectionsAvailMask => ref Unsafe.AsRef<byte>(&NativePtr->SortDirectionsAvailMask);
public ref byte SortDirectionsAvailList => ref Unsafe.AsRef<byte>(&NativePtr->SortDirectionsAvailList);
public void Destroy()
{
ImGuiNative.ImGuiTableColumn_destroy((ImGuiTableColumn*)(NativePtr));
}
}
}

@ -0,0 +1,40 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiTableColumnSettings
{
public float WidthOrWeight;
public uint UserID;
public sbyte Index;
public sbyte DisplayOrder;
public sbyte SortOrder;
public byte SortDirection;
public byte IsEnabled;
public byte IsStretch;
}
public unsafe partial struct ImGuiTableColumnSettingsPtr
{
public ImGuiTableColumnSettings* NativePtr { get; }
public ImGuiTableColumnSettingsPtr(ImGuiTableColumnSettings* nativePtr) => NativePtr = nativePtr;
public ImGuiTableColumnSettingsPtr(IntPtr nativePtr) => NativePtr = (ImGuiTableColumnSettings*)nativePtr;
public static implicit operator ImGuiTableColumnSettingsPtr(ImGuiTableColumnSettings* nativePtr) => new ImGuiTableColumnSettingsPtr(nativePtr);
public static implicit operator ImGuiTableColumnSettings* (ImGuiTableColumnSettingsPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiTableColumnSettingsPtr(IntPtr nativePtr) => new ImGuiTableColumnSettingsPtr(nativePtr);
public ref float WidthOrWeight => ref Unsafe.AsRef<float>(&NativePtr->WidthOrWeight);
public ref uint UserID => ref Unsafe.AsRef<uint>(&NativePtr->UserID);
public ref sbyte Index => ref Unsafe.AsRef<sbyte>(&NativePtr->Index);
public ref sbyte DisplayOrder => ref Unsafe.AsRef<sbyte>(&NativePtr->DisplayOrder);
public ref sbyte SortOrder => ref Unsafe.AsRef<sbyte>(&NativePtr->SortOrder);
public ref byte SortDirection => ref Unsafe.AsRef<byte>(&NativePtr->SortDirection);
public ref byte IsEnabled => ref Unsafe.AsRef<byte>(&NativePtr->IsEnabled);
public ref byte IsStretch => ref Unsafe.AsRef<byte>(&NativePtr->IsStretch);
public void Destroy()
{
ImGuiNative.ImGuiTableColumnSettings_destroy((ImGuiTableColumnSettings*)(NativePtr));
}
}
}

@ -0,0 +1,28 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiTableInstanceData
{
public float LastOuterHeight;
public float LastFirstRowHeight;
}
public unsafe partial struct ImGuiTableInstanceDataPtr
{
public ImGuiTableInstanceData* NativePtr { get; }
public ImGuiTableInstanceDataPtr(ImGuiTableInstanceData* nativePtr) => NativePtr = nativePtr;
public ImGuiTableInstanceDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiTableInstanceData*)nativePtr;
public static implicit operator ImGuiTableInstanceDataPtr(ImGuiTableInstanceData* nativePtr) => new ImGuiTableInstanceDataPtr(nativePtr);
public static implicit operator ImGuiTableInstanceData* (ImGuiTableInstanceDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiTableInstanceDataPtr(IntPtr nativePtr) => new ImGuiTableInstanceDataPtr(nativePtr);
public ref float LastOuterHeight => ref Unsafe.AsRef<float>(&NativePtr->LastOuterHeight);
public ref float LastFirstRowHeight => ref Unsafe.AsRef<float>(&NativePtr->LastFirstRowHeight);
public void Destroy()
{
ImGuiNative.ImGuiTableInstanceData_destroy((ImGuiTableInstanceData*)(NativePtr));
}
}
}

@ -0,0 +1,41 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiTableSettings
{
public uint ID;
public ImGuiTableFlags SaveFlags;
public float RefScale;
public sbyte ColumnsCount;
public sbyte ColumnsCountMax;
public byte WantApply;
}
public unsafe partial struct ImGuiTableSettingsPtr
{
public ImGuiTableSettings* NativePtr { get; }
public ImGuiTableSettingsPtr(ImGuiTableSettings* nativePtr) => NativePtr = nativePtr;
public ImGuiTableSettingsPtr(IntPtr nativePtr) => NativePtr = (ImGuiTableSettings*)nativePtr;
public static implicit operator ImGuiTableSettingsPtr(ImGuiTableSettings* nativePtr) => new ImGuiTableSettingsPtr(nativePtr);
public static implicit operator ImGuiTableSettings* (ImGuiTableSettingsPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiTableSettingsPtr(IntPtr nativePtr) => new ImGuiTableSettingsPtr(nativePtr);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref ImGuiTableFlags SaveFlags => ref Unsafe.AsRef<ImGuiTableFlags>(&NativePtr->SaveFlags);
public ref float RefScale => ref Unsafe.AsRef<float>(&NativePtr->RefScale);
public ref sbyte ColumnsCount => ref Unsafe.AsRef<sbyte>(&NativePtr->ColumnsCount);
public ref sbyte ColumnsCountMax => ref Unsafe.AsRef<sbyte>(&NativePtr->ColumnsCountMax);
public ref bool WantApply => ref Unsafe.AsRef<bool>(&NativePtr->WantApply);
public void Destroy()
{
ImGuiNative.ImGuiTableSettings_destroy((ImGuiTableSettings*)(NativePtr));
}
public ImGuiTableColumnSettingsPtr GetColumnSettings()
{
ImGuiTableColumnSettings* ret = ImGuiNative.ImGuiTableSettings_GetColumnSettings((ImGuiTableSettings*)(NativePtr));
return new ImGuiTableColumnSettingsPtr(ret);
}
}
}

