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121 lines
3.9 KiB
121 lines
3.9 KiB
2 years ago
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#
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#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
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[client]
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#
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#Show item descriptions on Shift and controls on Ctrl.
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enableTooltips = true
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#
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#Display a tooltip when looking at overstressed components.
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enableOverstressedTooltip = true
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#
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#Log a stack-trace when rendering issues happen within a moving contraption.
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explainRenderErrors = false
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#
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#Higher density means more spawned particles.
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#Range: 0.0 ~ 1.0
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fanParticleDensity = 0.5
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#
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#[in Blocks]
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#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
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#Range: 1.0 ~ 3.4028234663852886E38
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filterItemRenderDistance = 10.0
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#
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#Show colourful debug information while the F3-Menu is open.
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enableRainbowDebug = true
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#
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#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
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#Range: > 0
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maximumContraptionLightVolume = 16384
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#
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#Choose the menu row that the Create config button appears on in the main menu
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#Set to 0 to disable the button altogether
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#Range: 0 ~ 4
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mainMenuConfigButtonRow = 0
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#
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#Offset the Create config button in the main menu by this many pixels on the X axis
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#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
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#Range: > -2147483648
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mainMenuConfigButtonOffsetX = -4
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#
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#Choose the menu row that the Create config button appears on in the in-game menu
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#Set to 0 to disable the button altogether
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#Range: 0 ~ 5
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ingameMenuConfigButtonRow = 0
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#
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#Offset the Create config button in the in-game menu by this many pixels on the X axis
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#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
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#Range: > -2147483648
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ingameMenuConfigButtonOffsetX = -4
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#
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#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
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ignoreFabulousWarning = false
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#
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#Settings for the Goggle Overlay
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[client.goggleOverlay]
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#
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#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
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#Range: > -2147483648
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overlayOffsetX = 20
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#
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#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
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#Range: > -2147483648
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overlayOffsetY = 0
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#
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#Enable this to use your custom colors for the Goggle- and Hover- Overlay
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customColorsOverlay = false
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#
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#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
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#[in Hex: #AaRrGgBb]
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#[@cui:IntDisplay:#]
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#Range: > -2147483648
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customBackgroundOverlay = -267386864
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#
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#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
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#[in Hex: #AaRrGgBb]
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#[@cui:IntDisplay:#]
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#Range: > -2147483648
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customBorderTopOverlay = 1347420415
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#
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#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
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#[in Hex: #AaRrGgBb]
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#[@cui:IntDisplay:#]
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#Range: > -2147483648
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customBorderBotOverlay = 1344798847
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#
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#Settings for the Placement Assist
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[client.placementAssist]
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#
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#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
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#Choose 'NONE' to disable the Indicator altogether
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#Allowed Values: TEXTURE, TRIANGLE, NONE
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indicatorType = "TEXTURE"
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#
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#Change the size of the Indicator by this multiplier
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#Range: 0.0 ~ 3.4028234663852886E38
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indicatorScale = 1.0
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#
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#Ponder settings
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[client.ponder]
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#
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#Slow down a ponder scene whenever there is text on screen.
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comfyReading = false
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#
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#Show additional info in the ponder view and reload scene scripts more frequently.
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editingMode = false
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#
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#Sound settings
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[client.sound]
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#
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#Make cogs rumble and machines clatter.
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enableAmbientSounds = true
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#
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#Maximum volume modifier of Ambient noise
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#Range: 0.0 ~ 1.0
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ambientVolumeCap = 0.10000000149011612
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