@ -0,0 +1,48 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiTableTempData
{
public int TableIndex;
public float LastTimeActive;
public Vector2 UserOuterSize;
public ImDrawListSplitter DrawSplitter;
public ImRect HostBackupWorkRect;
public ImRect HostBackupParentWorkRect;
public Vector2 HostBackupPrevLineSize;
public Vector2 HostBackupCurrLineSize;
public Vector2 HostBackupCursorMaxPos;
public ImVec1 HostBackupColumnsOffset;
public float HostBackupItemWidth;
public int HostBackupItemWidthStackSize;
}
public unsafe partial struct ImGuiTableTempDataPtr
{
public ImGuiTableTempData* NativePtr { get; }
public ImGuiTableTempDataPtr(ImGuiTableTempData* nativePtr) => NativePtr = nativePtr;
public ImGuiTableTempDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiTableTempData*)nativePtr;
public static implicit operator ImGuiTableTempDataPtr(ImGuiTableTempData* nativePtr) => new ImGuiTableTempDataPtr(nativePtr);
public static implicit operator ImGuiTableTempData* (ImGuiTableTempDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiTableTempDataPtr(IntPtr nativePtr) => new ImGuiTableTempDataPtr(nativePtr);
public ref int TableIndex => ref Unsafe.AsRef<int>(&NativePtr->TableIndex);
public ref float LastTimeActive => ref Unsafe.AsRef<float>(&NativePtr->LastTimeActive);
public ref Vector2 UserOuterSize => ref Unsafe.AsRef<Vector2>(&NativePtr->UserOuterSize);
public ref ImDrawListSplitter DrawSplitter => ref Unsafe.AsRef<ImDrawListSplitter>(&NativePtr->DrawSplitter);
public ref ImRect HostBackupWorkRect => ref Unsafe.AsRef<ImRect>(&NativePtr->HostBackupWorkRect);
public ref ImRect HostBackupParentWorkRect => ref Unsafe.AsRef<ImRect>(&NativePtr->HostBackupParentWorkRect);
public ref Vector2 HostBackupPrevLineSize => ref Unsafe.AsRef<Vector2>(&NativePtr->HostBackupPrevLineSize);
public ref Vector2 HostBackupCurrLineSize => ref Unsafe.AsRef<Vector2>(&NativePtr->HostBackupCurrLineSize);
public ref Vector2 HostBackupCursorMaxPos => ref Unsafe.AsRef<Vector2>(&NativePtr->HostBackupCursorMaxPos);
public ref ImVec1 HostBackupColumnsOffset => ref Unsafe.AsRef<ImVec1>(&NativePtr->HostBackupColumnsOffset);
public ref float HostBackupItemWidth => ref Unsafe.AsRef<float>(&NativePtr->HostBackupItemWidth);
public ref int HostBackupItemWidthStackSize => ref Unsafe.AsRef<int>(&NativePtr->HostBackupItemWidthStackSize);
public void Destroy()
{
ImGuiNative.ImGuiTableTempData_destroy((ImGuiTableTempData*)(NativePtr));
}
}
}

@ -0,0 +1,9 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiTextFlags
{
None = 0,
NoWidthForLargeClippedText = 1,
}
}

@ -0,0 +1,9 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiTooltipFlags
{
None = 0,
OverridePreviousTooltip = 1,
}
}

@ -0,0 +1,8 @@
namespace ImGuiNET
{
[System.Flags]
public enum ImGuiTreeNodeFlagsPrivate
{
ImGuiTreeNodeFlags_ClipLabelForTrailingButton = 1048576,
}
}

@ -0,0 +1,107 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiViewportP
{
public ImGuiViewport _ImGuiViewport;
public int Idx;
public int LastFrameActive;
public int LastFrontMostStampCount;
public uint LastNameHash;
public Vector2 LastPos;
public float Alpha;
public float LastAlpha;
public short PlatformMonitor;
public byte PlatformWindowCreated;
public ImGuiWindow* Window;
public fixed int DrawListsLastFrame[2];
public ImDrawList* DrawLists_0;
public ImDrawList* DrawLists_1;
public ImDrawData DrawDataP;
public ImDrawDataBuilder DrawDataBuilder;
public Vector2 LastPlatformPos;
public Vector2 LastPlatformSize;
public Vector2 LastRendererSize;
public Vector2 WorkOffsetMin;
public Vector2 WorkOffsetMax;
public Vector2 BuildWorkOffsetMin;
public Vector2 BuildWorkOffsetMax;
}
public unsafe partial struct ImGuiViewportPPtr
{
public ImGuiViewportP* NativePtr { get; }
public ImGuiViewportPPtr(ImGuiViewportP* nativePtr) => NativePtr = nativePtr;
public ImGuiViewportPPtr(IntPtr nativePtr) => NativePtr = (ImGuiViewportP*)nativePtr;
public static implicit operator ImGuiViewportPPtr(ImGuiViewportP* nativePtr) => new ImGuiViewportPPtr(nativePtr);
public static implicit operator ImGuiViewportP* (ImGuiViewportPPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiViewportPPtr(IntPtr nativePtr) => new ImGuiViewportPPtr(nativePtr);
public ref ImGuiViewport _ImGuiViewport => ref Unsafe.AsRef<ImGuiViewport>(&NativePtr->_ImGuiViewport);
public ref int Idx => ref Unsafe.AsRef<int>(&NativePtr->Idx);
public ref int LastFrameActive => ref Unsafe.AsRef<int>(&NativePtr->LastFrameActive);
public ref int LastFrontMostStampCount => ref Unsafe.AsRef<int>(&NativePtr->LastFrontMostStampCount);
public ref uint LastNameHash => ref Unsafe.AsRef<uint>(&NativePtr->LastNameHash);
public ref Vector2 LastPos => ref Unsafe.AsRef<Vector2>(&NativePtr->LastPos);
public ref float Alpha => ref Unsafe.AsRef<float>(&NativePtr->Alpha);
public ref float LastAlpha => ref Unsafe.AsRef<float>(&NativePtr->LastAlpha);
public ref short PlatformMonitor => ref Unsafe.AsRef<short>(&NativePtr->PlatformMonitor);
public ref bool PlatformWindowCreated => ref Unsafe.AsRef<bool>(&NativePtr->PlatformWindowCreated);
public ImGuiWindowPtr Window => new ImGuiWindowPtr(NativePtr->Window);
public RangeAccessor<int> DrawListsLastFrame => new RangeAccessor<int>(NativePtr->DrawListsLastFrame, 2);
public RangeAccessor<IntPtr> DrawLists => new RangeAccessor<IntPtr>(&NativePtr->DrawLists_0, 2);
public ref ImDrawData DrawDataP => ref Unsafe.AsRef<ImDrawData>(&NativePtr->DrawDataP);
public ref ImDrawDataBuilder DrawDataBuilder => ref Unsafe.AsRef<ImDrawDataBuilder>(&NativePtr->DrawDataBuilder);
public ref Vector2 LastPlatformPos => ref Unsafe.AsRef<Vector2>(&NativePtr->LastPlatformPos);
public ref Vector2 LastPlatformSize => ref Unsafe.AsRef<Vector2>(&NativePtr->LastPlatformSize);
public ref Vector2 LastRendererSize => ref Unsafe.AsRef<Vector2>(&NativePtr->LastRendererSize);
public ref Vector2 WorkOffsetMin => ref Unsafe.AsRef<Vector2>(&NativePtr->WorkOffsetMin);
public ref Vector2 WorkOffsetMax => ref Unsafe.AsRef<Vector2>(&NativePtr->WorkOffsetMax);
public ref Vector2 BuildWorkOffsetMin => ref Unsafe.AsRef<Vector2>(&NativePtr->BuildWorkOffsetMin);
public ref Vector2 BuildWorkOffsetMax => ref Unsafe.AsRef<Vector2>(&NativePtr->BuildWorkOffsetMax);
public Vector2 CalcWorkRectPos(Vector2 off_min)
{
Vector2 __retval;
ImGuiNative.ImGuiViewportP_CalcWorkRectPos(&__retval, (ImGuiViewportP*)(NativePtr), off_min);
return __retval;
}
public Vector2 CalcWorkRectSize(Vector2 off_min, Vector2 off_max)
{
Vector2 __retval;
ImGuiNative.ImGuiViewportP_CalcWorkRectSize(&__retval, (ImGuiViewportP*)(NativePtr), off_min, off_max);
return __retval;
}
public void ClearRequestFlags()
{
ImGuiNative.ImGuiViewportP_ClearRequestFlags((ImGuiViewportP*)(NativePtr));
}
public void Destroy()
{
ImGuiNative.ImGuiViewportP_destroy((ImGuiViewportP*)(NativePtr));
}
public ImRect GetBuildWorkRect()
{
ImRect __retval;
ImGuiNative.ImGuiViewportP_GetBuildWorkRect(&__retval, (ImGuiViewportP*)(NativePtr));
return __retval;
}
public ImRect GetMainRect()
{
ImRect __retval;
ImGuiNative.ImGuiViewportP_GetMainRect(&__retval, (ImGuiViewportP*)(NativePtr));
return __retval;
}
public ImRect GetWorkRect()
{
ImRect __retval;
ImGuiNative.ImGuiViewportP_GetWorkRect(&__retval, (ImGuiViewportP*)(NativePtr));
return __retval;
}
public void UpdateWorkRect()
{
ImGuiNative.ImGuiViewportP_UpdateWorkRect((ImGuiViewportP*)(NativePtr));
}
}
}

@ -0,0 +1,320 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiWindow
{
public byte* Name;
public uint ID;
public ImGuiWindowFlags Flags;
public ImGuiWindowFlags FlagsPreviousFrame;
public ImGuiWindowClass WindowClass;
public ImGuiViewportP* Viewport;
public uint ViewportId;
public Vector2 ViewportPos;
public int ViewportAllowPlatformMonitorExtend;
public Vector2 Pos;
public Vector2 Size;
public Vector2 SizeFull;
public Vector2 ContentSize;
public Vector2 ContentSizeIdeal;
public Vector2 ContentSizeExplicit;
public Vector2 WindowPadding;
public float WindowRounding;
public float WindowBorderSize;
public int NameBufLen;
public uint MoveId;
public uint TabId;
public uint ChildId;
public Vector2 Scroll;
public Vector2 ScrollMax;
public Vector2 ScrollTarget;
public Vector2 ScrollTargetCenterRatio;
public Vector2 ScrollTargetEdgeSnapDist;
public Vector2 ScrollbarSizes;
public byte ScrollbarX;
public byte ScrollbarY;
public byte ViewportOwned;
public byte Active;
public byte WasActive;
public byte WriteAccessed;
public byte Collapsed;
public byte WantCollapseToggle;
public byte SkipItems;
public byte Appearing;
public byte Hidden;
public byte IsFallbackWindow;
public byte IsExplicitChild;
public byte HasCloseButton;
public sbyte ResizeBorderHeld;
public short BeginCount;
public short BeginOrderWithinParent;
public short BeginOrderWithinContext;
public short FocusOrder;
public uint PopupId;
public sbyte AutoFitFramesX;
public sbyte AutoFitFramesY;
public sbyte AutoFitChildAxises;
public byte AutoFitOnlyGrows;
public ImGuiDir AutoPosLastDirection;
public sbyte HiddenFramesCanSkipItems;
public sbyte HiddenFramesCannotSkipItems;
public sbyte HiddenFramesForRenderOnly;
public sbyte DisableInputsFrames;
public ImGuiCond SetWindowPosAllowFlags;
public ImGuiCond SetWindowSizeAllowFlags;
public ImGuiCond SetWindowCollapsedAllowFlags;
public ImGuiCond SetWindowDockAllowFlags;
public Vector2 SetWindowPosVal;
public Vector2 SetWindowPosPivot;
public ImVector IDStack;
public ImGuiWindowTempData DC;
public ImRect OuterRectClipped;
public ImRect InnerRect;
public ImRect InnerClipRect;
public ImRect WorkRect;
public ImRect ParentWorkRect;
public ImRect ClipRect;
public ImRect ContentRegionRect;
public ImVec2ih HitTestHoleSize;
public ImVec2ih HitTestHoleOffset;
public int LastFrameActive;
public int LastFrameJustFocused;
public float LastTimeActive;
public float ItemWidthDefault;
public ImGuiStorage StateStorage;
public ImVector ColumnsStorage;
public float FontWindowScale;
public float FontDpiScale;
public int SettingsOffset;
public ImDrawList* DrawList;
public ImDrawList DrawListInst;
public ImGuiWindow* ParentWindow;
public ImGuiWindow* ParentWindowInBeginStack;
public ImGuiWindow* RootWindow;
public ImGuiWindow* RootWindowPopupTree;
public ImGuiWindow* RootWindowDockTree;
public ImGuiWindow* RootWindowForTitleBarHighlight;
public ImGuiWindow* RootWindowForNav;
public ImGuiWindow* NavLastChildNavWindow;
public fixed uint NavLastIds[2];
public ImRect NavRectRel_0;
public ImRect NavRectRel_1;
public int MemoryDrawListIdxCapacity;
public int MemoryDrawListVtxCapacity;
public byte MemoryCompacted;
public byte DockIsActive;
public byte DockNodeIsVisible;
public byte DockTabIsVisible;
public byte DockTabWantClose;
public short DockOrder;
public ImGuiWindowDockStyle DockStyle;
public ImGuiDockNode* DockNode;
public ImGuiDockNode* DockNodeAsHost;
public uint DockId;
public ImGuiItemStatusFlags DockTabItemStatusFlags;
public ImRect DockTabItemRect;
}
public unsafe partial struct ImGuiWindowPtr
{
public ImGuiWindow* NativePtr { get; }
public ImGuiWindowPtr(ImGuiWindow* nativePtr) => NativePtr = nativePtr;
public ImGuiWindowPtr(IntPtr nativePtr) => NativePtr = (ImGuiWindow*)nativePtr;
public static implicit operator ImGuiWindowPtr(ImGuiWindow* nativePtr) => new ImGuiWindowPtr(nativePtr);
public static implicit operator ImGuiWindow* (ImGuiWindowPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiWindowPtr(IntPtr nativePtr) => new ImGuiWindowPtr(nativePtr);
public NullTerminatedString Name => new NullTerminatedString(NativePtr->Name);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref ImGuiWindowFlags Flags => ref Unsafe.AsRef<ImGuiWindowFlags>(&NativePtr->Flags);
public ref ImGuiWindowFlags FlagsPreviousFrame => ref Unsafe.AsRef<ImGuiWindowFlags>(&NativePtr->FlagsPreviousFrame);
public ref ImGuiWindowClass WindowClass => ref Unsafe.AsRef<ImGuiWindowClass>(&NativePtr->WindowClass);
public ImGuiViewportPPtr Viewport => new ImGuiViewportPPtr(NativePtr->Viewport);
public ref uint ViewportId => ref Unsafe.AsRef<uint>(&NativePtr->ViewportId);
public ref Vector2 ViewportPos => ref Unsafe.AsRef<Vector2>(&NativePtr->ViewportPos);
public ref int ViewportAllowPlatformMonitorExtend => ref Unsafe.AsRef<int>(&NativePtr->ViewportAllowPlatformMonitorExtend);
public ref Vector2 Pos => ref Unsafe.AsRef<Vector2>(&NativePtr->Pos);
public ref Vector2 Size => ref Unsafe.AsRef<Vector2>(&NativePtr->Size);
public ref Vector2 SizeFull => ref Unsafe.AsRef<Vector2>(&NativePtr->SizeFull);
public ref Vector2 ContentSize => ref Unsafe.AsRef<Vector2>(&NativePtr->ContentSize);
public ref Vector2 ContentSizeIdeal => ref Unsafe.AsRef<Vector2>(&NativePtr->ContentSizeIdeal);
public ref Vector2 ContentSizeExplicit => ref Unsafe.AsRef<Vector2>(&NativePtr->ContentSizeExplicit);
public ref Vector2 WindowPadding => ref Unsafe.AsRef<Vector2>(&NativePtr->WindowPadding);
public ref float WindowRounding => ref Unsafe.AsRef<float>(&NativePtr->WindowRounding);
public ref float WindowBorderSize => ref Unsafe.AsRef<float>(&NativePtr->WindowBorderSize);
public ref int NameBufLen => ref Unsafe.AsRef<int>(&NativePtr->NameBufLen);
public ref uint MoveId => ref Unsafe.AsRef<uint>(&NativePtr->MoveId);
public ref uint TabId => ref Unsafe.AsRef<uint>(&NativePtr->TabId);
public ref uint ChildId => ref Unsafe.AsRef<uint>(&NativePtr->ChildId);
public ref Vector2 Scroll => ref Unsafe.AsRef<Vector2>(&NativePtr->Scroll);
public ref Vector2 ScrollMax => ref Unsafe.AsRef<Vector2>(&NativePtr->ScrollMax);
public ref Vector2 ScrollTarget => ref Unsafe.AsRef<Vector2>(&NativePtr->ScrollTarget);
public ref Vector2 ScrollTargetCenterRatio => ref Unsafe.AsRef<Vector2>(&NativePtr->ScrollTargetCenterRatio);
public ref Vector2 ScrollTargetEdgeSnapDist => ref Unsafe.AsRef<Vector2>(&NativePtr->ScrollTargetEdgeSnapDist);
public ref Vector2 ScrollbarSizes => ref Unsafe.AsRef<Vector2>(&NativePtr->ScrollbarSizes);
public ref bool ScrollbarX => ref Unsafe.AsRef<bool>(&NativePtr->ScrollbarX);
public ref bool ScrollbarY => ref Unsafe.AsRef<bool>(&NativePtr->ScrollbarY);
public ref bool ViewportOwned => ref Unsafe.AsRef<bool>(&NativePtr->ViewportOwned);
public ref bool Active => ref Unsafe.AsRef<bool>(&NativePtr->Active);
public ref bool WasActive => ref Unsafe.AsRef<bool>(&NativePtr->WasActive);
public ref bool WriteAccessed => ref Unsafe.AsRef<bool>(&NativePtr->WriteAccessed);
public ref bool Collapsed => ref Unsafe.AsRef<bool>(&NativePtr->Collapsed);
public ref bool WantCollapseToggle => ref Unsafe.AsRef<bool>(&NativePtr->WantCollapseToggle);
public ref bool SkipItems => ref Unsafe.AsRef<bool>(&NativePtr->SkipItems);
public ref bool Appearing => ref Unsafe.AsRef<bool>(&NativePtr->Appearing);
public ref bool Hidden => ref Unsafe.AsRef<bool>(&NativePtr->Hidden);
public ref bool IsFallbackWindow => ref Unsafe.AsRef<bool>(&NativePtr->IsFallbackWindow);
public ref bool IsExplicitChild => ref Unsafe.AsRef<bool>(&NativePtr->IsExplicitChild);
public ref bool HasCloseButton => ref Unsafe.AsRef<bool>(&NativePtr->HasCloseButton);
public ref sbyte ResizeBorderHeld => ref Unsafe.AsRef<sbyte>(&NativePtr->ResizeBorderHeld);
public ref short BeginCount => ref Unsafe.AsRef<short>(&NativePtr->BeginCount);
public ref short BeginOrderWithinParent => ref Unsafe.AsRef<short>(&NativePtr->BeginOrderWithinParent);
public ref short BeginOrderWithinContext => ref Unsafe.AsRef<short>(&NativePtr->BeginOrderWithinContext);
public ref short FocusOrder => ref Unsafe.AsRef<short>(&NativePtr->FocusOrder);
public ref uint PopupId => ref Unsafe.AsRef<uint>(&NativePtr->PopupId);
public ref sbyte AutoFitFramesX => ref Unsafe.AsRef<sbyte>(&NativePtr->AutoFitFramesX);
public ref sbyte AutoFitFramesY => ref Unsafe.AsRef<sbyte>(&NativePtr->AutoFitFramesY);
public ref sbyte AutoFitChildAxises => ref Unsafe.AsRef<sbyte>(&NativePtr->AutoFitChildAxises);
public ref bool AutoFitOnlyGrows => ref Unsafe.AsRef<bool>(&NativePtr->AutoFitOnlyGrows);
public ref ImGuiDir AutoPosLastDirection => ref Unsafe.AsRef<ImGuiDir>(&NativePtr->AutoPosLastDirection);
public ref sbyte HiddenFramesCanSkipItems => ref Unsafe.AsRef<sbyte>(&NativePtr->HiddenFramesCanSkipItems);
public ref sbyte HiddenFramesCannotSkipItems => ref Unsafe.AsRef<sbyte>(&NativePtr->HiddenFramesCannotSkipItems);
public ref sbyte HiddenFramesForRenderOnly => ref Unsafe.AsRef<sbyte>(&NativePtr->HiddenFramesForRenderOnly);
public ref sbyte DisableInputsFrames => ref Unsafe.AsRef<sbyte>(&NativePtr->DisableInputsFrames);
public ref ImGuiCond SetWindowPosAllowFlags => ref Unsafe.AsRef<ImGuiCond>(&NativePtr->SetWindowPosAllowFlags);
public ref ImGuiCond SetWindowSizeAllowFlags => ref Unsafe.AsRef<ImGuiCond>(&NativePtr->SetWindowSizeAllowFlags);
public ref ImGuiCond SetWindowCollapsedAllowFlags => ref Unsafe.AsRef<ImGuiCond>(&NativePtr->SetWindowCollapsedAllowFlags);
public ref ImGuiCond SetWindowDockAllowFlags => ref Unsafe.AsRef<ImGuiCond>(&NativePtr->SetWindowDockAllowFlags);
public ref Vector2 SetWindowPosVal => ref Unsafe.AsRef<Vector2>(&NativePtr->SetWindowPosVal);
public ref Vector2 SetWindowPosPivot => ref Unsafe.AsRef<Vector2>(&NativePtr->SetWindowPosPivot);
public ImVector<uint> IDStack => new ImVector<uint>(NativePtr->IDStack);
public ref ImGuiWindowTempData DC => ref Unsafe.AsRef<ImGuiWindowTempData>(&NativePtr->DC);
public ref ImRect OuterRectClipped => ref Unsafe.AsRef<ImRect>(&NativePtr->OuterRectClipped);
public ref ImRect InnerRect => ref Unsafe.AsRef<ImRect>(&NativePtr->InnerRect);
public ref ImRect InnerClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->InnerClipRect);
public ref ImRect WorkRect => ref Unsafe.AsRef<ImRect>(&NativePtr->WorkRect);
public ref ImRect ParentWorkRect => ref Unsafe.AsRef<ImRect>(&NativePtr->ParentWorkRect);
public ref ImRect ClipRect => ref Unsafe.AsRef<ImRect>(&NativePtr->ClipRect);
public ref ImRect ContentRegionRect => ref Unsafe.AsRef<ImRect>(&NativePtr->ContentRegionRect);
public ref ImVec2ih HitTestHoleSize => ref Unsafe.AsRef<ImVec2ih>(&NativePtr->HitTestHoleSize);
public ref ImVec2ih HitTestHoleOffset => ref Unsafe.AsRef<ImVec2ih>(&NativePtr->HitTestHoleOffset);
public ref int LastFrameActive => ref Unsafe.AsRef<int>(&NativePtr->LastFrameActive);
public ref int LastFrameJustFocused => ref Unsafe.AsRef<int>(&NativePtr->LastFrameJustFocused);
public ref float LastTimeActive => ref Unsafe.AsRef<float>(&NativePtr->LastTimeActive);
public ref float ItemWidthDefault => ref Unsafe.AsRef<float>(&NativePtr->ItemWidthDefault);
public ref ImGuiStorage StateStorage => ref Unsafe.AsRef<ImGuiStorage>(&NativePtr->StateStorage);
public ImPtrVector<ImGuiOldColumnsPtr> ColumnsStorage => new ImPtrVector<ImGuiOldColumnsPtr>(NativePtr->ColumnsStorage, Unsafe.SizeOf<ImGuiOldColumns>());
public ref float FontWindowScale => ref Unsafe.AsRef<float>(&NativePtr->FontWindowScale);
public ref float FontDpiScale => ref Unsafe.AsRef<float>(&NativePtr->FontDpiScale);
public ref int SettingsOffset => ref Unsafe.AsRef<int>(&NativePtr->SettingsOffset);
public ImDrawListPtr DrawList => new ImDrawListPtr(NativePtr->DrawList);
public ref ImDrawList DrawListInst => ref Unsafe.AsRef<ImDrawList>(&NativePtr->DrawListInst);
public ImGuiWindowPtr ParentWindow => new ImGuiWindowPtr(NativePtr->ParentWindow);
public ImGuiWindowPtr ParentWindowInBeginStack => new ImGuiWindowPtr(NativePtr->ParentWindowInBeginStack);
public ImGuiWindowPtr RootWindow => new ImGuiWindowPtr(NativePtr->RootWindow);
public ImGuiWindowPtr RootWindowPopupTree => new ImGuiWindowPtr(NativePtr->RootWindowPopupTree);
public ImGuiWindowPtr RootWindowDockTree => new ImGuiWindowPtr(NativePtr->RootWindowDockTree);
public ImGuiWindowPtr RootWindowForTitleBarHighlight => new ImGuiWindowPtr(NativePtr->RootWindowForTitleBarHighlight);
public ImGuiWindowPtr RootWindowForNav => new ImGuiWindowPtr(NativePtr->RootWindowForNav);
public ImGuiWindowPtr NavLastChildNavWindow => new ImGuiWindowPtr(NativePtr->NavLastChildNavWindow);
public RangeAccessor<uint> NavLastIds => new RangeAccessor<uint>(NativePtr->NavLastIds, 2);
public RangeAccessor<ImRect> NavRectRel => new RangeAccessor<ImRect>(&NativePtr->NavRectRel_0, 2);
public ref int MemoryDrawListIdxCapacity => ref Unsafe.AsRef<int>(&NativePtr->MemoryDrawListIdxCapacity);
public ref int MemoryDrawListVtxCapacity => ref Unsafe.AsRef<int>(&NativePtr->MemoryDrawListVtxCapacity);
public ref bool MemoryCompacted => ref Unsafe.AsRef<bool>(&NativePtr->MemoryCompacted);
public ref bool DockIsActive => ref Unsafe.AsRef<bool>(&NativePtr->DockIsActive);
public ref bool DockNodeIsVisible => ref Unsafe.AsRef<bool>(&NativePtr->DockNodeIsVisible);
public ref bool DockTabIsVisible => ref Unsafe.AsRef<bool>(&NativePtr->DockTabIsVisible);
public ref bool DockTabWantClose => ref Unsafe.AsRef<bool>(&NativePtr->DockTabWantClose);
public ref short DockOrder => ref Unsafe.AsRef<short>(&NativePtr->DockOrder);
public ref ImGuiWindowDockStyle DockStyle => ref Unsafe.AsRef<ImGuiWindowDockStyle>(&NativePtr->DockStyle);
public ImGuiDockNodePtr DockNode => new ImGuiDockNodePtr(NativePtr->DockNode);
public ImGuiDockNodePtr DockNodeAsHost => new ImGuiDockNodePtr(NativePtr->DockNodeAsHost);
public ref uint DockId => ref Unsafe.AsRef<uint>(&NativePtr->DockId);
public ref ImGuiItemStatusFlags DockTabItemStatusFlags => ref Unsafe.AsRef<ImGuiItemStatusFlags>(&NativePtr->DockTabItemStatusFlags);
public ref ImRect DockTabItemRect => ref Unsafe.AsRef<ImRect>(&NativePtr->DockTabItemRect);
public float CalcFontSize()
{
float ret = ImGuiNative.ImGuiWindow_CalcFontSize((ImGuiWindow*)(NativePtr));
return ret;
}
public void Destroy()
{
ImGuiNative.ImGuiWindow_destroy((ImGuiWindow*)(NativePtr));
}
public uint GetID(string str)
{
byte* native_str;
int str_byteCount = 0;
if (str != null)
{
str_byteCount = Encoding.UTF8.GetByteCount(str);
if (str_byteCount > Util.StackAllocationSizeLimit)
{
native_str = Util.Allocate(str_byteCount + 1);
}
else
{
byte* native_str_stackBytes = stackalloc byte[str_byteCount + 1];
native_str = native_str_stackBytes;
}
int native_str_offset = Util.GetUtf8(str, native_str, str_byteCount);
native_str[native_str_offset] = 0;
}
else { native_str = null; }
byte* native_str_end = null;
uint ret = ImGuiNative.ImGuiWindow_GetID_Str((ImGuiWindow*)(NativePtr), native_str, native_str_end);
if (str_byteCount > Util.StackAllocationSizeLimit)
{
Util.Free(native_str);
}
return ret;
}
public uint GetID(IntPtr ptr)
{
void* native_ptr = (void*)ptr.ToPointer();
uint ret = ImGuiNative.ImGuiWindow_GetID_Ptr((ImGuiWindow*)(NativePtr), native_ptr);
return ret;
}
public uint GetID(int n)
{
uint ret = ImGuiNative.ImGuiWindow_GetID_Int((ImGuiWindow*)(NativePtr), n);
return ret;
}
public uint GetIDFromRectangle(ImRect r_abs)
{
uint ret = ImGuiNative.ImGuiWindow_GetIDFromRectangle((ImGuiWindow*)(NativePtr), r_abs);
return ret;
}
public float MenuBarHeight()
{
float ret = ImGuiNative.ImGuiWindow_MenuBarHeight((ImGuiWindow*)(NativePtr));
return ret;
}
public ImRect MenuBarRect()
{
ImRect __retval;
ImGuiNative.ImGuiWindow_MenuBarRect(&__retval, (ImGuiWindow*)(NativePtr));
return __retval;
}
public ImRect Rect()
{
ImRect __retval;
ImGuiNative.ImGuiWindow_Rect(&__retval, (ImGuiWindow*)(NativePtr));
return __retval;
}
public float TitleBarHeight()
{
float ret = ImGuiNative.ImGuiWindow_TitleBarHeight((ImGuiWindow*)(NativePtr));
return ret;
}
public ImRect TitleBarRect()
{
ImRect __retval;
ImGuiNative.ImGuiWindow_TitleBarRect(&__retval, (ImGuiWindow*)(NativePtr));
return __retval;
}
}
}

@ -0,0 +1,22 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiWindowDockStyle
{
public fixed uint Colors[6];
}
public unsafe partial struct ImGuiWindowDockStylePtr
{
public ImGuiWindowDockStyle* NativePtr { get; }
public ImGuiWindowDockStylePtr(ImGuiWindowDockStyle* nativePtr) => NativePtr = nativePtr;
public ImGuiWindowDockStylePtr(IntPtr nativePtr) => NativePtr = (ImGuiWindowDockStyle*)nativePtr;
public static implicit operator ImGuiWindowDockStylePtr(ImGuiWindowDockStyle* nativePtr) => new ImGuiWindowDockStylePtr(nativePtr);
public static implicit operator ImGuiWindowDockStyle* (ImGuiWindowDockStylePtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiWindowDockStylePtr(IntPtr nativePtr) => new ImGuiWindowDockStylePtr(nativePtr);
public RangeAccessor<uint> Colors => new RangeAccessor<uint>(NativePtr->Colors, 6);
}
}

@ -0,0 +1,13 @@
namespace ImGuiNET
{
public enum ImGuiWindowDockStyleCol
{
Text = 0,
Tab = 1,
TabHovered = 2,
TabActive = 3,
TabUnfocused = 4,
TabUnfocusedActive = 5,
COUNT = 6,
}
}

@ -0,0 +1,49 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiWindowSettings
{
public uint ID;
public ImVec2ih Pos;
public ImVec2ih Size;
public ImVec2ih ViewportPos;
public uint ViewportId;
public uint DockId;
public uint ClassId;
public short DockOrder;
public byte Collapsed;
public byte WantApply;
}
public unsafe partial struct ImGuiWindowSettingsPtr
{
public ImGuiWindowSettings* NativePtr { get; }
public ImGuiWindowSettingsPtr(ImGuiWindowSettings* nativePtr) => NativePtr = nativePtr;
public ImGuiWindowSettingsPtr(IntPtr nativePtr) => NativePtr = (ImGuiWindowSettings*)nativePtr;
public static implicit operator ImGuiWindowSettingsPtr(ImGuiWindowSettings* nativePtr) => new ImGuiWindowSettingsPtr(nativePtr);
public static implicit operator ImGuiWindowSettings* (ImGuiWindowSettingsPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiWindowSettingsPtr(IntPtr nativePtr) => new ImGuiWindowSettingsPtr(nativePtr);
public ref uint ID => ref Unsafe.AsRef<uint>(&NativePtr->ID);
public ref ImVec2ih Pos => ref Unsafe.AsRef<ImVec2ih>(&NativePtr->Pos);
public ref ImVec2ih Size => ref Unsafe.AsRef<ImVec2ih>(&NativePtr->Size);
public ref ImVec2ih ViewportPos => ref Unsafe.AsRef<ImVec2ih>(&NativePtr->ViewportPos);
public ref uint ViewportId => ref Unsafe.AsRef<uint>(&NativePtr->ViewportId);
public ref uint DockId => ref Unsafe.AsRef<uint>(&NativePtr->DockId);
public ref uint ClassId => ref Unsafe.AsRef<uint>(&NativePtr->ClassId);
public ref short DockOrder => ref Unsafe.AsRef<short>(&NativePtr->DockOrder);
public ref bool Collapsed => ref Unsafe.AsRef<bool>(&NativePtr->Collapsed);
public ref bool WantApply => ref Unsafe.AsRef<bool>(&NativePtr->WantApply);
public void Destroy()
{
ImGuiNative.ImGuiWindowSettings_destroy((ImGuiWindowSettings*)(NativePtr));
}
public string GetName()
{
byte* ret = ImGuiNative.ImGuiWindowSettings_GetName((ImGuiWindowSettings*)(NativePtr));
return Util.StringFromPtr(ret);
}
}
}

@ -0,0 +1,26 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiWindowStackData
{
public ImGuiWindow* Window;
public ImGuiLastItemData ParentLastItemDataBackup;
public ImGuiStackSizes StackSizesOnBegin;
}
public unsafe partial struct ImGuiWindowStackDataPtr
{
public ImGuiWindowStackData* NativePtr { get; }
public ImGuiWindowStackDataPtr(ImGuiWindowStackData* nativePtr) => NativePtr = nativePtr;
public ImGuiWindowStackDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiWindowStackData*)nativePtr;
public static implicit operator ImGuiWindowStackDataPtr(ImGuiWindowStackData* nativePtr) => new ImGuiWindowStackDataPtr(nativePtr);
public static implicit operator ImGuiWindowStackData* (ImGuiWindowStackDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiWindowStackDataPtr(IntPtr nativePtr) => new ImGuiWindowStackDataPtr(nativePtr);
public ImGuiWindowPtr Window => new ImGuiWindowPtr(NativePtr->Window);
public ref ImGuiLastItemData ParentLastItemDataBackup => ref Unsafe.AsRef<ImGuiLastItemData>(&NativePtr->ParentLastItemDataBackup);
public ref ImGuiStackSizes StackSizesOnBegin => ref Unsafe.AsRef<ImGuiStackSizes>(&NativePtr->StackSizesOnBegin);
}
}

@ -0,0 +1,90 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImGuiWindowTempData
{
public Vector2 CursorPos;
public Vector2 CursorPosPrevLine;
public Vector2 CursorStartPos;
public Vector2 CursorMaxPos;
public Vector2 IdealMaxPos;
public Vector2 CurrLineSize;
public Vector2 PrevLineSize;
public float CurrLineTextBaseOffset;
public float PrevLineTextBaseOffset;
public byte IsSameLine;
public ImVec1 Indent;
public ImVec1 ColumnsOffset;
public ImVec1 GroupOffset;
public Vector2 CursorStartPosLossyness;
public ImGuiNavLayer NavLayerCurrent;
public short NavLayersActiveMask;
public short NavLayersActiveMaskNext;
public uint NavFocusScopeIdCurrent;
public byte NavHideHighlightOneFrame;
public byte NavHasScroll;
public byte MenuBarAppending;
public Vector2 MenuBarOffset;
public ImGuiMenuColumns MenuColumns;
public int TreeDepth;
public uint TreeJumpToParentOnPopMask;
public ImVector ChildWindows;
public ImGuiStorage* StateStorage;
public ImGuiOldColumns* CurrentColumns;
public int CurrentTableIdx;
public ImGuiLayoutType LayoutType;
public ImGuiLayoutType ParentLayoutType;
public float ItemWidth;
public float TextWrapPos;
public ImVector ItemWidthStack;
public ImVector TextWrapPosStack;
}
public unsafe partial struct ImGuiWindowTempDataPtr
{
public ImGuiWindowTempData* NativePtr { get; }
public ImGuiWindowTempDataPtr(ImGuiWindowTempData* nativePtr) => NativePtr = nativePtr;
public ImGuiWindowTempDataPtr(IntPtr nativePtr) => NativePtr = (ImGuiWindowTempData*)nativePtr;
public static implicit operator ImGuiWindowTempDataPtr(ImGuiWindowTempData* nativePtr) => new ImGuiWindowTempDataPtr(nativePtr);
public static implicit operator ImGuiWindowTempData* (ImGuiWindowTempDataPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImGuiWindowTempDataPtr(IntPtr nativePtr) => new ImGuiWindowTempDataPtr(nativePtr);
public ref Vector2 CursorPos => ref Unsafe.AsRef<Vector2>(&NativePtr->CursorPos);
public ref Vector2 CursorPosPrevLine => ref Unsafe.AsRef<Vector2>(&NativePtr->CursorPosPrevLine);
public ref Vector2 CursorStartPos => ref Unsafe.AsRef<Vector2>(&NativePtr->CursorStartPos);
public ref Vector2 CursorMaxPos => ref Unsafe.AsRef<Vector2>(&NativePtr->CursorMaxPos);
public ref Vector2 IdealMaxPos => ref Unsafe.AsRef<Vector2>(&NativePtr->IdealMaxPos);
public ref Vector2 CurrLineSize => ref Unsafe.AsRef<Vector2>(&NativePtr->CurrLineSize);
public ref Vector2 PrevLineSize => ref Unsafe.AsRef<Vector2>(&NativePtr->PrevLineSize);
public ref float CurrLineTextBaseOffset => ref Unsafe.AsRef<float>(&NativePtr->CurrLineTextBaseOffset);
public ref float PrevLineTextBaseOffset => ref Unsafe.AsRef<float>(&NativePtr->PrevLineTextBaseOffset);
public ref bool IsSameLine => ref Unsafe.AsRef<bool>(&NativePtr->IsSameLine);
public ref ImVec1 Indent => ref Unsafe.AsRef<ImVec1>(&NativePtr->Indent);
public ref ImVec1 ColumnsOffset => ref Unsafe.AsRef<ImVec1>(&NativePtr->ColumnsOffset);
public ref ImVec1 GroupOffset => ref Unsafe.AsRef<ImVec1>(&NativePtr->GroupOffset);
public ref Vector2 CursorStartPosLossyness => ref Unsafe.AsRef<Vector2>(&NativePtr->CursorStartPosLossyness);
public ref ImGuiNavLayer NavLayerCurrent => ref Unsafe.AsRef<ImGuiNavLayer>(&NativePtr->NavLayerCurrent);
public ref short NavLayersActiveMask => ref Unsafe.AsRef<short>(&NativePtr->NavLayersActiveMask);
public ref short NavLayersActiveMaskNext => ref Unsafe.AsRef<short>(&NativePtr->NavLayersActiveMaskNext);
public ref uint NavFocusScopeIdCurrent => ref Unsafe.AsRef<uint>(&NativePtr->NavFocusScopeIdCurrent);
public ref bool NavHideHighlightOneFrame => ref Unsafe.AsRef<bool>(&NativePtr->NavHideHighlightOneFrame);
public ref bool NavHasScroll => ref Unsafe.AsRef<bool>(&NativePtr->NavHasScroll);
public ref bool MenuBarAppending => ref Unsafe.AsRef<bool>(&NativePtr->MenuBarAppending);
public ref Vector2 MenuBarOffset => ref Unsafe.AsRef<Vector2>(&NativePtr->MenuBarOffset);
public ref ImGuiMenuColumns MenuColumns => ref Unsafe.AsRef<ImGuiMenuColumns>(&NativePtr->MenuColumns);
public ref int TreeDepth => ref Unsafe.AsRef<int>(&NativePtr->TreeDepth);
public ref uint TreeJumpToParentOnPopMask => ref Unsafe.AsRef<uint>(&NativePtr->TreeJumpToParentOnPopMask);
public ImVector<ImGuiWindowPtr> ChildWindows => new ImVector<ImGuiWindowPtr>(NativePtr->ChildWindows);
public ImGuiStoragePtr StateStorage => new ImGuiStoragePtr(NativePtr->StateStorage);
public ImGuiOldColumnsPtr CurrentColumns => new ImGuiOldColumnsPtr(NativePtr->CurrentColumns);
public ref int CurrentTableIdx => ref Unsafe.AsRef<int>(&NativePtr->CurrentTableIdx);
public ref ImGuiLayoutType LayoutType => ref Unsafe.AsRef<ImGuiLayoutType>(&NativePtr->LayoutType);
public ref ImGuiLayoutType ParentLayoutType => ref Unsafe.AsRef<ImGuiLayoutType>(&NativePtr->ParentLayoutType);
public ref float ItemWidth => ref Unsafe.AsRef<float>(&NativePtr->ItemWidth);
public ref float TextWrapPos => ref Unsafe.AsRef<float>(&NativePtr->TextWrapPos);
public ImVector<float> ItemWidthStack => new ImVector<float>(NativePtr->ItemWidthStack);
public ImVector<float> TextWrapPosStack => new ImVector<float>(NativePtr->TextWrapPosStack);
}
}

@ -0,0 +1,145 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImRect
{
public Vector2 Min;
public Vector2 Max;
}
public unsafe partial struct ImRectPtr
{
public ImRect* NativePtr { get; }
public ImRectPtr(ImRect* nativePtr) => NativePtr = nativePtr;
public ImRectPtr(IntPtr nativePtr) => NativePtr = (ImRect*)nativePtr;
public static implicit operator ImRectPtr(ImRect* nativePtr) => new ImRectPtr(nativePtr);
public static implicit operator ImRect* (ImRectPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImRectPtr(IntPtr nativePtr) => new ImRectPtr(nativePtr);
public ref Vector2 Min => ref Unsafe.AsRef<Vector2>(&NativePtr->Min);
public ref Vector2 Max => ref Unsafe.AsRef<Vector2>(&NativePtr->Max);
public void Add(Vector2 p)
{
ImGuiNative.ImRect_Add_Vec2((ImRect*)(NativePtr), p);
}
public void Add(ImRect r)
{
ImGuiNative.ImRect_Add_Rect((ImRect*)(NativePtr), r);
}
public void ClipWith(ImRect r)
{
ImGuiNative.ImRect_ClipWith((ImRect*)(NativePtr), r);
}
public void ClipWithFull(ImRect r)
{
ImGuiNative.ImRect_ClipWithFull((ImRect*)(NativePtr), r);
}
public bool Contains(Vector2 p)
{
byte ret = ImGuiNative.ImRect_Contains_Vec2((ImRect*)(NativePtr), p);
return ret != 0;
}
public bool Contains(ImRect r)
{
byte ret = ImGuiNative.ImRect_Contains_Rect((ImRect*)(NativePtr), r);
return ret != 0;
}
public void Destroy()
{
ImGuiNative.ImRect_destroy((ImRect*)(NativePtr));
}
public void Expand(float amount)
{
ImGuiNative.ImRect_Expand_Float((ImRect*)(NativePtr), amount);
}
public void Expand(Vector2 amount)
{
ImGuiNative.ImRect_Expand_Vec2((ImRect*)(NativePtr), amount);
}
public void Floor()
{
ImGuiNative.ImRect_Floor((ImRect*)(NativePtr));
}
public float GetArea()
{
float ret = ImGuiNative.ImRect_GetArea((ImRect*)(NativePtr));
return ret;
}
public Vector2 GetBL()
{
Vector2 __retval;
ImGuiNative.ImRect_GetBL(&__retval, (ImRect*)(NativePtr));
return __retval;
}
public Vector2 GetBR()
{
Vector2 __retval;
ImGuiNative.ImRect_GetBR(&__retval, (ImRect*)(NativePtr));
return __retval;
}
public Vector2 GetCenter()
{
Vector2 __retval;
ImGuiNative.ImRect_GetCenter(&__retval, (ImRect*)(NativePtr));
return __retval;
}
public float GetHeight()
{
float ret = ImGuiNative.ImRect_GetHeight((ImRect*)(NativePtr));
return ret;
}
public Vector2 GetSize()
{
Vector2 __retval;
ImGuiNative.ImRect_GetSize(&__retval, (ImRect*)(NativePtr));
return __retval;
}
public Vector2 GetTL()
{
Vector2 __retval;
ImGuiNative.ImRect_GetTL(&__retval, (ImRect*)(NativePtr));
return __retval;
}
public Vector2 GetTR()
{
Vector2 __retval;
ImGuiNative.ImRect_GetTR(&__retval, (ImRect*)(NativePtr));
return __retval;
}
public float GetWidth()
{
float ret = ImGuiNative.ImRect_GetWidth((ImRect*)(NativePtr));
return ret;
}
public bool IsInverted()
{
byte ret = ImGuiNative.ImRect_IsInverted((ImRect*)(NativePtr));
return ret != 0;
}
public bool Overlaps(ImRect r)
{
byte ret = ImGuiNative.ImRect_Overlaps((ImRect*)(NativePtr), r);
return ret != 0;
}
public Vector4 ToVec4()
{
Vector4 __retval;
ImGuiNative.ImRect_ToVec4(&__retval, (ImRect*)(NativePtr));
return __retval;
}
public void Translate(Vector2 d)
{
ImGuiNative.ImRect_Translate((ImRect*)(NativePtr), d);
}
public void TranslateX(float dx)
{
ImGuiNative.ImRect_TranslateX((ImRect*)(NativePtr), dx);
}
public void TranslateY(float dy)
{
ImGuiNative.ImRect_TranslateY((ImRect*)(NativePtr), dy);
}
}
}

@ -0,0 +1,26 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImVec1
{
public float x;
}
public unsafe partial struct ImVec1Ptr
{
public ImVec1* NativePtr { get; }
public ImVec1Ptr(ImVec1* nativePtr) => NativePtr = nativePtr;
public ImVec1Ptr(IntPtr nativePtr) => NativePtr = (ImVec1*)nativePtr;
public static implicit operator ImVec1Ptr(ImVec1* nativePtr) => new ImVec1Ptr(nativePtr);
public static implicit operator ImVec1* (ImVec1Ptr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImVec1Ptr(IntPtr nativePtr) => new ImVec1Ptr(nativePtr);
public ref float x => ref Unsafe.AsRef<float>(&NativePtr->x);
public void Destroy()
{
ImGuiNative.ImVec1_destroy((ImVec1*)(NativePtr));
}
}
}

@ -0,0 +1,28 @@
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET.Internal
{
public unsafe partial struct ImVec2ih
{
public short x;
public short y;
}
public unsafe partial struct ImVec2ihPtr
{
public ImVec2ih* NativePtr { get; }
public ImVec2ihPtr(ImVec2ih* nativePtr) => NativePtr = nativePtr;
public ImVec2ihPtr(IntPtr nativePtr) => NativePtr = (ImVec2ih*)nativePtr;
public static implicit operator ImVec2ihPtr(ImVec2ih* nativePtr) => new ImVec2ihPtr(nativePtr);
public static implicit operator ImVec2ih* (ImVec2ihPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImVec2ihPtr(IntPtr nativePtr) => new ImVec2ihPtr(nativePtr);
public ref short x => ref Unsafe.AsRef<short>(&NativePtr->x);
public ref short y => ref Unsafe.AsRef<short>(&NativePtr->y);
public void Destroy()
{
ImGuiNative.ImVec2ih_destroy((ImVec2ih*)(NativePtr));
}
}
}
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